Rust Dashboard53,885 playing

PVP

Offline 109.254.18.13:28015 checked 20d ago

moddedcarbon

Players now

0of 50
Full
0%
In queue
0
Peak, 48 hours
–
Peak, 7 days
–

0% full

Rank

#15,874

top 72%

7-day average

0

peak –

Last wipe

27d ago

no schedule published

Next wipe

–

no rhythm it keeps

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

2.5 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
2wipe-day peakplayers, last three wipes
50%crowd heldelse halves by day 1

The first 48 hours of its last wipes

Thu 1 OctMon 28 SepSat 26 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 19:57 UTC FW27d ago 1 – running 0
Mon 28 Sep, 18:39 UTC30d ago 1 held half 3.1 days 0
Sat 26 Sep, 20:04 UTC32d ago 3 – 1.9 days 0
Sun 20 Sep, 11:13 UTC38d ago 1 halved by day 1 6.4 days 0
Fri 18 Sep, 18:45 UTC40d ago 1 – 1.7 days 0
Thu 17 Sep, 20:24 UTC41d ago 1 – 0.9 days 0
Sun 13 Sep, 20:20 UTC45d ago 1 halved by day 1 4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
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    129/ 500
  2. 2
    МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average
    127/ 100
  3. 3
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average
    187/ 225
  4. 4
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average
    75/ 700
  5. 5
    RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average
    9/ 200
  6. 6
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average
    18/ 1000

Quick answers

from the figures on this page

About

Is PVP online, and how reliable is it?

We last saw PVP 20 days 12 hours ago. It is offline at the moment. The last 7 full days show 0% uptime, with 0 hours up out of 168. Our records for it start on 13 September 2026, when Rust Dashboard first saw it.

Which version of Rust does PVP run?

On Windows, PVP runs Rust network protocol 2634 and build 166494. Steam keeps your game updated, so it will be on the same protocol and able to join.

Where is PVP located?

There is no region on PVP. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. 109.254.18.13:28015 is where it lives.

Lists

Which Rust Dashboard lists and filters include PVP?

You'll find PVP on these themed lists at Rust Dashboard: Modded Rust servers, live now. It appears under these filters when you browse the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

What do the server tags on PVP mean?

The browser in the game reads gmrust (Game mode): Standard Rust survival is the game mode; mp50 (Max players): 50 is the slot count; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): Your game needs to be on the same version, protocol 2634, to get in; cs166494 (Build): The game build is 166494; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): This one runs Carbon for plugins from PVP as its tags. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.

Population

How busy is PVP?

At the moment PVP is offline; it last showed 20 days 12 hours ago.

How does PVP rank against other Rust servers?

Player hours over seven days put PVP at #15,874, in the top 72% of all ranked servers.

Reset times

What does wipe day look like on PVP?

At their busiest, its recent wipes drew 2 players on average. On the latest wipe, 1 hours passed before the crowd peaked. Above half that peak until the next wipe: that held in 50% of recent wipes. When that did not happen, the crowd was below half by day 1.

What is the wipe schedule on PVP?

There is no next wipe to predict: PVP wipes at irregular times. A force wipe comes once a month for all Rust servers, next on Thursday 5 November at 19:00 UTC. The world it runs now dates from 27 days 14 hours ago.

Settings

What are the rules and settings on PVP?

No gather rate appears in the name of PVP. The group limit is 8 players, which is the game's default. It runs survival, the usual game, where you gather, build and raid. You can fight other players and raid their bases. Plugins or settings alter the game, so the browser puts it under Modded. The plugin count is Carbon. The anti-cheat from Valve, VAC, is active.

Which map does PVP run?

The game generates the procedural map on PVP, size 3,000 with seed 1337. Because size and seed fix the map, a RustMaps view is available from this page. This is the map name: Custom Map.

Join

How do I join PVP?

The console in Rust opens with F1, and client.connect 109.254.18.13:28015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs166494,ts8,^z,^y

Game

gmrust
Game mode Standard Rust survival is the game mode.
mp50
Max players 50 is the slot count.
ts8
Group limit Teams are capped at 8, the default the game ships with.
v2634
Protocol Your game needs to be on the same version, protocol 2634, to get in.
cs166494
Build The game build is 166494.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set.

Mods and access

^z
Modded The game is changed by plugins or settings; the listing is Modded.
^y
Carbon This one runs Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.