Rust Dashboard42,340 playing

[DEV] Blackout Monument Event Testserver

Offline 109.41.177.27:28015 checked 6d ago

moddedcarbon

Players now

0of 10
Full
0%
In queue
0
Peak, 48 hours
–
Peak, 7 days
–

0% full

Rank

#15,349

top 69%

7-day average

0

peak –

Last wipe

8d ago

no schedule published

Next wipe

–

no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Oct23 Oct25 Oct26 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  2. 2
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  3. 3
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    34/ 225
  4. 4
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 92 on average
    26/ 700
  5. 5
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  6. 6
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    4/ 1000

Quick answers

from the figures on this page

Server

Is [DEV] Blackout Monument Event Testserver online, and how reliable is it?

[DEV] Blackout Monument Event Testserver is not online right now, and 6 days 13 hours have passed since we last saw it. It was online 0% of the last 6 full days, which is 0 of 144 hours. Rust Dashboard logged it for the first time on 22 October 2026.

Which version of Rust does [DEV] Blackout Monument Event Testserver run?

On Windows, [DEV] Blackout Monument Event Testserver runs Rust network protocol 2634 and build 167781. You need the same protocol as the server to join. Steam updates your game for you.

Where is [DEV] Blackout Monument Event Testserver located?

No region tag comes from [DEV] Blackout Monument Event Testserver. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. 109.41.177.27:28015 is where it lives.

Lists

Which Rust Dashboard lists and filters include [DEV] Blackout Monument Event Testserver?

These Rust Dashboard lists include [DEV] Blackout Monument Event Testserver: Modded Rust servers, live now. It appears under these filters when you browse the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the server tags on [DEV] Blackout Monument Event Testserver mean?

The browser in the game reads gmrust (Game mode): The game runs on standard Rust survival settings; mp10 (Max players): 10 is the slot count; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): Your game needs to be on the same version, protocol 2634, to get in; cs167781 (Build): This one runs game build 167781; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): The region code is blank; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): This one runs Carbon for plugins from [DEV] Blackout Monument Event Testserver as its tags. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

Player counts

How busy is [DEV] Blackout Monument Event Testserver?

The last sighting of [DEV] Blackout Monument Event Testserver was 6 days 13 hours ago; it is offline right now. The mean over seven days is 0 players.

How does [DEV] Blackout Monument Event Testserver rank against other Rust servers?

Player hours over seven days put [DEV] Blackout Monument Event Testserver at #15,349, in the top 69% of all ranked servers.

Wipe schedule

What is the wipe schedule on [DEV] Blackout Monument Event Testserver?

Too few wipes are on record for [DEV] Blackout Monument Event Testserver to show its rhythm. The monthly force wipe applies to every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it runs now dates from 8 days 3 hours ago.

Rules

What are the rules and settings on [DEV] Blackout Monument Event Testserver?

The name of [DEV] Blackout Monument Event Testserver gives no gather rate. The group limit is 8 players, which is the game's default. survival is what it plays, the usual game, where you gather, build and raid. Fighting and raiding between players are both allowed. Modded is its category in the browser, because plugins or settings change the game. Carbon plugins run on it. VAC is off: that is Valve's anti-cheat.

Which map does [DEV] Blackout Monument Event Testserver run?

A procedural map is what [DEV] Blackout Monument Event Testserver runs, generated by the game.

Join

How do I join [DEV] Blackout Monument Event Testserver?

The console in Rust opens with F1, and client.connect 109.41.177.27:28015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode The game runs on standard Rust survival settings.
mp10
Max players 10 is the slot count.
ts8
Group limit Teams are capped at 8, the default the game ships with.
v2634
Protocol Your game needs to be on the same version, protocol 2634, to get in.
cs167781
Build This one runs game build 167781.
ptrak
Networking RakNet is the standard network layer for the game, and it is what runs here.
$r?
Region code The region code is blank.

Mods and access

^z
Modded The game is changed by plugins or settings; the listing is Modded.
^y
Carbon This one runs Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.