Rust Dashboard63,224 playing

Local_Test

Offline 104.28.217.175:28015 checked 16d ago

Players now

0of 10
Full
0%
In queue
0
Peak, 48 hours
–
Peak, 7 days
–

0% full

Rank

#15,543

top 71%

7-day average

0

peak –

Last wipe

16d ago

no schedule published

Next wipe

–

too few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep12 Oct15 Oct17 Oct19 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 09:19 UTC16d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 540 on average
    621/ 675
  2. 2
    Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
    393/ 425
  3. 3
    Rustoria.co - EU MainEU · groups of 16+ · weekly · 312 on average
    40/ 250
  4. 4
    Rusty Moose |EU Main|EU · groups of 12+ · weekly · 311 on average
    47/ 250
  5. 5
    Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 272 on average
    153/ 200
  6. 6
    Rustafied.com - EU FridayEU · groups of 16+ · weekly · 265 on average
    95/ 125

Quick answers

from the figures on this page

About

Is Local_Test online, and how reliable is it?

Local_Test is not online right now, and 16 days have passed since we last saw it. The last 7 full days show 0% uptime, with 0 hours up out of 168. Rust Dashboard logged it for the first time on 16 September 2026.

Which version of Rust does Local_Test run?

Rust network protocol 2634 and build 167584 is running on Local_Test, which sits on Windows. Steam keeps your game updated, so it will be on the same protocol and able to join.

Where is Local_Test located?

No region is published by Local_Test. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. You'll connect at 104.28.217.175:28015.

Tags, lists

Which Rust Dashboard lists and filters include Local_Test?

These Rust Dashboard lists include Local_Test: Best Rust community servers. You'll find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on Local_Test mean?

The browser in the game reads gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp10 (Max players): The server has 10 slots; ts8 (Group limit): This is the game's own limit of 8 per team; v2634 (Protocol): The game protocol is 2634; your build has to match it to join; cs167584 (Build): Build 167584 is what it runs; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set from Local_Test as its tags. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

Live players

How busy is Local_Test?

At the moment Local_Test is offline; it last showed 16 days ago.

How does Local_Test rank against other Rust servers?

Ranked #15,543 on the last seven days of player hours, Local_Test is in the top 71% of all ranked servers.

Wipe schedule

What does wipe day look like on Local_Test?

The average busiest point of its recent wipes was 0 players. On the latest wipe, 0 hours passed before the crowd peaked.

What is the wipe schedule on Local_Test?

Local_Test has too few wipes on record yet for its rhythm to be seen. The monthly force wipe applies to every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it runs now dates from 16 days 2 hours ago.

Rules

What are the rules and settings on Local_Test?

The name of Local_Test gives no gather rate. 8 players per group is the game's default, and that is the cap here. survival is what it plays, gather, build and raid: the standard game. Raids and player fights are part of the game here. You will find it under Community in the server browser. VAC is off: that is Valve's anti-cheat.

Which map does Local_Test run?

A procedural map is what Local_Test runs, generated by the game.

Connect

How do I join Local_Test?

Type client.connect 104.28.217.175:28015 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167584,ts8

Game

gmrust
Game mode This is Rust as it comes, with survival rules unchanged.
mp10
Max players The server has 10 slots.
ts8
Group limit This is the game's own limit of 8 per team.
v2634
Protocol The game protocol is 2634; your build has to match it to join.
cs167584
Build Build 167584 is what it runs.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.