Players now
Live- Full
- 0%
- In queue
- 0
- Peak, 48 hours
- 2
- Peak, 7 days
- 4
0% full
Rank
top 23%
7-day average
peak 4
Last wipe
no schedule published
Next wipe
no rhythm it keeps
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 23% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 37 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 03:14 UTC13d ago | 3 | – | running | 0 |
| Thu 1 Oct, 21:10 UTC FW26d ago | 5 | halved by day 4 | 13.3 days | 0 |
| Sun 20 Sep, 18:18 UTC38d ago | 2 | halved by day 7 | 11.1 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 205/ 500
- 2 121/ 100
- 3 183/ 225
- 4 126/ 700
- 5 19/ 200
- 6 50/ 1000
Quick answers
from the figures on this pageServer
Is The Chill Zone online, and how reliable is it?
The Chill Zone is up and taking players now. About 5 days 19 hours ago it restarted, judging by the uptime figure it gives. It was online 100% of the last 7 full days, which is 168 of 168 hours. The first time Rust Dashboard recorded it was 13 September 2026.
Which version of Rust does The Chill Zone run?
Rust network protocol 2635 and build 168909 is running on The Chill Zone, which sits on Linux. Joining needs the same protocol on your side, and Steam handles that update.
Where is The Chill Zone located?
No region is published by The Chill Zone. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. You'll connect at 104.143.3.231:28029.
Does The Chill Zone run smoothly?
Server fps averaged 7 over the last 48 hours and never dropped below 5. Buildings, deployables and everything else added up to a peak of 111,477 entities. It drew as much as 4,628 MB of memory at peak. A low fps figure and an entity count that keeps rising are what lag feels like to players.
Tags, lists
Which Rust Dashboard lists and filters include The Chill Zone?
You'll find The Chill Zone on these themed lists at Rust Dashboard: Modded Rust servers, live now. You'll find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on The Chill Zone mean?
These are the tags The Chill Zone publishes, read by the game's server browser: gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp160 (Max players): 160 is the slot count; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): This one runs game build 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugins here; ^z (Modded): The game is changed by plugins or settings; the listing is Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
Live players
How busy is The Chill Zone?
As things stand, 0 players are on The Chill Zone, which holds 160 slots. Its seven-day average is 0 players, and it reached 4 at the highest. The busiest point in the last 48 hours was 19:00 UTC, averaging 1 players.
How does The Chill Zone rank against other Rust servers?
Ranked #5,185 on the last seven days of player hours, The Chill Zone is in the top 23% of all ranked servers.
Wipe days
What does wipe day look like on The Chill Zone?
The average busiest point of its recent wipes was 3 players. On the latest wipe, 37 hours passed before the crowd peaked. The crowd held above half that peak until the next wipe in 0% of recent wipes. By day 5.5 it had fallen below half, where the crowd did not hold.
What is the wipe schedule on The Chill Zone?
There is no next wipe to predict: The Chill Zone wipes at irregular times. The monthly force wipe applies to every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world now in play was generated 13 days 16 hours ago.
Rules
What are the rules and settings on The Chill Zone?
The name of The Chill Zone gives no gather rate. 8 players per group is the game's default, and that is the cap here. It runs survival, the usual game, where you gather, build and raid. You can fight other players and raid their bases. Modded is its category in the browser, because plugins or settings change the game. Oxide plugins are loaded. Valve's VAC anti-cheat runs here.
Which map does The Chill Zone run?
The game generates the procedural map on The Chill Zone, size 4,350 with seed 1193930318. This page links to RustMaps, where the map looks the same for its size and seed.
Connect
How do I join The Chill Zone?
Type client.connect 104.143.3.231:28029 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.
