Staging Dev Server (Carbon)
Offline 104.28.198.248:28015 checked 15h ago
Players now
- Full
- 0%
- In queue
- 0
- Peak, 48 hours
- 1
- Peak, 7 days
- 1
0% full
Rank
top 46%
7-day average
peak 1
No wipes
5 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe
resets, no wipes
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 46% of all ranked servers. Ranked on player hours over the last seven days.
World resets
a new world every few hours; none of these counts as a wipe| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 17:06 UTC1d ago | – | – | – | 1 |
| Tue 27 Oct, 15:43 UTC1d ago | – | – | – | 0 |
| Tue 27 Oct, 15:35 UTC1d ago | – | – | – | 0 |
| Fri 23 Oct, 19:36 UTC5d ago | 0 | – | 3.8 days | 1 |
| Thu 22 Oct, 05:27 UTC6d ago | 1 | – | 1.6 days | 1 |
| Mon 19 Oct, 17:22 UTC9d ago | 1 | held half | 2.5 days | 1 |
| Sun 18 Oct, 18:16 UTC10d ago | 1 | – | 1 days | 1 |
| Mon 5 Oct, 19:17 UTC23d ago | 1 | held half | 13 days | 0 |
| Mon 5 Oct, 11:22 UTC23d ago | 0 | – | 0.3 days | 0 |
| Sat 3 Oct, 20:51 UTC25d ago | 1 | – | 1.6 days | 0 |
| Mon 28 Sep, 23:24 UTC30d ago | – | – | – | 0 |
| Mon 28 Sep, 22:17 UTC30d ago | 0 | – | 4.9 days | 0 |
| Sun 20 Sep, 16:13 UTC38d ago | – | – | – | 0 |
| Sun 20 Sep, 16:04 UTC38d ago | 1 | – | 8.3 days | 1 |
| Fri 18 Sep, 11:01 UTC40d ago | 1 | – | 2.2 days | 0 |
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 68/ 300
- 2 11/ 3300
- 3 200/ 50
- 4 2/ 300
- 5 0/ 40
- 6 0/ 50
Quick answers
from the figures on this pageAbout
Is Staging Dev Server (Carbon) online, and how reliable is it?
Staging Dev Server (Carbon) is not online right now, and 15 hours have passed since we last saw it. It was online 5% of the last 7 full days, which is 9 of 168 hours. Rust Dashboard logged it for the first time on 17 September 2026.
Which version of Rust does Staging Dev Server (Carbon) run?
Rust network protocol 2635 and build 169483 is running on Staging Dev Server (Carbon), which sits on Windows. Steam keeps your game updated, so it will be on the same protocol and able to join.
Where is Staging Dev Server (Carbon) located?
No region tag comes from Staging Dev Server (Carbon). Rust Dashboard takes the location a server gives; the machine's real position is not checked. 104.28.198.248:28015 is where it lives.
Tags
Which Rust Dashboard lists and filters include Staging Dev Server (Carbon)?
The Rust Dashboard lists that carry Staging Dev Server (Carbon) are: Modded Rust servers, live now. It appears under these filters when you browse the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.
What do the server tags on Staging Dev Server (Carbon) mean?
The game's server browser reads these tags from Staging Dev Server (Carbon): gmrust (Game mode): Standard Rust survival is the game mode; mp50 (Max players): The server has 50 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): The game protocol is 2635; your build has to match it to join; cs169483 (Build): This one runs game build 169483; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): The region code is blank; ^z (Modded): Modded is where it sits: plugins or settings change how the game plays; ^y (Carbon): Carbon handles the plugins on this server. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.
Population
How busy is Staging Dev Server (Carbon)?
The last sighting of Staging Dev Server (Carbon) was 15 hours ago; it is offline right now. Averaged across the last seven days: 0 players, peaking at 1. The busiest point in the last 48 hours was 16:00 UTC, averaging 1 players.
How does Staging Dev Server (Carbon) rank against other Rust servers?
Player hours over seven days put Staging Dev Server (Carbon) at #10,157, in the top 46% of all ranked servers.
Wipe schedule
What is the wipe schedule on Staging Dev Server (Carbon)?
No wipe schedule is kept on Staging Dev Server (Carbon): the world is remade every few hours, and those resets are not wipes.
Map and rules
What are the rules and settings on Staging Dev Server (Carbon)?
No gather rate appears in the name of Staging Dev Server (Carbon). 8 players per group is the game's default, and that is the cap here. It runs survival, the usual game, where you gather, build and raid. Fighting and raiding between players are both allowed. Modded is its category in the browser, because plugins or settings change the game. Carbon plugins are loaded. The anti-cheat from Valve, VAC, is active.
How to join
How do I join Staging Dev Server (Carbon)?
The console in Rust opens with F1, and client.connect 104.28.198.248:28015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.