Last Night Test [TP|Kits|Events|Bosses]
Offline 109.195.21.162:29015 checked 1d ago
Players now
- Full
- 0%
- In queue
- 0
- Peak, 48 hours
- 1
- Peak, 7 days
- 1
0% full
Rank
top 48%
7-day average
peak 1
Last wipe
biweekly schedule
Next wipe
Thu 5 Nov, 19:00 UTC FW
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 48% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Thursday 5 November, 19:00 UTC, in 7d 3h. The force wipe · high confidence
Coming wipes
- 7d 3hThu 5 Nov, 19:00 UTCFW
- 12d 3hTue 10 Nov, 19:00 UTC
- 26d 3hTue 24 Nov, 19:00 UTC
- 35d 3hThu 3 Dec, 19:00 UTCFW
- 40d 3hTue 8 Dec, 19:00 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 37 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 19:00 UTC1d ago | – | – | running | 0 |
| Thu 1 Oct, 18:21 UTC FW27d ago | 1 | halved by day 2 | 26 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 12/ 25
- 2 9/ 100
- 3 3/ 100
- 4 26/ 100
- 5 3/ 100
- 6 0/ 40
Quick answers
from the figures on this pageAbout
Is Last Night Test [TP|Kits|Events|Bosses] online, and how reliable is it?
Last Night Test [TP|Kits|Events|Bosses] is not online right now, and 40 hours have passed since we last saw it. About 3 hours ago it restarted, judging by the uptime figure it gives. The last 7 full days show 2% uptime, with 4 hours up out of 168. The first time Rust Dashboard recorded it was 17 September 2026.
Which version of Rust does Last Night Test [TP|Kits|Events|Bosses] run?
On Windows, Last Night Test [TP|Kits|Events|Bosses] runs Rust network protocol 2635 and build 168909. Steam keeps your game updated, so it will be on the same protocol and able to join.
Where is Last Night Test [TP|Kits|Events|Bosses] located?
There is no region on Last Night Test [TP|Kits|Events|Bosses]. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. 109.195.21.162:29015 is where it lives.
Does Last Night Test [TP|Kits|Events|Bosses] run smoothly?
Across the last 48 hours the average was 98 fps, with a floor of 95. Buildings, deployables and everything else added up to a peak of 48,078 entities. At its highest, it took 1,681 MB of memory. When fps is low and entities keep piling up, players notice it as lag.
Tags
Which Rust Dashboard lists and filters include Last Night Test [TP|Kits|Events|Bosses]?
The Rust Dashboard lists that carry Last Night Test [TP|Kits|Events|Bosses] are: Aim training and combat servers and Modded Rust servers, live now. You'll find it under these filters on the server list: Type: Modded; Server tag: Biweekly ^b, Combat training ^d, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 3 days.
What do the server tags on Last Night Test [TP|Kits|Events|Bosses] mean?
These are the tags Last Night Test [TP|Kits|Events|Bosses] publishes, read by the game's server browser: gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp100 (Max players): The server has 100 slots; ts8 (Group limit): This is the game's own limit of 8 per team; v2635 (Protocol): Your game needs to be on the same version, protocol 2635, to get in; cs168909 (Build): This one runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server sets no region code; ^b (Biweekly): Every two weeks brings a wipe; ^d (Combat training): This is training for aim and PvP, with loot given to you; ^o (Oxide): This server runs Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings; the listing is Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
Player counts
How busy is Last Night Test [TP|Kits|Events|Bosses]?
The last sighting of Last Night Test [TP|Kits|Events|Bosses] was 40 hours ago; it is offline right now. Over seven days the mean is 1 players and the peak is 1. The busiest point in the last 48 hours was 21:00 UTC, averaging 1 players.
How does Last Night Test [TP|Kits|Events|Bosses] rank against other Rust servers?
Player hours over seven days put Last Night Test [TP|Kits|Events|Bosses] at #10,655, in the top 48% of all ranked servers.
Reset times
What does wipe day look like on Last Night Test [TP|Kits|Events|Bosses]?
At their busiest, its recent wipes drew 1 players on average. 37 hours into the latest wipe the crowd peaked. The crowd held above half that peak until the next wipe in 0% of recent wipes. In the other cases it dropped below half by day 2.
What is the wipe schedule on Last Night Test [TP|Kits|Events|Bosses]?
Its schedule cannot be confirmed from the record, which holds too few of Last Night Test [TP|Kits|Events|Bosses]'s wipes, so the prediction follows the tag. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, as it is for every Rust server. The world it runs now dates from 44 hours ago. The tags carry a wipe schedule of once every two weeks.
Settings
What are the rules and settings on Last Night Test [TP|Kits|Events|Bosses]?
No gather rate appears in the name of Last Night Test [TP|Kits|Events|Bosses]. 8 players per group is the game's default, and that is the cap here. combat training is what it plays, loot is handed out for aim and PvP practice. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins run on it. Valve's VAC anti-cheat runs here.
Which map does Last Night Test [TP|Kits|Events|Bosses] run?
A procedural map of size 3,000 with seed 851509239 is what Last Night Test [TP|Kits|Events|Bosses] runs, generated by the game. Size and seed fix the map, so this page can show it on RustMaps.
Connect
How do I join Last Night Test [TP|Kits|Events|Bosses]?
Type client.connect 109.195.21.162:29015 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you. https://wargm.ru/server/64488 is where its website lives.