Rust Dashboard89,289 playing

The Chill Zone

Online 104.143.3.231:28029 checked 2h ago

moddedoxide

Players now

Live
0of 160
Full
0%
In queue
0
Peak, 48 hours
2
Peak, 7 days
4

0% full

Mon 20:00Wed 17:00players each hour · 48 hours · UTC

Rank

#5,185

top 23%

7-day average

0

peak 4

Last wipe

13d ago

no schedule published

Next wipe

–

no rhythm it keeps

Players

AveragePeak
00.511.5220:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

Server performance

01020304020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 23% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

12.2 daysusual gapbetween real wipes
100%on rhythmof its recent wipes
3wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 5.5

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctSun 20 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 37 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 03:14 UTC13d ago 3 – running 0
Thu 1 Oct, 21:10 UTC FW26d ago 5 halved by day 4 13.3 days 0
Sun 20 Sep, 18:18 UTC38d ago 2 halved by day 7 11.1 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
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    205/ 500
  2. 2
    МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 127 on average
    121/ 100
  3. 3
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average
    183/ 225
  4. 4
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 90 on average
    126/ 700
  5. 5
    RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average
    19/ 200
  6. 6
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average
    50/ 1000

Quick answers

from the figures on this page

Server

Is The Chill Zone online, and how reliable is it?

The Chill Zone is up and taking players now. About 5 days 19 hours ago it restarted, judging by the uptime figure it gives. It was online 100% of the last 7 full days, which is 168 of 168 hours. The first time Rust Dashboard recorded it was 13 September 2026.

Which version of Rust does The Chill Zone run?

Rust network protocol 2635 and build 168909 is running on The Chill Zone, which sits on Linux. Joining needs the same protocol on your side, and Steam handles that update.

Where is The Chill Zone located?

No region is published by The Chill Zone. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. You'll connect at 104.143.3.231:28029.

Does The Chill Zone run smoothly?

Server fps averaged 7 over the last 48 hours and never dropped below 5. Buildings, deployables and everything else added up to a peak of 111,477 entities. It drew as much as 4,628 MB of memory at peak. A low fps figure and an entity count that keeps rising are what lag feels like to players.

Tags, lists

Which Rust Dashboard lists and filters include The Chill Zone?

You'll find The Chill Zone on these themed lists at Rust Dashboard: Modded Rust servers, live now. You'll find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the server tags on The Chill Zone mean?

These are the tags The Chill Zone publishes, read by the game's server browser: gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp160 (Max players): 160 is the slot count; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): This one runs game build 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugins here; ^z (Modded): The game is changed by plugins or settings; the listing is Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

Live players

How busy is The Chill Zone?

As things stand, 0 players are on The Chill Zone, which holds 160 slots. Its seven-day average is 0 players, and it reached 4 at the highest. The busiest point in the last 48 hours was 19:00 UTC, averaging 1 players.

How does The Chill Zone rank against other Rust servers?

Ranked #5,185 on the last seven days of player hours, The Chill Zone is in the top 23% of all ranked servers.

Wipe days

What does wipe day look like on The Chill Zone?

The average busiest point of its recent wipes was 3 players. On the latest wipe, 37 hours passed before the crowd peaked. The crowd held above half that peak until the next wipe in 0% of recent wipes. By day 5.5 it had fallen below half, where the crowd did not hold.

What is the wipe schedule on The Chill Zone?

There is no next wipe to predict: The Chill Zone wipes at irregular times. The monthly force wipe applies to every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world now in play was generated 13 days 16 hours ago.

Rules

What are the rules and settings on The Chill Zone?

The name of The Chill Zone gives no gather rate. 8 players per group is the game's default, and that is the cap here. It runs survival, the usual game, where you gather, build and raid. You can fight other players and raid their bases. Modded is its category in the browser, because plugins or settings change the game. Oxide plugins are loaded. Valve's VAC anti-cheat runs here.

Which map does The Chill Zone run?

The game generates the procedural map on The Chill Zone, size 4,350 with seed 1193930318. This page links to RustMaps, where the map looks the same for its size and seed.

Connect

How do I join The Chill Zone?

Type client.connect 104.143.3.231:28029 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.

Server tags

what each one means

Published as mp160,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode This is Rust as it comes, with survival rules unchanged.
mp160
Max players 160 is the slot count.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build This one runs game build 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it is what runs here.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugins here.
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.