muro_test
Offline 110.233.207.240:28015 checked 38d ago
Players now
- Full
- 0%
- In queue
- 0
- Peak, 48 hours
- –
- Peak, 7 days
- –
0% full
Rank
no region published
7-day average
peak –
Last wipe
no schedule published
Next wipe
no wipe seen yet
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 89/ 500
- 2 126/ 100
- 3 91/ 225
- 4 77/ 700
- 5 23/ 200
- 6 16/ 1000
Quick answers
from the figures on this pageAbout
Is muro_test online, and how reliable is it?
muro_test is not online right now, and 38 days 7 hours have passed since we last saw it. The last 7 full days show 0% uptime, with 0 hours up out of 168. Rust Dashboard logged it for the first time on 20 September 2026.
Which version of Rust does muro_test run?
muro_test runs Rust network protocol 2633 and build 164530, and Windows is the system under it. You need the same protocol as the server to join. Steam updates your game for you.
Where is muro_test located?
No region tag comes from muro_test. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. 110.233.207.240:28015 is where it lives.
Tags
Which Rust Dashboard lists and filters include muro_test?
These Rust Dashboard lists include muro_test: Modded Rust servers, live now. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on muro_test mean?
The browser in the game reads gmrust (Game mode): Standard Rust survival is the game mode; mp1 (Max players): The server has 1 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2633 (Protocol): The game protocol is 2633; your build has to match it to join; cs164530 (Build): This one runs game build 164530; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugins here; ^z (Modded): The game is changed by plugins or settings; the listing is Modded from muro_test as its tags. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
Live players
How busy is muro_test?
At the moment muro_test is offline; it last showed 38 days 7 hours ago.
How does muro_test rank against other Rust servers?
Ranked #15,515 on the last seven days of player hours, muro_test is in the top – of all ranked servers.
Reset times
What is the wipe schedule on muro_test?
muro_test has too few wipes on record yet for its rhythm to be seen. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server with it. 38 days 7 hours ago the current world was made.
Settings
What are the rules and settings on muro_test?
The name of muro_test gives no gather rate. 8 players per group is the game's default, and that is the cap here. survival is the mode here, gather, build and raid: the standard game. You can fight other players and raid their bases. Modded is its category in the browser, because plugins or settings change the game. The plugin count is Oxide. Valve's VAC anti-cheat runs here.
Which map does muro_test run?
The game generates the map on muro_test, which is procedural.
Connect
How do I join muro_test?
The console in Rust opens with F1, and client.connect 110.233.207.240:28015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.