PersonalTestServer
Offline 109.126.185.240:28015 checked 10d ago
Players now
- Full
- 50%
- In queue
- 0
- Peak, 48 hours
- –
- Peak, 7 days
- –
50% full
Rank
top 59%
7-day average
peak –
Last wipe
no schedule published
Next wipe
too few wipes seen yet
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 17 Oct, 18:43 UTC11d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 500/ 525
- 2 388/ 450
- 3 49/ 250
- 4 48/ 250
- 5 51/ 100
- 6 161/ 200
Quick answers
from the figures on this pageServer details
Is PersonalTestServer online, and how reliable is it?
PersonalTestServer is not online right now, and 10 days 23 hours have passed since we last saw it. The last 7 full days show 0% uptime, with 0 hours up out of 168. Our records for it start on 17 October 2026, when Rust Dashboard first saw it.
Which version of Rust does PersonalTestServer run?
PersonalTestServer runs Rust network protocol 2634 and build 167781, and Windows is the system under it. Joining needs the same protocol on your side, and Steam handles that update.
Where is PersonalTestServer located?
No region is published by PersonalTestServer. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. 109.126.185.240:28015 is where it lives.
Tags, lists
Which Rust Dashboard lists and filters include PersonalTestServer?
The Rust Dashboard lists that carry PersonalTestServer are: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on PersonalTestServer mean?
The game's server browser reads these tags from PersonalTestServer: gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp2 (Max players): It holds 2 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): Your game needs to be on the same version, protocol 2634, to get in; cs167781 (Build): The game build is 167781; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): This server sets no region code. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.
Live players
How busy is PersonalTestServer?
At the moment PersonalTestServer is offline; it last showed 10 days 23 hours ago.
How does PersonalTestServer rank against other Rust servers?
Player hours over seven days put PersonalTestServer at #13,024, in the top 59% of all ranked servers.
Reset times
What does wipe day look like on PersonalTestServer?
At their busiest, its recent wipes drew 1 players on average. 0 hours into the latest wipe the crowd peaked.
What is the wipe schedule on PersonalTestServer?
The record holds too few of PersonalTestServer's wipes to show a rhythm. The monthly force wipe applies to every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world now in play was generated 11 days 17 hours ago.
Rules
What are the rules and settings on PersonalTestServer?
No gather rate appears in the name of PersonalTestServer. 8 players per group is the game's default, and that is the cap here. survival is what it plays, gather, build and raid: the standard game. Fighting and raiding between players are both allowed. The server browser lists it under Community. Valve's VAC anti-cheat runs here.
Which map does PersonalTestServer run?
The map is procedural and the game generates it on PersonalTestServer.
Connect
How do I join PersonalTestServer?
Type client.connect 109.126.185.240:28015 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.