Rust Dashboard75,437 playing

Battlegrounds Testing

Offline 108.74.19.235:28066 checked 20h ago

moddedoxide

Players now

0of 10
Full
0%
In queue
0
Peak, 48 hours
0
Peak, 7 days
–

0% full

Mon 22:00Wed 00:00players each hour · 48 hours · UTC

Rank

#15,348

top 69%

7-day average

0

peak –

Last wipe

27d ago

no schedule published

Next wipe

–

too few wipes seen yet

Players

AveragePeak
0123422:0003:0008:0014:0019:0000:00

Hourly average and peak, UTC.

Server performance

05010015020022:0003:0008:0014:0019:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

12 daysusual gapbetween real wipes
1wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 1

The first 48 hours of its last wipes

Thu 1 OctSat 19 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 33 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:29 UTC FW27d ago 1 – running 0
Sat 19 Sep, 18:55 UTC39d ago 1 halved by day 1 12 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    ShockRust | Blue | NoLimitno group limit · 157 on average
    109/ 500
  2. 2
    МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average
    130/ 100
  3. 3
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average
    132/ 225
  4. 4
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 91 on average
    102/ 700
  5. 5
    RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average
    32/ 200
  6. 6
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average
    29/ 1000

Quick answers

from the figures on this page

Server

Is Battlegrounds Testing online, and how reliable is it?

We last saw Battlegrounds Testing 20 hours ago. It is offline at the moment. Its reported uptime points to a restart roughly 23 hours ago. The last 7 full days show 100% uptime, with 168 hours up out of 168. The first time Rust Dashboard recorded it was 13 September 2026.

Which version of Rust does Battlegrounds Testing run?

On Windows, Battlegrounds Testing runs Rust network protocol 2635 and build 168909. Joining needs the same protocol on your side, and Steam handles that update.

Where is Battlegrounds Testing located?

No region is published by Battlegrounds Testing. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. Connect to it at 108.74.19.235:28066.

Does Battlegrounds Testing run smoothly?

Across the last 48 hours the average was 111 fps, with a floor of 92. The world held as many as 69,234 entities, counting buildings, deployables and all the rest. It drew as much as 2,674 MB of memory at peak. A low fps figure and an entity count that keeps rising are what lag feels like to players.

Tags

Which Rust Dashboard lists and filters include Battlegrounds Testing?

These Rust Dashboard lists include Battlegrounds Testing: Modded Rust servers, live now. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on Battlegrounds Testing mean?

The browser in the game reads gmrust (Game mode): The game runs on standard Rust survival settings; mp10 (Max players): 10 is the slot count; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): The game protocol is 2635; your build has to match it to join; cs168909 (Build): This one runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server sets no region code; ^o (Oxide): This server runs Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it appears under Modded from Battlegrounds Testing as its tags. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

Player counts

How busy is Battlegrounds Testing?

At the moment Battlegrounds Testing is offline; it last showed 20 hours ago. Its average over the last seven days comes to 0 players.

How does Battlegrounds Testing rank against other Rust servers?

Player hours over seven days put Battlegrounds Testing at #15,348, in the top 69% of all ranked servers.

Wipe days

What does wipe day look like on Battlegrounds Testing?

At their busiest, its recent wipes drew 1 players on average. Peak crowd on the latest wipe came 33 hours after it began. The crowd held above half that peak until the next wipe in 0% of recent wipes. When that did not happen, the crowd was below half by day 1.

What is the wipe schedule on Battlegrounds Testing?

Battlegrounds Testing has too few wipes on record yet for its rhythm to be seen. The monthly force wipe applies to every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world now in play was generated 27 days 2 hours ago.

Map and rules

What are the rules and settings on Battlegrounds Testing?

No gather rate appears in the name of Battlegrounds Testing. Groups hold up to 8 players, the default for the game. It runs survival, gather, build and raid: the standard game. You can fight other players and raid their bases. Plugins or settings alter the game, so the browser puts it under Modded. The plugin count is Oxide. The anti-cheat from Valve, VAC, is active.

Which map does Battlegrounds Testing run?

A procedural map of size 3,500 with seed 980990498 is what Battlegrounds Testing runs, generated by the game. Because size and seed fix the map, a RustMaps view is available from this page. It gives its map the name Custom Map.

Connect

How do I join Battlegrounds Testing?

The console in Rust opens with F1, and client.connect 108.74.19.235:28066 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you. You can find it online at https://stats.battlegroundsrust.com/.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game runs on standard Rust survival settings.
mp10
Max players 10 is the slot count.
ts8
Group limit Teams are capped at 8, the default the game ships with.
v2635
Protocol The game protocol is 2635; your build has to match it to join.
cs168909
Build This one runs game build 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code This server sets no region code.

Mods and access

^o
Oxide This server runs Oxide (uMod) for plugins.
^z
Modded Plugins or settings alter the game, so it appears under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.