Rust Dashboard83,167 playing

Dev test Server

Offline 109.81.165.210:28015 checked 23d ago

moddedoxide

Players now

0of 10
Full
0%
In queue
0
Peak, 48 hours
–
Peak, 7 days
–

0% full

Rank

#15,960

top 71%

7-day average

0

peak –

Last wipe

23d ago

no schedule published

Next wipe

–

no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k5 Oct6 Oct8 Oct9 Oct11 Oct12 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3
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  4. 4
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    78/ 700
  5. 5
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Quick answers

from the figures on this page

Server

Is Dev test Server online, and how reliable is it?

The server is down at the moment. Its last sighting was 23 days 19 hours ago: Dev test Server. The last 7 full days show 0% uptime, with 0 hours up out of 168. Rust Dashboard logged it for the first time on 5 October 2026.

Which version of Rust does Dev test Server run?

Rust network protocol 2634 and build 166652 is running on Dev test Server, which sits on Linux. Joining needs the same protocol on your side, and Steam handles that update.

Where is Dev test Server located?

No region tag comes from Dev test Server. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. Connect to it at 109.81.165.210:28015.

Tags, lists

Which Rust Dashboard lists and filters include Dev test Server?

You'll find Dev test Server on these themed lists at Rust Dashboard: Modded Rust servers, live now. You'll find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on Dev test Server mean?

These are the tags Dev test Server publishes, read by the game's server browser: gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp10 (Max players): 10 is the slot count; ts8 (Group limit): This is the game's own limit of 8 per team; v2634 (Protocol): The game protocol is 2634; your build has to match it to join; cs166652 (Build): Build 166652 is what it runs; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

Live players

How busy is Dev test Server?

The last sighting of Dev test Server was 23 days 19 hours ago; it is offline right now.

How does Dev test Server rank against other Rust servers?

Player hours over seven days put Dev test Server at #15,960, in the top 71% of all ranked servers.

Wipe days

What is the wipe schedule on Dev test Server?

The record holds too few of Dev test Server's wipes to show a rhythm. The monthly force wipe applies to every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it runs now dates from 23 days 20 hours ago.

Rules

What are the rules and settings on Dev test Server?

No gather rate appears in the name of Dev test Server. 8 players per group is the game's default, and that is the cap here. survival is the mode here, the usual game, where you gather, build and raid. Fighting and raiding between players are both allowed. Plugins or settings alter the game, so the browser puts it under Modded. Oxide plugins are loaded. Valve's VAC anti-cheat runs here.

Which map does Dev test Server run?

A procedural map is what Dev test Server runs, generated by the game.

Join

How do I join Dev test Server?

The console in Rust opens with F1, and client.connect 109.81.165.210:28015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode This is Rust as it comes, with survival rules unchanged.
mp10
Max players 10 is the slot count.
ts8
Group limit This is the game's own limit of 8 per team.
v2634
Protocol The game protocol is 2634; your build has to match it to join.
cs166652
Build Build 166652 is what it runs.
ptrak
Networking The game's standard network layer, RakNet, carries this server.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.