Dev
Offline 106.72.80.32:28015 checked 27d ago
Players now
- Full
- 25%
- In queue
- 0
- Peak, 48 hours
- –
- Peak, 7 days
- –
25% full
Rank
top 60%
7-day average
peak –
Last wipe
no schedule published
Next wipe
too few wipes seen yet
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 30 Sep, 07:38 UTC27d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 40/ 500
- 2 125/ 100
- 3 48/ 225
- 4 18/ 700
- 5 6/ 200
- 6 7/ 1000
Quick answers
from the figures on this pageServer details
Is Dev online, and how reliable is it?
The server is down at the moment. Its last sighting was 27 days 15 hours ago: Dev. It was online 0% of the last 7 full days, which is 0 of 168 hours. Our records for it start on 19 September 2026, when Rust Dashboard first saw it.
Which version of Rust does Dev run?
Rust network protocol 2633 and build 165217 is running on Dev, which sits on Windows. Joining needs the same protocol on your side, and Steam handles that update.
Where is Dev located?
No region tag comes from Dev. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. 106.72.80.32:28015 is where it lives.
Lists
Which Rust Dashboard lists and filters include Dev?
The Rust Dashboard lists that carry Dev are: Modded Rust servers, live now. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the server tags on Dev mean?
The game's server browser reads these tags from Dev: gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp4 (Max players): The server has 4 slots; ts8 (Group limit): This is the game's own limit of 8 per team; v2633 (Protocol): Your game needs to be on the same version, protocol 2633, to get in; cs165217 (Build): The game build is 165217; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server sets no region code; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): This one runs Carbon for plugins. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
Population
How busy is Dev?
The last sighting of Dev was 27 days 15 hours ago; it is offline right now.
How does Dev rank against other Rust servers?
Ranked #14,427 on the last seven days of player hours, Dev is in the top 60% of all ranked servers.
Reset times
What does wipe day look like on Dev?
Its recent wipes averaged a peak of 1 players. Peak crowd on the latest wipe came 1 hours after it began.
What is the wipe schedule on Dev?
Too few wipes are on record for Dev to show its rhythm. The monthly force wipe applies to every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world now in play was generated 27 days 18 hours ago.
Settings
What are the rules and settings on Dev?
No gather rate appears in the name of Dev. 8 players per group is the game's default, and that is the cap here. It runs survival, gather, build and raid: the standard game. Raids and player fights are part of the game here. Modded is its category in the browser, because plugins or settings change the game. Carbon plugins run on it. VAC is on: that is Valve's anti-cheat.
Which map does Dev run?
The game generates the map on Dev, which is procedural.
Join
How do I join Dev?
The console in Rust opens with F1, and client.connect 106.72.80.32:28015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.