[US] Innsmouth Charnel | PvE | nXPerience
Online 104.14.30.183:22014 checked 7m ago
Players now
Live- Full
- 0%
- In queue
- 0
- Peak, 48 hours
- 1
- Peak, 7 days
- 1
0% full
Rank
top 39%
7-day average
peak 1
Last wipe
no schedule published
Next wipe
too few wipes seen yet
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 39% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 21:41 UTC24d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 51/ 100
- 2 38/ 50
- 3 10/ 100
- 4 16/ 175
- 5 13/ 150
- 6 10/ 90
Quick answers
from the figures on this pageServer
Is [US] Innsmouth Charnel | PvE | nXPerience online, and how reliable is it?
[US] Innsmouth Charnel | PvE | nXPerience is up and taking players now. About 4 hours ago it restarted, judging by the uptime figure it gives. Over the last 7 full days, 168 of 168 hours were online: 100%. Our records for it start on 13 September 2026, when Rust Dashboard first saw it.
Which version of Rust does [US] Innsmouth Charnel | PvE | nXPerience run?
Rust network protocol 2635 and build 168909 is running on [US] Innsmouth Charnel | PvE | nXPerience, which sits on Windows. Joining needs the same protocol on your side, and Steam handles that update.
Where is [US] Innsmouth Charnel | PvE | nXPerience located?
There is no region tag on [US] Innsmouth Charnel | PvE | nXPerience, but the name suggests North America. Rust Dashboard takes the location a server gives; the machine's real position is not checked. You'll connect at 104.14.30.183:22014.
Does [US] Innsmouth Charnel | PvE | nXPerience run smoothly?
Across the last 48 hours the average was 60 fps, with a floor of 59. At its highest the count reached 101,074 entities: buildings, deployables and the rest. At its highest, it took 2,982 MB of memory. A low fps figure and an entity count that keeps rising are what lag feels like to players.
Lists
Which Rust Dashboard lists and filters include [US] Innsmouth Charnel | PvE | nXPerience?
You'll find [US] Innsmouth Charnel | PvE | nXPerience on these themed lists at Rust Dashboard: North American Rust servers and Modded Rust servers, live now. You'll find it under these filters on the server list: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on [US] Innsmouth Charnel | PvE | nXPerience mean?
The game's server browser reads these tags from [US] Innsmouth Charnel | PvE | nXPerience: gmrust (Game mode): The game runs on standard Rust survival settings; mp50 (Max players): It holds 50 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): The game protocol is 2635; your build has to match it to join; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it appears under Modded. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.
Live players
How busy is [US] Innsmouth Charnel | PvE | nXPerience?
[US] Innsmouth Charnel | PvE | nXPerience has 0 of its 50 slots filled at the moment. Its seven-day average is 0 players, and it reached 1 at the highest. Across the last 48 hours, the peak came at 13:00 UTC with an average of 1 players.
How does [US] Innsmouth Charnel | PvE | nXPerience rank against other Rust servers?
Ranked #8,647 on the last seven days of player hours, [US] Innsmouth Charnel | PvE | nXPerience is in the top 39% of all ranked servers.
Wipe days
What does wipe day look like on [US] Innsmouth Charnel | PvE | nXPerience?
Its recent wipes averaged a peak of 1 players. On the latest wipe, 2 hours passed before the crowd peaked.
What is the wipe schedule on [US] Innsmouth Charnel | PvE | nXPerience?
Too few wipes are on record for [US] Innsmouth Charnel | PvE | nXPerience to show its rhythm. The monthly force wipe applies to every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world now in play was generated 24 days 2 hours ago.
Map and rules
What are the rules and settings on [US] Innsmouth Charnel | PvE | nXPerience?
The name of [US] Innsmouth Charnel | PvE | nXPerience gives no gather rate. Groups hold up to 8 players, the default for the game. It runs survival, gather, build and raid: the standard game. Raids and player fights are part of the game here. Modded is its category in the browser, because plugins or settings change the game. The plugin count is Oxide. VAC is on: that is Valve's anti-cheat.
Which map does [US] Innsmouth Charnel | PvE | nXPerience run?
The game generates the procedural map on [US] Innsmouth Charnel | PvE | nXPerience, size 4,123 with seed 1395492731. Size and seed fix the map, so this page can show it on RustMaps.
How to join
How do I join [US] Innsmouth Charnel | PvE | nXPerience?
The console in Rust opens with F1, and client.connect 104.14.30.183:22014 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.