Rust Dashboard65,057 playing

US I Jack Rabbit Slims PVE I No Raiding/Killing/Stealing

Online NA 104.143.3.99:28039 checked 12m ago

vanillamoddedoxidepve

Players now

Live
6of 200
Full
3%
In queue
0
Peak, 48 hours
24
Peak, 7 days
35

3% full

Mon 12:00Wed 10:00players each hour · 48 hours · UTC

Rank

#816

top 4% · #131 in NA

7-day average

13

peak 35

Last wipe

26d ago

no schedule published

Next wipe

8d 7h

Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
01020304012:0021:0006:0016:0001:0010:00

Hourly average and peak, UTC.

Server performance

02040608012:0021:0006:0016:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12505007501k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 4% of all ranked servers, top 7% in NA. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 7h. The force wipe · high confidence

75wipe-day peakplayers, last three wipes

Coming wipes

  • 8d 7hThu 5 Nov, 19:00 UTCFW
  • 36d 7hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

020406080+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 75, 34 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:13 UTC FW26d ago 75 – running 4

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 246 on average
    71/ 2000
  2. 2
    Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 100 on average
    28/ 200
  3. 3
    [US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 51 on average
    28/ 200
  4. 4
    [US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 39 on average
    20/ 200
  5. 5
    Orange Dream | Cozy PvE/RP | No KOSNA · groups of 8+ · biweekly · 37 on average
    7/ 200
  6. 6
    Zombie Land PVE Monthly | Raids | Skills | Custom MapsNA · groups of 14+ · monthly · 35 on average
    11/ 100

Quick answers

from the figures on this page

Server

Is US I Jack Rabbit Slims PVE I No Raiding/Killing/Stealing online, and how reliable is it?

Players can join US I Jack Rabbit Slims PVE I No Raiding/Killing/Stealing: it is online. Its reported uptime points to a restart roughly 22 hours ago. It was online 100% of the last 7 full days, which is 168 of 168 hours. Our records for it start on 13 September 2026, when Rust Dashboard first saw it.

Which version of Rust does US I Jack Rabbit Slims PVE I No Raiding/Killing/Stealing run?

Rust network protocol 2635 and build 168909 is running on US I Jack Rabbit Slims PVE I No Raiding/Killing/Stealing, which sits on Linux. You need the same protocol as the server to join. Steam updates your game for you.

Where is US I Jack Rabbit Slims PVE I No Raiding/Killing/Stealing located?

The NA tag is how US I Jack Rabbit Slims PVE I No Raiding/Killing/Stealing places itself in North America. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. 104.143.3.99:28039 is where it lives.

Does US I Jack Rabbit Slims PVE I No Raiding/Killing/Stealing run smoothly?

The last 48 hours gave an average of 52 server fps, and it never went under 2. Buildings, deployables and everything else added up to a peak of 267,402 entities. Memory use peaked at 6,688 MB. When fps is low and entities keep piling up, players notice it as lag.

Tags

Which Rust Dashboard lists and filters include US I Jack Rabbit Slims PVE I No Raiding/Killing/Stealing?

You'll find US I Jack Rabbit Slims PVE I No Raiding/Killing/Stealing on these themed lists at Rust Dashboard: North American Rust servers, Modded Rust servers, live now and Rust PvE servers. It appears under these filters when you browse the server list: Region: North America; Type: Vanilla and Modded; Game mode: PvE; Server tag: Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Average players: 10+ on average.

What do the server tags on US I Jack Rabbit Slims PVE I No Raiding/Killing/Stealing mean?

The browser in the game reads gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp200 (Max players): 200 is the slot count; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Your game needs to be on the same version, protocol 2635, to get in; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server sets no region code; ^v (Vanilla): This is the game as Facepunch ships it: rates, kits and rules unchanged; ^p (PvE): Players do not fight each other here; the world is the danger; ^o (Oxide): This server runs Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it appears under Modded; NA (North America): In the server browser it sits under North America from US I Jack Rabbit Slims PVE I No Raiding/Killing/Stealing as its tags. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

Population

How busy is US I Jack Rabbit Slims PVE I No Raiding/Killing/Stealing?

As things stand, 6 players are on US I Jack Rabbit Slims PVE I No Raiding/Killing/Stealing, which holds 200 slots. Averaged across the last seven days: 13 players, peaking at 35. Across the last 48 hours, the peak came at 23:00 UTC with an average of 21 players.

How does US I Jack Rabbit Slims PVE I No Raiding/Killing/Stealing rank against other Rust servers?

Player hours over seven days put US I Jack Rabbit Slims PVE I No Raiding/Killing/Stealing at #816 overall and #131 in North America, in the top 4% of all ranked servers.

Reset times

What does wipe day look like on US I Jack Rabbit Slims PVE I No Raiding/Killing/Stealing?

At their busiest, its recent wipes drew 75 players on average. 34 hours into the latest wipe the crowd peaked.

What is the wipe schedule on US I Jack Rabbit Slims PVE I No Raiding/Killing/Stealing?

Once a month US I Jack Rabbit Slims PVE I No Raiding/Killing/Stealing wipes, with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. The world it runs now dates from 26 days 17 hours ago.

Rules

What are the rules and settings on US I Jack Rabbit Slims PVE I No Raiding/Killing/Stealing?

You will not find a gather rate in the name of US I Jack Rabbit Slims PVE I No Raiding/Killing/Stealing. The group limit is 8 players, which is the game's default. pve is the mode here, no PvP between players. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. The server describes itself as vanilla: this is the game as Facepunch ships it: rates, kits and rules unchanged. Valve's VAC anti-cheat runs here.

Which map does US I Jack Rabbit Slims PVE I No Raiding/Killing/Stealing run?

US I Jack Rabbit Slims PVE I No Raiding/Killing/Stealing runs a procedural map of size 5,000 with seed 309235982, made by the game. Because size and seed fix the map, a RustMaps view is available from this page.

Connect

How do I join US I Jack Rabbit Slims PVE I No Raiding/Killing/Stealing?

The console in Rust opens with F1, and client.connect 104.143.3.99:28039 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you. You can find it online at https://discord.com/invite/cuzCYuhQ3X.

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,^v,NA,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode This is Rust as it comes, with survival rules unchanged.
mp200
Max players 200 is the slot count.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol Your game needs to be on the same version, protocol 2635, to get in.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code This server sets no region code.

Difficulty

^v
Vanilla This is the game as Facepunch ships it: rates, kits and rules unchanged.

Gameplay

^p
PvE Players do not fight each other here; the world is the danger.

Mods and access

^o
Oxide This server runs Oxide (uMod) for plugins.
^z
Modded Plugins or settings alter the game, so it appears under Modded.

Region

NA
North America In the server browser it sits under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.