ServerName
Offline 109.252.80.26:28015 checked 43d ago
Players now
- Full
- 20%
- In queue
- 0
- Peak, 48 hours
- –
- Peak, 7 days
- –
20% full
Rank
no region published
7-day average
peak –
Last wipe
no schedule published
Next wipe
no wipe seen yet
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 208/ 500
- 2 134/ 100
- 3 187/ 225
- 4 34/ 200
- 5 191/ 700
- 6 65/ 1000
Quick answers
from the figures on this pageServer
Is ServerName online, and how reliable is it?
We last saw ServerName 43 days 19 hours ago. It is offline at the moment. The last 7 full days show 0% uptime, with 0 hours up out of 168. The first time Rust Dashboard recorded it was 13 September 2026.
Which version of Rust does ServerName run?
ServerName runs Rust network protocol 2633 and build 163794, and Windows is the system under it. You need the same protocol as the server to join. Steam updates your game for you.
Where is ServerName located?
There is no region on ServerName. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. Connect to it at 109.252.80.26:28015.
Lists
Which Rust Dashboard lists and filters include ServerName?
These Rust Dashboard lists include ServerName: Modded Rust servers, live now. You'll find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on ServerName mean?
The game's server browser reads these tags from ServerName: gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp5 (Max players): 5 is the slot count; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2633 (Protocol): The game protocol is 2633; your build has to match it to join; cs163794 (Build): The game build is 163794; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): This server sets no region code; ^o (Oxide): This server runs Oxide (uMod) for plugins; ^z (Modded): Modded is where it sits: plugins or settings change how the game plays. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.
Player counts
How busy is ServerName?
At the moment ServerName is offline; it last showed 43 days 19 hours ago.
How does ServerName rank against other Rust servers?
Ranked #13,588 on the last seven days of player hours, ServerName is in the top – of all ranked servers.
Reset times
What is the wipe schedule on ServerName?
Too few wipes are on record for ServerName to show its rhythm. The monthly force wipe applies to every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world now in play was generated 44 days 10 hours ago.
Map and rules
What are the rules and settings on ServerName?
You will not find a gather rate in the name of ServerName. 8 players per group is the game's default, and that is the cap here. survival is what it plays, gather, build and raid: the standard game. Fighting and raiding between players are both allowed. Modded is its category in the browser, because plugins or settings change the game. Oxide plugins run on it. Valve's VAC anti-cheat runs here.
Which map does ServerName run?
A procedural map is what ServerName runs, generated by the game.
Connect
How do I join ServerName?
The console in Rust opens with F1, and client.connect 109.252.80.26:28015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.