Rust Dashboard103,409 playing

RustGuard Local Development

Offline 104.28.219.137:28015 checked 27d ago

Players now

0of 8
Full
0%
In queue
0
Peak, 48 hours
–
Peak, 7 days
–

0% full

Rank

#15,921

top 70%

7-day average

0

peak –

Last wipe

27d ago

no schedule published

Next wipe

–

too few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct3 Oct5 Oct6 Oct8 Oct9 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 18:04 UTC27d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 510 on average
    312/ 375
  2. 2
    Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average
    414/ 475
  3. 3
    Rusty Moose |EU Main|EU · groups of 12+ · weekly · 281 on average
    950/ 1000
  4. 4
    Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average
    46/ 100
  5. 5
    eulongtest (private perf box)EU · groups of 14+ · monthly · 267 on average
    480/ 8
  6. 6
    Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average
    974/ 1000

Quick answers

from the figures on this page

Server details

Is RustGuard Local Development online, and how reliable is it?

RustGuard Local Development is not online right now, and 27 days 1 hours have passed since we last saw it. Over the last 7 full days, 0 of 168 hours were online: 0%. Our records for it start on 2 October 2026, when Rust Dashboard first saw it.

Which version of Rust does RustGuard Local Development run?

On Windows, RustGuard Local Development runs Rust network protocol 2634 and build 166586. You need the same protocol as the server to join. Steam updates your game for you.

Where is RustGuard Local Development located?

No region tag comes from RustGuard Local Development. Rust Dashboard takes the location a server gives; the machine's real position is not checked. Connect to it at 104.28.219.137:28015.

Tags

Which Rust Dashboard lists and filters include RustGuard Local Development?

The Rust Dashboard lists that carry RustGuard Local Development are: Best Rust community servers. It appears under these filters when you browse the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on RustGuard Local Development mean?

The game's server browser reads these tags from RustGuard Local Development: gmrust (Game mode): Standard Rust survival is the game mode; mp8 (Max players): It holds 8 slots; ts8 (Group limit): This is the game's own limit of 8 per team; v2634 (Protocol): The game protocol is 2634; your build has to match it to join; cs166586 (Build): The game build is 166586; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): The region code is blank. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.

Player counts

How busy is RustGuard Local Development?

At the moment RustGuard Local Development is offline; it last showed 27 days 1 hours ago.

How does RustGuard Local Development rank against other Rust servers?

Ranked #15,921 on the last seven days of player hours, RustGuard Local Development is in the top 70% of all ranked servers.

Reset times

What does wipe day look like on RustGuard Local Development?

Its recent wipes averaged a peak of 0 players. On the latest wipe, 0 hours passed before the crowd peaked.

What is the wipe schedule on RustGuard Local Development?

Too few wipes are on record for RustGuard Local Development to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server with it. The world now in play was generated 27 days 1 hours ago.

Map and rules

What are the rules and settings on RustGuard Local Development?

You will not find a gather rate in the name of RustGuard Local Development. Groups hold up to 8 players, the default for the game. survival is the mode here, the usual game, where you gather, build and raid. Raids and player fights are part of the game here. You will find it under Community in the server browser. The anti-cheat from Valve, VAC, is active.

Which map does RustGuard Local Development run?

A procedural map is what RustGuard Local Development runs, generated by the game.

How to join

How do I join RustGuard Local Development?

Type client.connect 104.28.219.137:28015 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.

Server tags

what each one means

Published as mp8,ptrak,$r?,v2634,gmrust,cs166586,ts8

Game

gmrust
Game mode Standard Rust survival is the game mode.
mp8
Max players It holds 8 slots.
ts8
Group limit This is the game's own limit of 8 per team.
v2634
Protocol The game protocol is 2634; your build has to match it to join.
cs166586
Build The game build is 166586.
ptrak
Networking The game's standard network layer, RakNet, carries this server.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.