core_main
Offline 107.13.210.75:28015 checked 11d ago
Players now
- Full
- 0%
- In queue
- 0
- Peak, 48 hours
- –
- Peak, 7 days
- –
0% full
Rank
top 70%
7-day average
peak –
Last wipe
no schedule published
Next wipe
too few wipes seen yet
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 31 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 10 Oct, 22:58 UTC18d ago | 2 | – | running | 1 |
| Thu 16 Jul, 09:14 UTC104d ago | – | – | 86.6 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 211/ 250
- 2 125/ 200
- 3 25/ 250
- 4 13/ 250
- 5 25/ 100
- 6 32/ 225
Quick answers
from the figures on this pageServer details
Is core_main online, and how reliable is it?
The server is down at the moment. Its last sighting was 11 days 1 hours ago: core_main. It was online 0% of the last 7 full days, which is 0 of 168 hours. Our records for it start on 19 September 2026, when Rust Dashboard first saw it.
Which version of Rust does core_main run?
On Windows, core_main runs Rust network protocol 2223. You need the same protocol as the server to join. Steam updates your game for you.
Where is core_main located?
No region tag comes from core_main. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. Connect to it at 107.13.210.75:28015.
Tags, lists
Which Rust Dashboard lists and filters include core_main?
The Rust Dashboard lists that carry core_main are: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all.
What do the server tags on core_main mean?
These are the tags core_main publishes, read by the game's server browser: gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp50 (Max players): 50 is the slot count; v2223 (Protocol): To join, your game must run protocol 2223; ptrak (Networking): The network layer is RakNet, the game's standard; hd9562fd7 (Custom tag): The owner or a plugin set this tag; it is not one of Rust's standard tags; stok (Custom tag): The owner or a plugin set this tag; it is not one of Rust's standard tags. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
Player counts
How busy is core_main?
At the moment core_main is offline; it last showed 11 days 1 hours ago.
How does core_main rank against other Rust servers?
Ranked #15,330 on the last seven days of player hours, core_main is in the top 70% of all ranked servers.
Wipe schedule
What does wipe day look like on core_main?
At their busiest, its recent wipes drew 2 players on average. On the latest wipe, 31 hours passed before the crowd peaked.
What is the wipe schedule on core_main?
Too few wipes are on record for core_main to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server with it. The world it runs now dates from 104 days 16 hours ago.
Settings
What are the rules and settings on core_main?
No gather rate appears in the name of core_main. The group limit is not published here. survival is what it plays, gather, build and raid: the standard game. Raids and player fights are part of the game here. You will find it under Community in the server browser. Valve's VAC anti-cheat runs here.
Which map does core_main run?
A procedural map of size 4,500 with seed 87583452 is what core_main runs, generated by the game. This page links to RustMaps, where the map looks the same for its size and seed.
Connect
How do I join core_main?
The console in Rust opens with F1, and client.connect 107.13.210.75:28015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.