Rust Dashboard85,544 playing

Foxx Dev

Online NA 107.175.159.174:28025 checked 12m ago

biweekly wipes moddedoxidepve

Players now

Live
0of 40
Full
0%
In queue
0
Peak, 48 hours
0
Peak, 7 days
–

0% full

Tue 22:00Thu 20:00players each hour · 48 hours · UTC

Rank

#15,268

top 68% · #1496 in NA

7-day average

0

peak –

Last wipe

18d ago

biweekly schedule

Next wipe

6d 21h

Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
0123422:0007:0016:0002:0011:0020:00

Hourly average and peak, UTC.

Server performance

05010015020022:0007:0016:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep2 Oct9 Oct15 Oct22 Oct29 Oct

Top 68% of all ranked servers, top 80% in NA. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 6d 21h. The force wipe · high confidence

4.2 daysusual gapbetween real wipes
33%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 1

Coming wipes

  • 6d 21hThu 5 Nov, 19:00 UTCFW
  • 9d 9hSun 8 Nov, 07:50 UTC
  • 23d 9hSun 22 Nov, 07:50 UTC
  • 34d 21hThu 3 Dec, 19:00 UTCFW
  • 37d 9hSun 6 Dec, 07:50 UTC

The first 48 hours of its last wipes

Sun 11 OctSat 3 OctMon 28 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 07:50 UTC18d ago 1 – running 1
Sat 3 Oct, 03:37 UTC26d ago 1 halved by day 1 8.2 days 0
Mon 28 Sep, 21:39 UTC31d ago 1 halved by day 1 4.2 days 0
Fri 25 Sep, 21:11 UTC34d ago 0 – 3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
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    247/ 2000
  2. 2
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    84/ 200
  3. 3
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    109/ 200
  4. 4
    LuffyRust Texas USA - 10xPvE|NoBP|Kits|Skins|Backpacks|Purge NoNA · groups of 12+ · biweekly · 14 on average
    21/ 30
  5. 5
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    5/ 100
  6. 6
    US Markiii-Rust PVE | 900+ Raids | Custom Weapons | Markiii-ProNA · groups of 8+ · biweekly · 6 on average
    10/ 50

Quick answers

from the figures on this page

About

Is Foxx Dev online, and how reliable is it?

Players can join Foxx Dev: it is online. Its reported uptime points to a restart roughly 3 hours ago. The last 7 full days show 99% uptime, with 167 hours up out of 168. Rust Dashboard logged it for the first time on 25 September 2026.

Which version of Rust does Foxx Dev run?

Rust network protocol 2635 and build 168909 is running on Foxx Dev, which sits on Linux. Joining needs the same protocol on your side, and Steam handles that update.

Where is Foxx Dev located?

The NA tag is how Foxx Dev places itself in North America. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. Connect to it at 107.175.159.174:28025.

Does Foxx Dev run smoothly?

Server fps averaged 96 over the last 48 hours and never dropped below 66. At its highest the count reached 142,641 entities: buildings, deployables and the rest. At its highest, it took 5,335 MB of memory. When fps is low and entities keep piling up, players notice it as lag.

Lists

Which Rust Dashboard lists and filters include Foxx Dev?

You'll find Foxx Dev on these themed lists at Rust Dashboard: North American Rust servers, Modded Rust servers, live now and Rust PvE servers. It appears under these filters when you browse the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.

Who runs Foxx Dev?

A foxxservers.com hostname is published by Foxx Dev, and by 3 other servers we track, so one operator most likely runs them all.

What do the server tags on Foxx Dev mean?

The browser in the game reads gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp40 (Max players): It holds 40 slots; ts12 (Group limit): Each team holds no more than 12; v2635 (Protocol): Your game needs to be on the same version, protocol 2635, to get in; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^b (Biweekly): Two weeks is the gap between wipes; ^p (PvE): Players do not fight each other here; the world is the danger; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Modded is where it sits: plugins or settings change how the game plays; NA (North America): In the server browser it sits under North America from Foxx Dev as its tags. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

Population

How busy is Foxx Dev?

As things stand, 0 players are on Foxx Dev, which holds 40 slots. The mean over seven days is 0 players.

How does Foxx Dev rank against other Rust servers?

Foxx Dev holds #15,268 for player hours across seven days, #1,496 in North America, in the top 68% of all ranked servers.

Wipe days

What does wipe day look like on Foxx Dev?

Its recent wipes averaged a peak of 1 players. On the latest wipe, 0 hours passed before the crowd peaked. The crowd held above half that peak until the next wipe in 0% of recent wipes. By day 1 it had fallen below half, where the crowd did not hold.

What is the wipe schedule on Foxx Dev?

Too few wipes are on record for Foxx Dev to confirm its schedule, so the tag sets the prediction. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, as it is for every Rust server. The world it runs now dates from 18 days 13 hours ago. Wipes every two weeks, according to the schedule in its tags.

Settings

What are the rules and settings on Foxx Dev?

No gather rate appears in the name of Foxx Dev. 12 players is the most a group can take. It runs pve, no PvP between players. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are loaded. VAC is on: that is Valve's anti-cheat.

Which map does Foxx Dev run?

Foxx Dev runs a procedural map of size 5,000 with seed 241644880, made by the game. Size and seed fix the map, so this page can show it on RustMaps. It gives its map the name Fox Island!.

How to join

How do I join Foxx Dev?

The console in Rust opens with F1, and client.connect 107.175.159.174:28025 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,^b,NA,^p,gmrust,cs168909,ts12,^o^z

Game

gmrust
Game mode This is Rust as it comes, with survival rules unchanged.
mp40
Max players It holds 40 slots.
ts12
Group limit Each team holds no more than 12.
v2635
Protocol Your game needs to be on the same version, protocol 2635, to get in.
cs168909
Build Build 168909 is what it runs.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly Two weeks is the gap between wipes.

Gameplay

^p
PvE Players do not fight each other here; the world is the danger.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Modded is where it sits: plugins or settings change how the game plays.

Region

NA
North America In the server browser it sits under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.