Mylocal Server
Offline 109.81.23.136:28015 checked 42d ago
Players now
- Full
- 0%
- In queue
- 0
- Peak, 48 hours
- –
- Peak, 7 days
- –
0% full
Rank
no region published
7-day average
peak –
Last wipe
no schedule published
Next wipe
no wipe seen yet
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 39/ 500
- 2 122/ 100
- 3 45/ 225
- 4 21/ 700
- 5 7/ 200
- 6 4/ 1000
Quick answers
from the figures on this pageServer details
Is Mylocal Server online, and how reliable is it?
We last saw Mylocal Server 42 days 16 hours ago. It is offline at the moment. The last 7 full days show 0% uptime, with 0 hours up out of 168. Rust Dashboard logged it for the first time on 14 September 2026.
Which version of Rust does Mylocal Server run?
Rust network protocol 2633 and build 163794 is running on Mylocal Server, which sits on Windows. Joining needs the same protocol on your side, and Steam handles that update.
Where is Mylocal Server located?
No region tag comes from Mylocal Server. Rust Dashboard takes the location a server gives; the machine's real position is not checked. Connect to it at 109.81.23.136:28015.
Tags
Which Rust Dashboard lists and filters include Mylocal Server?
The Rust Dashboard lists that carry Mylocal Server are: Modded Rust servers, live now. You'll find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Mylocal Server mean?
The game's server browser reads these tags from Mylocal Server: gmrust (Game mode): The game runs on standard Rust survival settings; mp10 (Max players): It holds 10 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): The game protocol is 2633; your build has to match it to join; cs163794 (Build): The game build is 163794; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it appears under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
Live players
How busy is Mylocal Server?
The last sighting of Mylocal Server was 42 days 16 hours ago; it is offline right now.
How does Mylocal Server rank against other Rust servers?
Player hours over seven days put Mylocal Server at #15,468, in the top – of all ranked servers.
Reset times
What is the wipe schedule on Mylocal Server?
Too few wipes are on record for Mylocal Server to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server with it. The world it runs now dates from 44 days 10 hours ago.
Map and rules
What are the rules and settings on Mylocal Server?
You will not find a gather rate in the name of Mylocal Server. The group limit is 8 players, which is the game's default. It runs survival, the usual game, where you gather, build and raid. Fighting and raiding between players are both allowed. Plugins or settings alter the game, so the browser puts it under Modded. Oxide plugins run on it. The anti-cheat from Valve, VAC, is active.
Which map does Mylocal Server run?
A procedural map is what Mylocal Server runs, generated by the game.
How to join
How do I join Mylocal Server?
The console in Rust opens with F1, and client.connect 109.81.23.136:28015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.