Rust Dashboard70,052 playing

Local_Offline_Server

Offline 110.53.234.183:28015 checked 44d ago

Players now

0of 1
Full
0%
In queue
0
Peak, 48 hours
–
Peak, 7 days
–

0% full

Rank

#15,025

no region published

7-day average

0

peak –

Last wipe

45d ago

no schedule published

Next wipe

–

no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 513 on average
    527/ 550
  2. 2
    Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
    437/ 450
  3. 3
    Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average
    59/ 250
  4. 4
    Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average
    63/ 250
  5. 5
    Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average
    56/ 100
  6. 6
    Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 238 on average
    163/ 200

Quick answers

from the figures on this page

Server

Is Local_Offline_Server online, and how reliable is it?

Local_Offline_Server is not online right now, and 44 days 20 hours have passed since we last saw it. It was online 0% of the last 7 full days, which is 0 of 168 hours. Rust Dashboard logged it for the first time on 14 September 2026.

Which version of Rust does Local_Offline_Server run?

Local_Offline_Server runs Rust network protocol 2633 and build 163794, and Windows is the system under it. You need the same protocol as the server to join. Steam updates your game for you.

Where is Local_Offline_Server located?

No region tag comes from Local_Offline_Server. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. Connect to it at 110.53.234.183:28015.

Tags, lists

Which Rust Dashboard lists and filters include Local_Offline_Server?

The Rust Dashboard lists that carry Local_Offline_Server are: Best Rust community servers. You'll find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on Local_Offline_Server mean?

These are the tags Local_Offline_Server publishes, read by the game's server browser: gmrust (Game mode): Standard Rust survival is the game mode; mp1 (Max players): The server has 1 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): Your game needs to be on the same version, protocol 2633, to get in; cs163794 (Build): The game build is 163794; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

Player counts

How busy is Local_Offline_Server?

At the moment Local_Offline_Server is offline; it last showed 44 days 20 hours ago.

How does Local_Offline_Server rank against other Rust servers?

Ranked #15,025 on the last seven days of player hours, Local_Offline_Server is in the top – of all ranked servers.

Reset times

What is the wipe schedule on Local_Offline_Server?

The record holds too few of Local_Offline_Server's wipes to show a rhythm. A force wipe comes once a month for all Rust servers, next on Thursday 5 November at 19:00 UTC. The world now in play was generated 45 days 4 hours ago.

Map and rules

What are the rules and settings on Local_Offline_Server?

You will not find a gather rate in the name of Local_Offline_Server. The group limit is 8 players, which is the game's default. It runs survival, the usual game, where you gather, build and raid. Fighting and raiding between players are both allowed. You will find it under Community in the server browser. Valve's VAC anti-cheat does not run here.

Which map does Local_Offline_Server run?

A procedural map is what Local_Offline_Server runs, generated by the game.

How to join

How do I join Local_Offline_Server?

Type client.connect 110.53.234.183:28015 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Standard Rust survival is the game mode.
mp1
Max players The server has 1 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2633
Protocol Your game needs to be on the same version, protocol 2633, to get in.
cs163794
Build The game build is 163794.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.