Players now
Live- Full
- 0%
- In queue
- 0
- Peak, 48 hours
- 1
- Peak, 7 days
- 1
0% full
Rank
top 36%
7-day average
peak 1
Last wipe
no schedule published
Next wipe
no rhythm it keeps
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 36% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 41 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 02:23 UTC26d ago | 5 | – | running | 0 |
| Thu 1 Oct, 18:16 UTC FW27d ago | 4 | – | 0.3 days | 0 |
| Thu 17 Sep, 15:15 UTC41d ago | 5 | halved by day 5 | 14.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 605/ 675
- 2 377/ 525
- 3 47/ 250
- 4 35/ 250
- 5 137/ 200
- 6 160/ 300
Quick answers
from the figures on this pageAbout
Is ZedZalipNet [Classic] | Wipe: 29.10.2026 online, and how reliable is it?
Right now ZedZalipNet [Classic] | Wipe: 29.10.2026 is running. About 14 hours ago it restarted, judging by the uptime figure it gives. The last 7 full days show 100% uptime, with 168 hours up out of 168. Our records for it start on 13 September 2026, when Rust Dashboard first saw it.
Which version of Rust does ZedZalipNet [Classic] | Wipe: 29.10.2026 run?
ZedZalipNet [Classic] | Wipe: 29.10.2026 runs Rust network protocol 2635 and build 168909, and Windows is the system under it. You need the same protocol as the server to join. Steam updates your game for you.
Where is ZedZalipNet [Classic] | Wipe: 29.10.2026 located?
No region tag comes from ZedZalipNet [Classic] | Wipe: 29.10.2026. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. 109.195.131.173:28015 is where it lives.
Does ZedZalipNet [Classic] | Wipe: 29.10.2026 run smoothly?
Across the last 48 hours the average was 104 fps, with a floor of 61. The world held as many as 111,176 entities, counting buildings, deployables and all the rest. It drew as much as 3,105 MB of memory at peak. Players feel lag when fps drops and the entity count climbs.
Lists
Which Rust Dashboard lists and filters include ZedZalipNet [Classic] | Wipe: 29.10.2026?
The Rust Dashboard lists that carry ZedZalipNet [Classic] | Wipe: 29.10.2026 are: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on ZedZalipNet [Classic] | Wipe: 29.10.2026 mean?
These are the tags ZedZalipNet [Classic] | Wipe: 29.10.2026 publishes, read by the game's server browser: gmrust (Game mode): The game runs on standard Rust survival settings; mp100 (Max players): The server has 100 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server sets no region code. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.
Population
How busy is ZedZalipNet [Classic] | Wipe: 29.10.2026?
0 players are playing on ZedZalipNet [Classic] | Wipe: 29.10.2026 right now, out of 100 slots. Averaged across the last seven days: 0 players, peaking at 1. It was busiest at 09:00 UTC over the last 48 hours, when it averaged 1 players.
How does ZedZalipNet [Classic] | Wipe: 29.10.2026 rank against other Rust servers?
Player hours over seven days put ZedZalipNet [Classic] | Wipe: 29.10.2026 at #7,873, in the top 36% of all ranked servers.
Wipe days
What does wipe day look like on ZedZalipNet [Classic] | Wipe: 29.10.2026?
Its recent wipes averaged a peak of 5 players. On the latest wipe, 41 hours passed before the crowd peaked. The crowd held above half that peak until the next wipe in 0% of recent wipes. When that did not happen, the crowd was below half by day 5.
What is the wipe schedule on ZedZalipNet [Classic] | Wipe: 29.10.2026?
There is no next wipe to predict: ZedZalipNet [Classic] | Wipe: 29.10.2026 wipes at irregular times. A force wipe comes once a month for all Rust servers, next on Thursday 5 November at 19:00 UTC. 26 days 18 hours ago the current world was made.
Map and rules
What are the rules and settings on ZedZalipNet [Classic] | Wipe: 29.10.2026?
You will not find a gather rate in the name of ZedZalipNet [Classic] | Wipe: 29.10.2026. 8 players per group is the game's default, and that is the cap here. It runs survival, gather, build and raid: the standard game. Fighting and raiding between players are both allowed. You will find it under Community in the server browser. The anti-cheat from Valve, VAC, is active.
Which map does ZedZalipNet [Classic] | Wipe: 29.10.2026 run?
The game generates the procedural map on ZedZalipNet [Classic] | Wipe: 29.10.2026, size 4,500 with seed 903463. This page links to RustMaps, where the map looks the same for its size and seed.
Join
How do I join ZedZalipNet [Classic] | Wipe: 29.10.2026?
Type client.connect 109.195.131.173:28015 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.
