Rust Dashboard69,537 playing

Combat isolated acceptance

Offline 109.235.50.181:28115 checked 7d ago

moddedoxide

Players now

0of 1
Full
0%
In queue
0
Peak, 48 hours
–
Peak, 7 days
–

0% full

Rank

#15,344

top 69%

7-day average

0

peak –

Last wipe

7d ago

no schedule published

Next wipe

–

no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Oct23 Oct25 Oct26 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

About

Is Combat isolated acceptance online, and how reliable is it?

We last saw Combat isolated acceptance 7 days 7 hours ago. It is offline at the moment. The last 6 full days show 0% uptime, with 0 hours up out of 144. Rust Dashboard logged it for the first time on 22 October 2026.

Which version of Rust does Combat isolated acceptance run?

On Windows, Combat isolated acceptance runs Rust network protocol 2632 and build 161125. You need the same protocol as the server to join. Steam updates your game for you.

Where is Combat isolated acceptance located?

There is no region on Combat isolated acceptance. Rust Dashboard takes the location a server gives; the machine's real position is not checked. You'll connect at 109.235.50.181:28115.

Tags, lists

Which Rust Dashboard lists and filters include Combat isolated acceptance?

You'll find Combat isolated acceptance on these themed lists at Rust Dashboard: Modded Rust servers, live now. You'll find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the server tags on Combat isolated acceptance mean?

These are the tags Combat isolated acceptance publishes, read by the game's server browser: gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp1 (Max players): The server has 1 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2632 (Protocol): The game protocol is 2632; your build has to match it to join; cs161125 (Build): This one runs game build 161125; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): The region code is blank; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it appears under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

Population

How busy is Combat isolated acceptance?

At the moment Combat isolated acceptance is offline; it last showed 7 days 7 hours ago. The seven-day average for this server is 0 players.

How does Combat isolated acceptance rank against other Rust servers?

Ranked #15,344 on the last seven days of player hours, Combat isolated acceptance is in the top 69% of all ranked servers.

Reset times

What is the wipe schedule on Combat isolated acceptance?

The record holds too few of Combat isolated acceptance's wipes to show a rhythm. A force wipe comes once a month for all Rust servers, next on Thursday 5 November at 19:00 UTC. 7 days 8 hours ago the current world was made.

Rules

What are the rules and settings on Combat isolated acceptance?

You will not find a gather rate in the name of Combat isolated acceptance. Groups hold up to 8 players, the default for the game. survival is the mode here, gather, build and raid: the standard game. Fighting and raiding between players are both allowed. Modded is its category in the browser, because plugins or settings change the game. Oxide plugins run on it. VAC is on: that is Valve's anti-cheat.

Which map does Combat isolated acceptance run?

A procedural map is what Combat isolated acceptance runs, generated by the game.

How to join

How do I join Combat isolated acceptance?

The console in Rust opens with F1, and client.connect 109.235.50.181:28115 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2632,gmrust,cs161125,ts8,^o^z

Game

gmrust
Game mode This is Rust as it comes, with survival rules unchanged.
mp1
Max players The server has 1 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2632
Protocol The game protocol is 2632; your build has to match it to join.
cs161125
Build This one runs game build 161125.
ptrak
Networking RakNet is the standard network layer for the game, and it is what runs here.
$r?
Region code The region code is blank.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it appears under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.