Rust Dashboard69,381 playing

TruePvE Procedural

Online 109.195.19.208:29015 checked 11m ago

moddedoxide

Players now

Live
0of 100
Full
0%
In queue
0
Peak, 48 hours
0
Peak, 7 days
–

0% full

Tue 14:00Thu 11:00players each hour · 48 hours · UTC

Rank

#15,326

top 69%

7-day average

0

peak –

No wipes

resets

9 new worlds this week: a reset every few hours, not a wipe schedule

Next wipe

–

resets, no wipes

Players

AveragePeak
0123414:0023:0008:0016:0002:0011:00

Hourly average and peak, UTC.

Server performance

02.557.51014:0023:0008:0016:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 03:30 UTC9h ago – – – 0
Wed 28 Oct, 03:30 UTC1d ago – – – 0
Tue 27 Oct, 03:30 UTC2d ago – – – 0
Mon 26 Oct, 03:30 UTC3d ago – – – 0
Sun 25 Oct, 03:30 UTC4d ago – – – 0
Sat 24 Oct, 03:30 UTC5d ago – – – 0
Fri 23 Oct, 16:38 UTC5d ago – – – 0
Fri 23 Oct, 03:30 UTC6d ago – – – 0
Thu 22 Oct, 19:09 UTC6d ago – – – 0
Thu 22 Oct, 03:30 UTC7d ago – – – 0

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    РУССКИЙ ДЛЯ НОВИЧКОВ | WIPE 29.10EU · groups of 8+ · weekly · 109 on average
    85/ 300
  2. 2
    RaidLabgroups of 8+ · 31 on average
    0/ 50
  3. 3
    EU Hub 01EU · groups of 1000+ · 24 on average
    17/ 3300
  4. 4
    404 RUST /ДЛЯ НОВИЧКОВ /МОСКОВСКИЙ 19.10EU · groups of 8+ · monthly · 3 on average
    8/ 300
  5. 5
    A Shockbyte Rust Servergroups of 8+ · 2 on average
    0/ 40
  6. 6
    Warriorsgroups of 8+ · 2 on average
    1/ 100

Quick answers

from the figures on this page

Server

Is TruePvE Procedural online, and how reliable is it?

Right now TruePvE Procedural is running. Its reported uptime points to a restart roughly 7 hours ago. It was online 99% of the last 7 full days, which is 167 of 168 hours. Rust Dashboard logged it for the first time on 13 September 2026.

Which version of Rust does TruePvE Procedural run?

TruePvE Procedural runs Rust network protocol 2635 and build 168909, and Linux is the system under it. Joining needs the same protocol on your side, and Steam handles that update.

Where is TruePvE Procedural located?

No region tag comes from TruePvE Procedural. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. 109.195.19.208:29015 is where it lives.

Does TruePvE Procedural run smoothly?

The last 48 hours gave an average of 10 server fps, and it never went under 10. At its highest the count reached 3,198 entities: buildings, deployables and the rest. Memory use peaked at 579 MB. Players feel lag when fps drops and the entity count climbs.

Tags, lists

Which Rust Dashboard lists and filters include TruePvE Procedural?

These Rust Dashboard lists include TruePvE Procedural: Modded Rust servers, live now. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

What do the server tags on TruePvE Procedural mean?

The game's server browser reads these tags from TruePvE Procedural: gmrust (Game mode): The game runs on standard Rust survival settings; mp100 (Max players): It holds 100 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): Your game needs to be on the same version, protocol 2635, to get in; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): This server sets no region code; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it appears under Modded. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.

Population

How busy is TruePvE Procedural?

0 players are playing on TruePvE Procedural right now, out of 100 slots. Its average over the last seven days comes to 0 players.

How does TruePvE Procedural rank against other Rust servers?

Player hours over seven days put TruePvE Procedural at #15,326, in the top 69% of all ranked servers.

Wipe schedule

What is the wipe schedule on TruePvE Procedural?

None of the resets on TruePvE Procedural counts as a wipe. The world is remade every few hours and no schedule is kept.

Rules

What are the rules and settings on TruePvE Procedural?

No gather rate appears in the name of TruePvE Procedural. Groups hold up to 8 players, the default for the game. survival is what it plays, the usual game, where you gather, build and raid. Raids and player fights are part of the game here. Plugins or settings alter the game, so the browser puts it under Modded. The plugin count is Oxide. The anti-cheat from Valve, VAC, is active.

Which map does TruePvE Procedural run?

TruePvE Procedural runs a procedural map of size 1,024 with seed 1, made by the game. Because size and seed fix the map, a RustMaps view is available from this page. It gives its map the name CraggyIsland.

Connect

How do I join TruePvE Procedural?

Type client.connect 109.195.19.208:29015 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you. You can find it online at https://www.truepve.ru/.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game runs on standard Rust survival settings.
mp100
Max players It holds 100 slots.
ts8
Group limit Teams are capped at 8, the default the game ships with.
v2635
Protocol Your game needs to be on the same version, protocol 2635, to get in.
cs168909
Build Build 168909 is what it runs.
ptrak
Networking RakNet is the standard network layer for the game, and it is what runs here.
$r?
Region code This server sets no region code.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it appears under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.