Rust Dashboard71,182 playing

[US] Chrispy Staging

Online 107.211.211.138:29015 checked 10m ago

Players now

Live
0of 50
Full
0%
In queue
0
Peak, 48 hours
1
Peak, 7 days
1

0% full

Tue 14:00Thu 11:00players each hour · 48 hours · UTC

Rank

#10,180

top 46%

7-day average

0

peak 1

Last wipe

7d ago

no schedule published

Next wipe

–

no rhythm it keeps

Players

AveragePeak
00.250.50.75114:0023:0008:0016:0002:0011:00

Hourly average and peak, UTC.

Server performance

05010015020014:0023:0008:0016:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 46% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

11 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
2wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 1

The first 48 hours of its last wipes

Wed 21 OctWed 30 SepTue 29 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 21 Oct, 22:05 UTC7d ago 0 – running 0
Wed 30 Sep, 18:44 UTC28d ago 3 halved by day 1 21.1 days 0
Tue 29 Sep, 20:04 UTC29d ago 3 – 0.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    Rusty Moose |US Main|NA · groups of 12+ · weekly · 251 on average
    21/ 250
  2. 2
    Rustoria.co - US MainNA · groups of 16+ · weekly · 236 on average
    27/ 250
  3. 3
    Rusty Moose |US Mondays|NA · groups of 12+ · weekly · 206 on average
    171/ 250
  4. 4
    Rustoria.co - US MondaysNA · groups of 12+ · weekly · 159 on average
    123/ 200
  5. 5
    Rustafied.com - US FridayNA · groups of 16+ · weekly · 155 on average
    7/ 100
  6. 6
    Rustopia.gg - US Main PremiumNA · groups of 16+ · weekly · 145 on average
    6/ 200

Quick answers

from the figures on this page

Server details

Is [US] Chrispy Staging online, and how reliable is it?

[US] Chrispy Staging is up and taking players now. About 45 hours ago it restarted, judging by the uptime figure it gives. It was online 99% of the last 7 full days, which is 167 of 168 hours. Rust Dashboard logged it for the first time on 13 September 2026.

Which version of Rust does [US] Chrispy Staging run?

On Windows, [US] Chrispy Staging runs Rust network protocol 2635 and build 169317. Joining needs the same protocol on your side, and Steam handles that update.

Where is [US] Chrispy Staging located?

The region code for [US] Chrispy Staging is us5. There is no region tag, but the name points to North America. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. You'll connect at 107.211.211.138:29015.

Does [US] Chrispy Staging run smoothly?

The last 48 hours gave an average of 140 server fps, and it never went under 119. At its highest the count reached 119,000 entities: buildings, deployables and the rest. It drew as much as 2,538 MB of memory at peak. When fps is low and entities keep piling up, players notice it as lag.

Tags, lists

Which Rust Dashboard lists and filters include [US] Chrispy Staging?

You'll find [US] Chrispy Staging on these themed lists at Rust Dashboard: Best Rust community servers and North American Rust servers. You'll find it under these filters on the server list: Region: North America; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the server tags on [US] Chrispy Staging mean?

The browser in the game reads gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp50 (Max players): 50 is the slot count; ts8 (Group limit): This is the game's own limit of 8 per team; v2635 (Protocol): To join, your game must run protocol 2635; cs169317 (Build): The game build is 169317; ptrak (Networking): The network layer is RakNet, the game's standard; $rus5 (Region code): us5 is the region code set here from [US] Chrispy Staging as its tags. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.

Live players

How busy is [US] Chrispy Staging?

As things stand, 0 players are on [US] Chrispy Staging, which holds 50 slots. Averaged across the last seven days: 0 players, peaking at 1. Across the last 48 hours, the peak came at 14:00 UTC with an average of 0 players.

How does [US] Chrispy Staging rank against other Rust servers?

Ranked #10,180 on the last seven days of player hours, [US] Chrispy Staging is in the top 46% of all ranked servers.

Wipe schedule

What does wipe day look like on [US] Chrispy Staging?

The average busiest point of its recent wipes was 2 players. 0 hours into the latest wipe the crowd peaked. The crowd held above half that peak until the next wipe in 0% of recent wipes. By day 1 it had fallen below half, where the crowd did not hold.

What is the wipe schedule on [US] Chrispy Staging?

There is no next wipe to predict: [US] Chrispy Staging wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server with it. The world it runs now dates from 7 days 15 hours ago.

Settings

What are the rules and settings on [US] Chrispy Staging?

The name of [US] Chrispy Staging gives no gather rate. Groups hold up to 8 players, the default for the game. survival is what it plays, the usual game, where you gather, build and raid. Fighting and raiding between players are both allowed. The server browser lists it under Community. Valve's VAC anti-cheat runs here.

Which map does [US] Chrispy Staging run?

[US] Chrispy Staging runs a procedural map of size 4,500 with seed 1337, made by the game. Because size and seed fix the map, a RustMaps view is available from this page.

Connect

How do I join [US] Chrispy Staging?

Type client.connect 107.211.211.138:29015 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.

Server tags

what each one means

Published as mp50,ptrak,$rus5,v2635,gmrust,cs169317,ts8

Game

gmrust
Game mode This is Rust as it comes, with survival rules unchanged.
mp50
Max players 50 is the slot count.
ts8
Group limit This is the game's own limit of 8 per team.
v2635
Protocol To join, your game must run protocol 2635.
cs169317
Build The game build is 169317.
ptrak
Networking The network layer is RakNet, the game's standard.
$rus5
Region code us5 is the region code set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.