Rust Dashboard102,135 playing

HellZone, Inc.

Online 104.159.135.138:28015 checked 8m ago

moddedcarbonpve

Players now

Live
0of 50
Full
0%
In queue
0
Peak, 48 hours
0
Peak, 7 days
–

0% full

Tue 18:00Thu 16:00players each hour · 48 hours · UTC

Rank

#15,327

top 69%

7-day average

0

peak –

Last wipe

26d ago

no schedule published

Next wipe

–

too few wipes seen yet

Players

AveragePeak
0123418:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC.

Server performance

05010015020018:0003:0012:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 21:00 UTC26d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 254 on average
    184/ 2000
  2. 2
    [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 244 on average
    323/ 2000
  3. 3
    Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 107 on average
    64/ 200
  4. 4
    【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 16+ · biweekly · 59 on average
    47/ 200
  5. 5 40/ 300
  6. 6
    TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10EU · groups of 30+ · biweekly · 49 on average
    98/ 100

Quick answers

from the figures on this page

Server details

Is HellZone, Inc. online, and how reliable is it?

Players can join HellZone, Inc.: it is online. About 2 days 19 hours ago it restarted, judging by the uptime figure it gives. The last 7 full days show 99% uptime, with 167 hours up out of 168. The first time Rust Dashboard recorded it was 13 September 2026.

Which version of Rust does HellZone, Inc. run?

HellZone, Inc. runs Rust network protocol 2635 and build 168909, and Linux is the system under it. Joining needs the same protocol on your side, and Steam handles that update.

Where is HellZone, Inc. located?

No region tag comes from HellZone, Inc.. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. You'll connect at 104.159.135.138:28015.

Does HellZone, Inc. run smoothly?

The last 48 hours gave an average of 113 server fps, and it never went under 84. The world held as many as 208,076 entities, counting buildings, deployables and all the rest. At its highest, it took 5,313 MB of memory. A low fps figure and an entity count that keeps rising are what lag feels like to players.

Tags, lists

Which Rust Dashboard lists and filters include HellZone, Inc.?

The Rust Dashboard lists that carry HellZone, Inc. are: Modded Rust servers, live now and Rust PvE servers. It appears under these filters when you browse the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more.

What do the server tags on HellZone, Inc. mean?

These are the tags HellZone, Inc. publishes, read by the game's server browser: gmrust (Game mode): The game runs on standard Rust survival settings; mp50 (Max players): The server has 50 slots; ts8 (Group limit): This is the game's own limit of 8 per team; v2635 (Protocol): The game protocol is 2635; your build has to match it to join; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): The region code is blank; ^p (PvE): Players do not fight each other here; the world is the danger; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): Carbon handles the plugins on this server. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.

Live players

How busy is HellZone, Inc.?

As things stand, 0 players are on HellZone, Inc., which holds 50 slots. Its average over the last seven days comes to 0 players.

How does HellZone, Inc. rank against other Rust servers?

Player hours over seven days put HellZone, Inc. at #15,327, in the top 69% of all ranked servers.

Wipe schedule

What does wipe day look like on HellZone, Inc.?

Its recent wipes averaged a peak of 0 players. 0 hours into the latest wipe the crowd peaked.

What is the wipe schedule on HellZone, Inc.?

The record holds too few of HellZone, Inc.'s wipes to show a rhythm. The monthly force wipe applies to every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 26 days 20 hours ago the current world was made.

Rules

What are the rules and settings on HellZone, Inc.?

No gather rate appears in the name of HellZone, Inc.. Groups hold up to 8 players, the default for the game. pve is the mode here, no PvP between players. Modded is its category in the browser, because plugins or settings change the game. The plugin count is Carbon. VAC is off: that is Valve's anti-cheat.

Which map does HellZone, Inc. run?

HellZone, Inc. runs a procedural map of size 6,000 with seed 81754, made by the game. Because size and seed fix the map, a RustMaps view is available from this page.

How to join

How do I join HellZone, Inc.?

The console in Rust opens with F1, and client.connect 104.159.135.138:28015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^z,^y,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode The game runs on standard Rust survival settings.
mp50
Max players The server has 50 slots.
ts8
Group limit This is the game's own limit of 8 per team.
v2635
Protocol The game protocol is 2635; your build has to match it to join.
cs168909
Build Build 168909 is what it runs.
ptrak
Networking RakNet is the standard network layer for the game, and it is what runs here.
$r?
Region code The region code is blank.

Gameplay

^p
PvE Players do not fight each other here; the world is the danger.

Mods and access

^z
Modded The game is changed by plugins or settings; the listing is Modded.
^y
Carbon Carbon handles the plugins on this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.