Rust Dashboard60,014 playing

Jo

Online 104.129.132.89:29059 checked 23m ago

moddedoxide

Players now

Live
0of 100
Full
0%
In queue
0
Peak, 48 hours
2
Peak, 7 days
2

0% full

Wed 01:00Thu 23:00players each hour · 48 hours · UTC

Rank

#11,415

top 51%

7-day average

0

peak 2

Last wipe

14d ago

no schedule published

Next wipe

–

too few wipes seen yet

Players

AveragePeak
00.511.5201:0010:0020:0005:0014:0023:00

Hourly average and peak, UTC.

Server performance

01020304001:0010:0020:0005:0014:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 51% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 12:00 UTC14d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
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    21/ 500
  2. 2
    МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average
    132/ 100
  3. 3
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 121 on average
    36/ 225
  4. 4
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 96 on average
    10/ 700
  5. 5
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 93 on average
    44/ 700
  6. 6
    RustSpain.com | EU MainEU · groups of 12+ · weekly · 85 on average
    182/ 215

Quick answers

from the figures on this page

Server details

Is Jo online, and how reliable is it?

Right now Jo is running. Its reported uptime points to a restart roughly 2 days 7 hours ago. The last 7 full days show 83% uptime, with 140 hours up out of 168. Rust Dashboard logged it for the first time on 13 September 2026.

Which version of Rust does Jo run?

Jo runs Rust network protocol 2635 and build 168909, and Linux is the system under it. Steam keeps your game updated, so it will be on the same protocol and able to join.

Where is Jo located?

No region is published by Jo. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. Connect to it at 104.129.132.89:29059.

Does Jo run smoothly?

The last 48 hours gave an average of 6 server fps, and it never went under 5. The world held as many as 82,713 entities, counting buildings, deployables and all the rest. It drew as much as 2,634 MB of memory at peak. A low fps figure and an entity count that keeps rising are what lag feels like to players.

Tags, lists

Which Rust Dashboard lists and filters include Jo?

These Rust Dashboard lists include Jo: Modded Rust servers, live now. You'll find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on Jo mean?

These are the tags Jo publishes, read by the game's server browser: gmrust (Game mode): Standard Rust survival is the game mode; mp100 (Max players): The server has 100 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): This server sets no region code; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Modded is where it sits: plugins or settings change how the game plays. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

Player counts

How busy is Jo?

Jo has 0 of its 100 slots filled at the moment. Over seven days the mean is 0 players and the peak is 2. Across the last 48 hours, the peak came at 03:00 UTC with an average of 1 players.

How does Jo rank against other Rust servers?

Player hours over seven days put Jo at #11,415, in the top 51% of all ranked servers.

Reset times

What does wipe day look like on Jo?

Its recent wipes averaged a peak of 0 players. Peak crowd on the latest wipe came 0 hours after it began.

What is the wipe schedule on Jo?

The record holds too few of Jo's wipes to show a rhythm. The monthly force wipe applies to every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 14 days 12 hours ago the current world was made.

Settings

What are the rules and settings on Jo?

No gather rate appears in the name of Jo. The group limit is 8 players, which is the game's default. survival is the mode here, gather, build and raid: the standard game. Fighting and raiding between players are both allowed. Plugins or settings alter the game, so the browser puts it under Modded. Oxide plugins run on it. The anti-cheat from Valve, VAC, is active.

Which map does Jo run?

A procedural map of size 3,800 with seed 2021265262 is what Jo runs, generated by the game. Size and seed fix the map, so this page can show it on RustMaps.

Connect

How do I join Jo?

The console in Rust opens with F1, and client.connect 104.129.132.89:29059 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game mode.
mp100
Max players The server has 100 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build Build 168909 is what it runs.
ptrak
Networking The game's standard network layer, RakNet, carries this server.
$r?
Region code This server sets no region code.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Modded is where it sits: plugins or settings change how the game plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.