Rust Dashboard39,326 playing

Local_Test

Offline 104.28.249.175:28015 checked 15d ago

Players now

0of 10
Full
0%
In queue
0
Peak, 48 hours
–
Peak, 7 days
–

0% full

Rank

#15,544

top 71%

7-day average

0

peak –

Last wipe

15d ago

no schedule published

Next wipe

–

too few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep12 Oct14 Oct17 Oct19 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

25 daysusual gapbetween real wipes
0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Mon 12 OctThu 17 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 09:19 UTC15d ago 0 – running 1
Thu 17 Sep, 10:04 UTC40d ago 1 – 25 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 535 on average
    329/ 300
  2. 2
    Rustoria.co - EU MainEU · groups of 16+ · weekly · 320 on average
    6/ 250
  3. 3
    Rusty Moose |EU Main|EU · groups of 12+ · weekly · 319 on average
    19/ 250
  4. 4
    Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
    29/ 200
  5. 5
    Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 277 on average
    31/ 200
  6. 6
    Rustafied.com - EU FridayEU · groups of 16+ · weekly · 265 on average
    33/ 100

Quick answers

from the figures on this page

About

Is Local_Test online, and how reliable is it?

The server is down at the moment. Its last sighting was 15 days 21 hours ago: Local_Test. Over the last 7 full days, 0 of 168 hours were online: 0%. Our records for it start on 16 September 2026, when Rust Dashboard first saw it.

Which version of Rust does Local_Test run?

Rust network protocol 2634 and build 167584 is running on Local_Test, which sits on Windows. Joining needs the same protocol on your side, and Steam handles that update.

Where is Local_Test located?

No region is published by Local_Test. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. Connect to it at 104.28.249.175:28015.

Tags, lists

Which Rust Dashboard lists and filters include Local_Test?

The Rust Dashboard lists that carry Local_Test are: Best Rust community servers. It appears under these filters when you browse the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on Local_Test mean?

The game's server browser reads these tags from Local_Test: gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp10 (Max players): 10 is the slot count; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): To join, your game must run protocol 2634; cs167584 (Build): Build 167584 is what it runs; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): No region code is set. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.

Population

How busy is Local_Test?

At the moment Local_Test is offline; it last showed 15 days 21 hours ago.

How does Local_Test rank against other Rust servers?

Ranked #15,544 on the last seven days of player hours, Local_Test is in the top 71% of all ranked servers.

Wipe days

What does wipe day look like on Local_Test?

Its recent wipes averaged a peak of 0 players. Peak crowd on the latest wipe came 0 hours after it began.

What is the wipe schedule on Local_Test?

The record holds too few of Local_Test's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server with it. The world now in play was generated 15 days 21 hours ago.

Settings

What are the rules and settings on Local_Test?

No gather rate appears in the name of Local_Test. The group limit is 8 players, which is the game's default. survival is what it plays, the usual game, where you gather, build and raid. Raids and player fights are part of the game here. It appears in the Community section of the server browser. Valve's VAC anti-cheat does not run here.

Which map does Local_Test run?

The game generates the map on Local_Test, which is procedural.

How to join

How do I join Local_Test?

The console in Rust opens with F1, and client.connect 104.28.249.175:28015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167584,ts8

Game

gmrust
Game mode This is Rust as it comes, with survival rules unchanged.
mp10
Max players 10 is the slot count.
ts8
Group limit The game default applies: 8 per team at most.
v2634
Protocol To join, your game must run protocol 2634.
cs167584
Build Build 167584 is what it runs.
ptrak
Networking RakNet is the standard network layer for the game, and it is what runs here.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.