Players now
Live- Full
- 0%
- In queue
- 0
- Peak, 48 hours
- 0
- Peak, 7 days
- –
0% full
Rank
top 69%
7-day average
peak –
Last wipe
no schedule published
Next wipe
too few wipes seen yet
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 15 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 18:01 UTC13d ago | 0 | – | running | 0 |
| Wed 14 Oct, 14:47 UTC14d ago | 0 | – | 1.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 31/ 500
- 2 125/ 100
- 3 48/ 225
- 4 37/ 700
- 5 7/ 200
- 6 5/ 1000
Quick answers
from the figures on this pageAbout
Is [TEST] WipeDay Test online, and how reliable is it?
Right now [TEST] WipeDay Test is running. The uptime it reports puts its last restart about 4 days 15 hours ago. The last 7 full days show 86% uptime, with 144 hours up out of 168. Rust Dashboard logged it for the first time on 14 October 2026.
Which version of Rust does [TEST] WipeDay Test run?
On Linux, [TEST] WipeDay Test runs Rust network protocol 2634 and build 167781. Joining needs the same protocol on your side, and Steam handles that update.
Where is [TEST] WipeDay Test located?
No region is published by [TEST] WipeDay Test. Rust Dashboard takes the location a server gives; the machine's real position is not checked. Connect to it at 104.128.58.197:28015.
Does [TEST] WipeDay Test run smoothly?
The last 48 hours gave an average of 239 server fps, and it never went under 238. Buildings, deployables and everything else added up to a peak of 7,826 entities. Memory use peaked at 1,475 MB. When fps is low and entities keep piling up, players notice it as lag.
Tags, lists
Which Rust Dashboard lists and filters include [TEST] WipeDay Test?
These Rust Dashboard lists include [TEST] WipeDay Test: Modded Rust servers, live now. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on [TEST] WipeDay Test mean?
The browser in the game reads gmrust (Game mode): Standard Rust survival is the game mode; mp50 (Max players): It holds 50 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): Your game needs to be on the same version, protocol 2634, to get in; cs167781 (Build): This one runs game build 167781; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): The region code is blank; ^z (Modded): Plugins or settings alter the game, so it appears under Modded; ^y (Carbon): Carbon handles the plugins on this server from [TEST] WipeDay Test as its tags. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
Population
How busy is [TEST] WipeDay Test?
As things stand, 0 players are on [TEST] WipeDay Test, which holds 50 slots. Its average over the last seven days comes to 0 players.
How does [TEST] WipeDay Test rank against other Rust servers?
Ranked #15,349 on the last seven days of player hours, [TEST] WipeDay Test is in the top 69% of all ranked servers.
Wipe schedule
What does wipe day look like on [TEST] WipeDay Test?
Its recent wipes averaged a peak of 0 players. 0 hours into the latest wipe the crowd peaked.
What is the wipe schedule on [TEST] WipeDay Test?
Too few wipes are on record for [TEST] WipeDay Test to show its rhythm. The monthly force wipe applies to every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 13 days 6 hours ago the current world was made.
Rules
What are the rules and settings on [TEST] WipeDay Test?
The name of [TEST] WipeDay Test gives no gather rate. Groups hold up to 8 players, the default for the game. survival is the mode here, gather, build and raid: the standard game. Raids and player fights are part of the game here. Plugins or settings alter the game, so the browser puts it under Modded. The plugin count is Carbon. The anti-cheat from Valve, VAC, is active.
Which map does [TEST] WipeDay Test run?
The game generates the procedural map on [TEST] WipeDay Test, size 1,500 with seed 249036398. This page links to RustMaps, where the map looks the same for its size and seed.
Join
How do I join [TEST] WipeDay Test?
Type client.connect 104.128.58.197:28015 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you. https://wipeday.thunderdome.gg is where its website lives.
