Rust Dashboard31,880 playing

skin_test

Offline 104.28.246.128:28015 checked 38d ago

moddedoxide

Players now

0of 100
Full
0%
In queue
0
Peak, 48 hours
–
Peak, 7 days
–

0% full

Rank

#15,515

no region published

7-day average

0

peak –

Last wipe

51d ago

no schedule published

Next wipe

–

no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep23 Sep24 Sep26 Sep27 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

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  2. 2
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  3. 3
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    59/ 225
  4. 4
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    19/ 700
  5. 5
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  6. 6
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    5/ 1000

Quick answers

from the figures on this page

Server

Is skin_test online, and how reliable is it?

skin_test is not online right now, and 38 days 14 hours have passed since we last saw it. It was online 0% of the last 7 full days, which is 0 of 168 hours. Our records for it start on 20 September 2026, when Rust Dashboard first saw it.

Which version of Rust does skin_test run?

skin_test runs Rust network protocol 2633 and build 164530, and Windows is the system under it. Steam keeps your game updated, so it will be on the same protocol and able to join.

Where is skin_test located?

No region tag comes from skin_test. Rust Dashboard takes the location a server gives; the machine's real position is not checked. Connect to it at 104.28.246.128:28015.

Lists

Which Rust Dashboard lists and filters include skin_test?

These Rust Dashboard lists include skin_test: Modded Rust servers, live now. It appears under these filters when you browse the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on skin_test mean?

The browser in the game reads gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp100 (Max players): It holds 100 slots; ts8 (Group limit): This is the game's own limit of 8 per team; v2633 (Protocol): Your game needs to be on the same version, protocol 2633, to get in; cs164530 (Build): This one runs game build 164530; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): The region code is blank; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it appears under Modded from skin_test as its tags. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.

Player counts

How busy is skin_test?

The last sighting of skin_test was 38 days 14 hours ago; it is offline right now.

How does skin_test rank against other Rust servers?

Ranked #15,515 on the last seven days of player hours, skin_test is in the top – of all ranked servers.

Reset times

What is the wipe schedule on skin_test?

Too few wipes are on record for skin_test to show its rhythm. A force wipe comes once a month for all Rust servers, next on Thursday 5 November at 19:00 UTC. The world it runs now dates from 51 days 13 hours ago.

Rules

What are the rules and settings on skin_test?

You will not find a gather rate in the name of skin_test. The group limit is 8 players, which is the game's default. It runs survival, the usual game, where you gather, build and raid. Raids and player fights are part of the game here. Plugins or settings alter the game, so the browser puts it under Modded. The plugin count is Oxide. Valve's VAC anti-cheat runs here.

Which map does skin_test run?

The game generates the map on skin_test, which is procedural.

How to join

How do I join skin_test?

Type client.connect 104.28.246.128:28015 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2633,gmrust,cs164530,ts8,^o^z

Game

gmrust
Game mode This is Rust as it comes, with survival rules unchanged.
mp100
Max players It holds 100 slots.
ts8
Group limit This is the game's own limit of 8 per team.
v2633
Protocol Your game needs to be on the same version, protocol 2633, to get in.
cs164530
Build This one runs game build 164530.
ptrak
Networking The game's standard network layer, RakNet, carries this server.
$r?
Region code The region code is blank.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it appears under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.