Rust Dashboard44,565 playing

[DEV] Blackout Monument Event Testserver

Offline 109.41.177.32:28015 checked 5d ago

moddedcarbon

Players now

0of 10
Full
0%
In queue
0
Peak, 48 hours
–
Peak, 7 days
–

0% full

Rank

#15,349

top 69%

7-day average

0

peak –

Last wipe

8d ago

no schedule published

Next wipe

–

no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct27 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3
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    41/ 225
  4. 4
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    34/ 700
  5. 5
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  6. 6
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Quick answers

from the figures on this page

Server

Is [DEV] Blackout Monument Event Testserver online, and how reliable is it?

We last saw [DEV] Blackout Monument Event Testserver 5 days 7 hours ago. It is offline at the moment. It was online 0% of the last 5 full days, which is 0 of 120 hours. Our records for it start on 23 October 2026, when Rust Dashboard first saw it.

Which version of Rust does [DEV] Blackout Monument Event Testserver run?

Rust network protocol 2634 and build 167781 is running on [DEV] Blackout Monument Event Testserver, which sits on Windows. Steam keeps your game updated, so it will be on the same protocol and able to join.

Where is [DEV] Blackout Monument Event Testserver located?

No region is published by [DEV] Blackout Monument Event Testserver. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. 109.41.177.32:28015 is where it lives.

Tags, lists

Which Rust Dashboard lists and filters include [DEV] Blackout Monument Event Testserver?

You'll find [DEV] Blackout Monument Event Testserver on these themed lists at Rust Dashboard: Modded Rust servers, live now. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the server tags on [DEV] Blackout Monument Event Testserver mean?

The game's server browser reads these tags from [DEV] Blackout Monument Event Testserver: gmrust (Game mode): Standard Rust survival is the game mode; mp10 (Max players): The server has 10 slots; ts8 (Group limit): This is the game's own limit of 8 per team; v2634 (Protocol): To join, your game must run protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): No region code is set; ^z (Modded): Modded is where it sits: plugins or settings change how the game plays; ^y (Carbon): Carbon handles the plugins on this server. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.

Population

How busy is [DEV] Blackout Monument Event Testserver?

At the moment [DEV] Blackout Monument Event Testserver is offline; it last showed 5 days 7 hours ago. The seven-day average for this server is 0 players.

How does [DEV] Blackout Monument Event Testserver rank against other Rust servers?

Player hours over seven days put [DEV] Blackout Monument Event Testserver at #15,349, in the top 69% of all ranked servers.

Wipe days

What is the wipe schedule on [DEV] Blackout Monument Event Testserver?

[DEV] Blackout Monument Event Testserver has too few wipes on record yet for its rhythm to be seen. A force wipe comes once a month for all Rust servers, next on Thursday 5 November at 19:00 UTC. The world now in play was generated 8 days 2 hours ago.

Rules

What are the rules and settings on [DEV] Blackout Monument Event Testserver?

You will not find a gather rate in the name of [DEV] Blackout Monument Event Testserver. Groups hold up to 8 players, the default for the game. survival is the mode here, the usual game, where you gather, build and raid. You can fight other players and raid their bases. Plugins or settings alter the game, so the browser puts it under Modded. Carbon plugins run on it. Valve's VAC anti-cheat does not run here.

Which map does [DEV] Blackout Monument Event Testserver run?

A procedural map is what [DEV] Blackout Monument Event Testserver runs, generated by the game.

How to join

How do I join [DEV] Blackout Monument Event Testserver?

Type client.connect 109.41.177.32:28015 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode Standard Rust survival is the game mode.
mp10
Max players The server has 10 slots.
ts8
Group limit This is the game's own limit of 8 per team.
v2634
Protocol To join, your game must run protocol 2634.
cs167781
Build The game build is 167781.
ptrak
Networking RakNet is the standard network layer for the game, and it is what runs here.
$r?
Region code No region code is set.

Mods and access

^z
Modded Modded is where it sits: plugins or settings change how the game plays.
^y
Carbon Carbon handles the plugins on this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.