Players now
Live- Full
- 0%
- In queue
- 0
- Peak, 48 hours
- 0
- Peak, 7 days
- –
0% full
Rank
top 69%
7-day average
peak –
Last wipe
no schedule published
Next wipe
no rhythm it keeps
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 22 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 18:42 UTC14d ago | 3 | – | running | 1 |
| Thu 8 Oct, 18:43 UTC19d ago | 3 | halved by day 1 | 5 days | 0 |
| Thu 8 Oct, 03:54 UTC20d ago | 3 | – | 0.6 days | 1 |
| Fri 2 Oct, 23:06 UTC25d ago | 2 | halved by day 4 | 5.2 days | 0 |
| Sat 26 Sep, 22:08 UTC31d ago | 0 | – | 6 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageAbout
Is JoJos Wonderland online, and how reliable is it?
JoJos Wonderland is up and taking players now. Its reported uptime points to a restart roughly 21 hours ago. It was online 100% of the last 7 full days, which is 168 of 168 hours. Rust Dashboard logged it for the first time on 25 September 2026.
Which version of Rust does JoJos Wonderland run?
Rust network protocol 2635 and build 168909 is running on JoJos Wonderland, which sits on Linux. You need the same protocol as the server to join. Steam updates your game for you.
Where is JoJos Wonderland located?
There is no region on JoJos Wonderland. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. Connect to it at 104.4.53.1:28021.
Does JoJos Wonderland run smoothly?
Across the last 48 hours the average was 237 fps, with a floor of 193. Buildings, deployables and everything else added up to a peak of 64,215 entities. It drew as much as 2,807 MB of memory at peak. A low fps figure and an entity count that keeps rising are what lag feels like to players.
Tags
Which Rust Dashboard lists and filters include JoJos Wonderland?
You'll find JoJos Wonderland on these themed lists at Rust Dashboard: Primitive servers, live now, Modded Rust servers, live now and Rust PvE servers. It appears under these filters when you browse the server list: Type: Modded; Game mode: PvE, Hardcore and Primitive; Server tag: Hardcore ^h, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on JoJos Wonderland mean?
These are the tags JoJos Wonderland publishes, read by the game's server browser: gmprimitive (Game mode): No guns here: this is primitive, with bows, spears and melee only; mp10 (Max players): The server has 10 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Your game needs to be on the same version, protocol 2635, to get in; cs168909 (Build): This one runs game build 168909; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): The region code is blank; ^h (Hardcore): Fewer helpers and harsher survival: Facepunch's hardcore mode; ^p (PvE): The danger comes from the world, not from other players, who do not fight each other; ^o (Oxide): Oxide (uMod) provides the plugins here; ^z (Modded): Plugins or settings alter the game, so it appears under Modded; modded (Modded): Plugins or settings alter the game, so it appears under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
Population
How busy is JoJos Wonderland?
0 players are playing on JoJos Wonderland right now, out of 10 slots. The seven-day average for this server is 0 players.
How does JoJos Wonderland rank against other Rust servers?
Ranked #15,423 on the last seven days of player hours, JoJos Wonderland is in the top 69% of all ranked servers.
Wipe days
What does wipe day look like on JoJos Wonderland?
At their busiest, its recent wipes drew 3 players on average. Peak crowd on the latest wipe came 22 hours after it began. Above half that peak until the next wipe: that held in 0% of recent wipes. By day 2.5 it had fallen below half, where the crowd did not hold.
What is the wipe schedule on JoJos Wonderland?
No next wipe can be predicted for JoJos Wonderland, because it wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server with it. The world now in play was generated 14 days 17 hours ago.
Rules
What are the rules and settings on JoJos Wonderland?
The name of JoJos Wonderland gives no gather rate. 8 players per group is the game's default, and that is the cap here. It runs hardcore, Facepunch's hardest mode. Fighting and raiding between players are both allowed. Plugins or settings alter the game, so the browser puts it under Modded. Oxide plugins run on it. The anti-cheat from Valve, VAC, is active.
Which map does JoJos Wonderland run?
The game generates the procedural map on JoJos Wonderland, size 4,000 with seed 1337. This page links to RustMaps, where the map looks the same for its size and seed. The name of the map reads Custom Map.
Connect
How do I join JoJos Wonderland?
The console in Rust opens with F1, and client.connect 104.4.53.1:28021 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.
