Rust Dashboard39,799 playing

The Rust Bucket QUAD SQUADS

Online 104.192.227.186:28035 checked 8m ago

quad

Players now

Live
0of 100
Full
0%
In queue
0
Peak, 48 hours
0
Peak, 7 days
–

0% full

Tue 08:00Thu 06:00players each hour · 48 hours · UTC

Rank

#15,339

top 69%

7-day average

0

peak –

Last wipe

151d ago

no schedule published

Next wipe

–

no wipe seen yet

Players

AveragePeak
0123408:0017:0002:0011:0021:0006:00

Hourly average and peak, UTC.

Server performance

05010015020008:0017:0002:0011:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers, and #626 of the quad servers (top 76%). Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    [EU] TideRust - Solo/Duo/Trio/Quad | Monthly |No BP WipesEU · quad · monthly · 128 on average
    45/ 250
  2. 2
    [LATAM] VAINILLA Solo/Duo/Trio/Quad | 28/10 WipeSA · quad · weekly · 123 on average
    79/ 200
  3. 3 82/ 350
  4. 4
    WARBANDITS.GG |Solo/Duo/Trio/Quad|Weekly| JUST WIPEDNA · quad · weekly · 55 on average
    23/ 200
  5. 5 0/ 165
  6. 6
    Cali.gg | No KOS | Noob Friendly | Active AdminsNA · quad · biweekly · 29 on average
    7/ 100

Quick answers

from the figures on this page

Server

Is The Rust Bucket QUAD SQUADS online, and how reliable is it?

The Rust Bucket QUAD SQUADS is up and taking players now. About 5 days ago it restarted, judging by the uptime figure it gives. It was online 99% of the last 7 full days, which is 167 of 168 hours. The first time Rust Dashboard recorded it was 13 September 2026.

Which version of Rust does The Rust Bucket QUAD SQUADS run?

Rust network protocol 2625 and build 152897 is running on The Rust Bucket QUAD SQUADS, which sits on Windows. Steam keeps your game updated, so it will be on the same protocol and able to join.

Where is The Rust Bucket QUAD SQUADS located?

The region code for The Rust Bucket QUAD SQUADS is ca1, and no region is published. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. Connect to it at 104.192.227.186:28035.

Does The Rust Bucket QUAD SQUADS run smoothly?

The last 48 hours gave an average of 101 server fps, and it never went under 91. At its highest the count reached 72,162 entities: buildings, deployables and the rest. It drew as much as 2,918 MB of memory at peak. A low fps figure and an entity count that keeps rising are what lag feels like to players.

Lists

Which Rust Dashboard lists and filters include The Rust Bucket QUAD SQUADS?

The Rust Dashboard lists that carry The Rust Bucket QUAD SQUADS are: Best Rust community servers. It appears under these filters when you browse the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: Quad.

What do the server tags on The Rust Bucket QUAD SQUADS mean?

These are the tags The Rust Bucket QUAD SQUADS publishes, read by the game's server browser: gmrust (Game mode): Standard Rust survival is the game mode; mp100 (Max players): It holds 100 slots; ts4 (Group limit): Teams top out at 4; v2625 (Protocol): Your game needs to be on the same version, protocol 2625, to get in; cs152897 (Build): Build 152897 is what it runs; ptrak (Networking): The network layer is RakNet, the game's standard; $rca1 (Region code): Region code: ca1. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

Player counts

How busy is The Rust Bucket QUAD SQUADS?

The Rust Bucket QUAD SQUADS has 0 of its 100 slots filled at the moment. The mean over seven days is 0 players.

How does The Rust Bucket QUAD SQUADS rank against other Rust servers?

Ranked #15,339 on the last seven days of player hours, The Rust Bucket QUAD SQUADS is in the top 69% of all ranked servers. Among servers of the quad type, it sits at #626.

Wipe days

What is the wipe schedule on The Rust Bucket QUAD SQUADS?

The record holds too few of The Rust Bucket QUAD SQUADS's wipes to show a rhythm. The monthly force wipe applies to every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it runs now dates from 151 days 15 hours ago.

Map and rules

What are the rules and settings on The Rust Bucket QUAD SQUADS?

The name of The Rust Bucket QUAD SQUADS gives no gather rate. 4 players is the most a group can hold (quad). It runs survival, gather, build and raid: the standard game. You can fight other players and raid their bases. The server browser lists it under Community. VAC is on: that is Valve's anti-cheat.

Which map does The Rust Bucket QUAD SQUADS run?

A procedural map of size 3,500 with seed 578369846 is what The Rust Bucket QUAD SQUADS runs, generated by the game. Size and seed fix the map, so this page can show it on RustMaps.

Connect

How do I join The Rust Bucket QUAD SQUADS?

The console in Rust opens with F1, and client.connect 104.192.227.186:28035 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.

Server tags

what each one means

Published as mp100,ptrak,$rca1,v2625,gmrust,cs152897,ts4

Game

gmrust
Game mode Standard Rust survival is the game mode.
mp100
Max players It holds 100 slots.
ts4
Group limit Teams top out at 4.
v2625
Protocol Your game needs to be on the same version, protocol 2625, to get in.
cs152897
Build Build 152897 is what it runs.
ptrak
Networking The network layer is RakNet, the game's standard.
$rca1
Region code Region code: ca1.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.