Naval Deep Sea / Power Trip
Online NA 104.238.229.68:29015 checked 13m ago
Players now
Live- Full
- 0%
- In queue
- 0
- Peak, 48 hours
- 1
- Peak, 7 days
- 1
0% full
Rank
top 44% · #1265 in NA
7-day average
peak 1
Last wipe
monthly schedule
Next wipe
Thu 5 Nov, 19:00 UTC FW
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 44% of all ranked servers, top 68% in NA, and #495 of the quad servers (top 59%). Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 15h. The force wipe · high confidence
Coming wipes
- 7d 15hThu 5 Nov, 19:00 UTCFW
- 35d 15hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 5 Oct, 00:49 UTC24d ago | 0 | – | running | 0 |
| Sun 4 Oct, 04:57 UTC24d ago | 0 | – | 0.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 1/ 75
- 2 5/ 200
- 3 8/ 150
- 4 0/ 50
- 5 225/ 275
- 6 215/ 230
Quick answers
from the figures on this pageAbout
Is Naval Deep Sea / Power Trip online, and how reliable is it?
Players can join Naval Deep Sea / Power Trip: it is online. The uptime it reports puts its last restart about 3 days 3 hours ago. Over the last 7 full days, 167 of 168 hours were online: 99%. Our records for it start on 13 September 2026, when Rust Dashboard first saw it.
Which version of Rust does Naval Deep Sea / Power Trip run?
Naval Deep Sea / Power Trip runs Rust network protocol 2635 and build 168909, and Linux is the system under it. Steam keeps your game updated, so it will be on the same protocol and able to join.
Where is Naval Deep Sea / Power Trip located?
In North America, Naval Deep Sea / Power Trip lists itself with the NA tag. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. You'll connect at 104.238.229.68:29015.
Does Naval Deep Sea / Power Trip run smoothly?
Server fps averaged 6 over the last 48 hours and never dropped below 5. At its highest the count reached 136,274 entities: buildings, deployables and the rest. At its highest, it took 4,260 MB of memory. A low fps figure and an entity count that keeps rising are what lag feels like to players.
Lists
Which Rust Dashboard lists and filters include Naval Deep Sea / Power Trip?
You'll find Naval Deep Sea / Power Trip on these themed lists at Rust Dashboard: North American Rust servers and Modded Rust servers, live now. It appears under these filters when you browse the server list: Region: North America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly.
What do the server tags on Naval Deep Sea / Power Trip mean?
These are the tags Naval Deep Sea / Power Trip publishes, read by the game's server browser: gmrust (Game mode): Standard Rust survival is the game mode; mp100 (Max players): The server has 100 slots; ts4 (Group limit): Teams top out at 4; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is blank; ^m (Monthly): Facepunch's force wipe sets the day, and this server wipes once a month; ^v (Vanilla): This is the game as Facepunch ships it: rates, kits and rules unchanged; ^o (Oxide): Oxide (uMod) provides the plugins here; ^z (Modded): Modded is where it sits: plugins or settings change how the game plays; NA (North America): North America is where the server browser puts it. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.
Population
How busy is Naval Deep Sea / Power Trip?
0 players are playing on Naval Deep Sea / Power Trip right now, out of 100 slots. Over seven days the mean is 0 players and the peak is 1. It was busiest at 15:00 UTC over the last 48 hours, when it averaged 1 players.
How does Naval Deep Sea / Power Trip rank against other Rust servers?
Player hours over seven days put Naval Deep Sea / Power Trip at #9,760 overall and #1,265 in North America, in the top 44% of all ranked servers. It ranks #495 among quad servers.
Wipe days
What does wipe day look like on Naval Deep Sea / Power Trip?
The average busiest point of its recent wipes was 0 players. On the latest wipe, 0 hours passed before the crowd peaked.
What is the wipe schedule on Naval Deep Sea / Power Trip?
Once a month Naval Deep Sea / Power Trip wipes, with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. The world it runs now dates from 24 days 2 hours ago. A monthly wipe schedule is set out in its tags.
Map and rules
What are the rules and settings on Naval Deep Sea / Power Trip?
You will not find a gather rate in the name of Naval Deep Sea / Power Trip. Teams cap at 4 players (quad). survival is the mode here, gather, build and raid: the standard game. Fighting and raiding between players are both allowed. Modded is its category in the browser, because plugins or settings change the game. The plugin count is Oxide. Vanilla is the label it uses: this is the game as Facepunch ships it: rates, kits and rules unchanged. VAC is on: that is Valve's anti-cheat.
Which map does Naval Deep Sea / Power Trip run?
The game generates the procedural map on Naval Deep Sea / Power Trip, size 4,800 with seed 1425121626. Size and seed fix the map, so this page can show it on RustMaps. The name of the map reads Procedural.
Connect
How do I join Naval Deep Sea / Power Trip?
The console in Rust opens with F1, and client.connect 104.238.229.68:29015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.