Rust Dashboard104,128 playing

DCD Gaming

Online 107.11.234.87:59453 checked 7m ago

moddedoxidepve

Players now

Live
0of 200
Full
0%
In queue
0
Peak, 48 hours
0
Peak, 7 days
–

0% full

Tue 19:00Thu 17:00players each hour · 48 hours · UTC

Rank

#15,310

top 69%

7-day average

0

peak –

Last wipe

14d ago

no schedule published

Next wipe

–

no wipe seen yet

Players

AveragePeak
0123419:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

Server performance

05010015020019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 15 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k15 Oct18 Oct21 Oct23 Oct26 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 254 on average
    181/ 2000
  2. 2
    [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 244 on average
    312/ 2000
  3. 3
    Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 108 on average
    68/ 200
  4. 4
    【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 16+ · biweekly · 59 on average
    38/ 200
  5. 5 46/ 300
  6. 6
    TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10EU · groups of 30+ · biweekly · 49 on average
    81/ 100

Quick answers

from the figures on this page

About

Is DCD Gaming online, and how reliable is it?

Right now DCD Gaming is running. Its reported uptime points to a restart roughly 6 days 23 hours ago. It was online 99% of the last 7 full days, which is 167 of 168 hours. Our records for it start on 15 October 2026, when Rust Dashboard first saw it.

Which version of Rust does DCD Gaming run?

On Windows, DCD Gaming runs Rust network protocol 2634 and build 167781. Steam keeps your game updated, so it will be on the same protocol and able to join.

Where is DCD Gaming located?

No region tag comes from DCD Gaming. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. 107.11.234.87:59453 is where it lives.

Does DCD Gaming run smoothly?

Server fps averaged 104 over the last 48 hours and never dropped below 71. Buildings, deployables and everything else added up to a peak of 119,797 entities. It drew as much as 4,745 MB of memory at peak. Players feel lag when fps drops and the entity count climbs.

Tags, lists

Which Rust Dashboard lists and filters include DCD Gaming?

The Rust Dashboard lists that carry DCD Gaming are: Modded Rust servers, live now and Rust PvE servers. You'll find it under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on DCD Gaming mean?

The browser in the game reads gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp200 (Max players): The server has 200 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): To join, your game must run protocol 2634; cs167781 (Build): Build 167781 is what it runs; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): No region code is set; ^p (PvE): There is no player fighting: the world provides the danger; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Modded is where it sits: plugins or settings change how the game plays from DCD Gaming as its tags. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.

Live players

How busy is DCD Gaming?

DCD Gaming has 0 of its 200 slots filled at the moment. The seven-day average for this server is 0 players.

How does DCD Gaming rank against other Rust servers?

Ranked #15,310 on the last seven days of player hours, DCD Gaming is in the top 69% of all ranked servers.

Reset times

What is the wipe schedule on DCD Gaming?

DCD Gaming has too few wipes on record yet for its rhythm to be seen. The monthly force wipe applies to every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it runs now dates from 14 days 20 hours ago.

Map and rules

What are the rules and settings on DCD Gaming?

You will not find a gather rate in the name of DCD Gaming. 8 players per group is the game's default, and that is the cap here. pve is what it plays, no PvP between players. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are loaded. VAC is on: that is Valve's anti-cheat.

Which map does DCD Gaming run?

DCD Gaming runs a procedural map of size 4,500 with seed 522842494, made by the game. This page links to RustMaps, where the map looks the same for its size and seed.

Connect

How do I join DCD Gaming?

Type client.connect 107.11.234.87:59453 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.

Server tags

what each one means

Published as mp200,ptrak,$r?,v2634,^p,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode This is Rust as it comes, with survival rules unchanged.
mp200
Max players The server has 200 slots.
ts8
Group limit Teams are capped at 8, the default the game ships with.
v2634
Protocol To join, your game must run protocol 2634.
cs167781
Build Build 167781 is what it runs.
ptrak
Networking RakNet is the standard network layer for the game, and it is what runs here.
$r?
Region code No region code is set.

Gameplay

^p
PvE There is no player fighting: the world provides the danger.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Modded is where it sits: plugins or settings change how the game plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.