Rust Dashboard71,182 playing

My Local Testing Server

Offline 106.222.202.255:28015 checked 14d ago

Players now

1of 10
Full
10%
In queue
0
Peak, 48 hours
–
Peak, 7 days
–

10% full

Rank

#12,906

top 60%

7-day average

0

peak –

Last wipe

14d ago

no schedule published

Next wipe

–

no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k15 Oct16 Oct18 Oct19 Oct21 Oct22 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 513 on average
    522/ 550
  2. 2
    Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
    438/ 450
  3. 3
    Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average
    60/ 250
  4. 4
    Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average
    66/ 250
  5. 5
    Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average
    53/ 100
  6. 6
    Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 238 on average
    164/ 200

Quick answers

from the figures on this page

Server

Is My Local Testing Server online, and how reliable is it?

We last saw My Local Testing Server 14 days 7 hours ago. It is offline at the moment. Over the last 7 full days, 0 of 168 hours were online: 0%. The first time Rust Dashboard recorded it was 15 October 2026.

Which version of Rust does My Local Testing Server run?

On Windows, My Local Testing Server runs Rust network protocol 2634 and build 167584. Steam keeps your game updated, so it will be on the same protocol and able to join.

Where is My Local Testing Server located?

No region tag comes from My Local Testing Server. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. You'll connect at 106.222.202.255:28015.

Tags, lists

Which Rust Dashboard lists and filters include My Local Testing Server?

The Rust Dashboard lists that carry My Local Testing Server are: Best Rust community servers. You'll find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on My Local Testing Server mean?

The game's server browser reads these tags from My Local Testing Server: gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp10 (Max players): The server has 10 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): Your game needs to be on the same version, protocol 2634, to get in; cs167584 (Build): This one runs game build 167584; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): No region code is set. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.

Population

How busy is My Local Testing Server?

The last sighting of My Local Testing Server was 14 days 7 hours ago; it is offline right now.

How does My Local Testing Server rank against other Rust servers?

Player hours over seven days put My Local Testing Server at #12,906, in the top 60% of all ranked servers.

Wipe days

What is the wipe schedule on My Local Testing Server?

The record holds too few of My Local Testing Server's wipes to show a rhythm. A force wipe comes once a month for all Rust servers, next on Thursday 5 November at 19:00 UTC. 14 days 9 hours ago the current world was made.

Rules

What are the rules and settings on My Local Testing Server?

The name of My Local Testing Server gives no gather rate. 8 players per group is the game's default, and that is the cap here. It runs survival, the usual game, where you gather, build and raid. Fighting and raiding between players are both allowed. You will find it under Community in the server browser. Valve's VAC anti-cheat does not run here.

Which map does My Local Testing Server run?

A procedural map is what My Local Testing Server runs, generated by the game.

Connect

How do I join My Local Testing Server?

Type client.connect 106.222.202.255:28015 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167584,ts8

Game

gmrust
Game mode This is Rust as it comes, with survival rules unchanged.
mp10
Max players The server has 10 slots.
ts8
Group limit Teams are capped at 8, the default the game ships with.
v2634
Protocol Your game needs to be on the same version, protocol 2634, to get in.
cs167584
Build This one runs game build 167584.
ptrak
Networking RakNet is the standard network layer for the game, and it is what runs here.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.