Rust Dashboard102,135 playing

Combat isolated acceptance

Offline 109.235.49.132:28115 checked 2d ago

moddedoxide

Players now

0of 1
Full
0%
In queue
0
Peak, 48 hours
–
Peak, 7 days
–

0% full

Rank

#15,327

top 69%

7-day average

0

peak –

Last wipe

7d ago

no schedule published

Next wipe

–

no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3
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  4. 4
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  6. 6
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Quick answers

from the figures on this page

About

Is Combat isolated acceptance online, and how reliable is it?

Combat isolated acceptance is not online right now, and 2 days 22 hours have passed since we last saw it. Over the last 2 full days, 0 of 48 hours were online: 0%. The first time Rust Dashboard recorded it was 26 October 2026.

Which version of Rust does Combat isolated acceptance run?

On Windows, Combat isolated acceptance runs Rust network protocol 2632 and build 161125. You need the same protocol as the server to join. Steam updates your game for you.

Where is Combat isolated acceptance located?

There is no region on Combat isolated acceptance. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. You'll connect at 109.235.49.132:28115.

Lists

Which Rust Dashboard lists and filters include Combat isolated acceptance?

The Rust Dashboard lists that carry Combat isolated acceptance are: Modded Rust servers, live now. It appears under these filters when you browse the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the server tags on Combat isolated acceptance mean?

These are the tags Combat isolated acceptance publishes, read by the game's server browser: gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp1 (Max players): It holds 1 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2632 (Protocol): The game protocol is 2632; your build has to match it to join; cs161125 (Build): The game build is 161125; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is blank; ^o (Oxide): This server runs Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it appears under Modded. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.

Population

How busy is Combat isolated acceptance?

The last sighting of Combat isolated acceptance was 2 days 22 hours ago; it is offline right now. The seven-day average for this server is 0 players.

How does Combat isolated acceptance rank against other Rust servers?

Player hours over seven days put Combat isolated acceptance at #15,327, in the top 69% of all ranked servers.

Wipe days

What is the wipe schedule on Combat isolated acceptance?

Too few wipes are on record for Combat isolated acceptance to show its rhythm. A force wipe comes once a month for all Rust servers, next on Thursday 5 November at 19:00 UTC. The world it runs now dates from 7 days 2 hours ago.

Rules

What are the rules and settings on Combat isolated acceptance?

You will not find a gather rate in the name of Combat isolated acceptance. The group limit is 8 players, which is the game's default. It runs survival, gather, build and raid: the standard game. Fighting and raiding between players are both allowed. Plugins or settings alter the game, so the browser puts it under Modded. Oxide plugins run on it. VAC is on: that is Valve's anti-cheat.

Which map does Combat isolated acceptance run?

The map is procedural and the game generates it on Combat isolated acceptance.

Connect

How do I join Combat isolated acceptance?

Type client.connect 109.235.49.132:28115 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2632,gmrust,cs161125,ts8,^o^z

Game

gmrust
Game mode This is Rust as it comes, with survival rules unchanged.
mp1
Max players It holds 1 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2632
Protocol The game protocol is 2632; your build has to match it to join.
cs161125
Build The game build is 161125.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code is blank.

Mods and access

^o
Oxide This server runs Oxide (uMod) for plugins.
^z
Modded Plugins or settings alter the game, so it appears under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.