Aperture_Game's testing server
Online 109.247.229.146:28015 checked 12m ago
Players now
Live- Full
- 0%
- In queue
- 0
- Peak, 48 hours
- 0
- Peak, 7 days
- 1
0% full
Rank
top 65%
7-day average
peak 1
Last wipe
no schedule published
Next wipe
too few wipes seen yet
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 07:53 UTC2d ago | 1 | – | running | 0 |
| Thu 22 Oct, 18:44 UTC6d ago | 1 | halved by day 1 | 4.5 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 186/ 500
- 2 134/ 100
- 3 179/ 225
- 4 91/ 700
- 5 284/ 200
- 6 236/ 700
Quick answers
from the figures on this pageServer
Is Aperture_Game's testing server online, and how reliable is it?
Right now Aperture_Game's testing server is running. The last 7 full days show 99% uptime, with 167 hours up out of 168. Our records for it start on 19 October 2026, when Rust Dashboard first saw it.
Which version of Rust does Aperture_Game's testing server run?
Aperture_Game's testing server runs Rust network protocol 2635 and build 168909, and Linux is the system under it. You need the same protocol as the server to join. Steam updates your game for you.
Where is Aperture_Game's testing server located?
No region tag comes from Aperture_Game's testing server. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. 109.247.229.146:28015 is where it lives.
Tags, lists
Which Rust Dashboard lists and filters include Aperture_Game's testing server?
The Rust Dashboard lists that carry Aperture_Game's testing server are: Modded Rust servers, live now. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
What do the server tags on Aperture_Game's testing server mean?
The browser in the game reads gmrust (Game mode): Standard Rust survival is the game mode; mp3 (Max players): The server has 3 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): The region code is blank; ^o (Oxide): This server runs Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings; the listing is Modded from Aperture_Game's testing server as its tags. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.
Population
How busy is Aperture_Game's testing server?
0 players are playing on Aperture_Game's testing server right now, out of 3 slots. Over seven days the mean is 0 players and the peak is 1.
How does Aperture_Game's testing server rank against other Rust servers?
Player hours over seven days put Aperture_Game's testing server at #14,560, in the top 65% of all ranked servers.
Reset times
What does wipe day look like on Aperture_Game's testing server?
At their busiest, its recent wipes drew 1 players on average. On the latest wipe, 1 hours passed before the crowd peaked. Above half that peak until the next wipe: that held in 0% of recent wipes. By day 1 it had fallen below half, where the crowd did not hold.
What is the wipe schedule on Aperture_Game's testing server?
Aperture_Game's testing server has too few wipes on record yet for its rhythm to be seen. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server with it. The world it runs now dates from 2 days 7 hours ago.
Settings
What are the rules and settings on Aperture_Game's testing server?
The name of Aperture_Game's testing server gives no gather rate. 8 players per group is the game's default, and that is the cap here. It runs survival, the usual game, where you gather, build and raid. You can fight other players and raid their bases. Modded is its category in the browser, because plugins or settings change the game. Oxide plugins are loaded. Valve's VAC anti-cheat runs here.
Connect
How do I join Aperture_Game's testing server?
The console in Rust opens with F1, and client.connect 109.247.229.146:28015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.