Rust Dashboard45,884 playing

kxmc-test

Online 103.91.210.26:20039 checked 9m ago

monthly wipes moddedcarbonsoftcore

Players now

Live
0of 150
Full
0%
In queue
0
Peak, 48 hours
0
Peak, 7 days
1

0% full

Tue 01:00Wed 23:00players each hour · 48 hours · UTC

Rank

#5,896

top 27%

7-day average

0

peak 1

Last wipe

6d ago

monthly schedule

Next wipe

7d 18h

Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
0123401:0010:0019:0004:0013:0023:00

Hourly average and peak, UTC.

Server performance

010020030040001:0010:0019:0004:0013:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 27% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 18h. The force wipe · high confidence

9.8 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
33%crowd heldelse halves by day 3.5

Coming wipes

  • 7d 18hThu 5 Nov, 19:00 UTCFW
  • 35d 18hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Thu 22 OctWed 21 OctMon 5 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 08:44 UTC6d ago 1 – running 0
Wed 21 Oct, 11:33 UTC7d ago 1 – 0.9 days 1
Mon 5 Oct, 12:10 UTC23d ago 2 halved by day 4 16 days 0
Thu 1 Oct, 21:15 UTC FW27d ago 2 held half 3.6 days 0
Tue 15 Sep, 13:00 UTC43d ago 2 halved by day 3 16.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
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    0/ 150
  2. 2
    New Rusted PVP/E |NoRaid|RaidBase|Barges&more|groups of 8+ · monthly · 1 on average
    2/ 30
  3. 3
    AQRUX RUST BUILD | CREATIVE | SANDBOXEU · groups of 8+ · monthly · 24 on average
    6/ 100
  4. 4
    Art of Rust - Official dedicated art servergroups of 20+ · monthly · 8 on average
    10/ 100
  5. 5
    RGB Creative Build | US Sandbox | Save/Load, Symmetry, BGradeNA · groups of 100+ · monthly · 7 on average
    9/ 200
  6. 6
    [EU]Luuxens[PVE&RP]Town|Drugs|Quests|Tiers|Roles|RaidBases|FireEU · groups of 16+ · monthly · 6 on average
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Quick answers

from the figures on this page

Server

Is kxmc-test online, and how reliable is it?

kxmc-test is up and taking players now. The uptime it reports puts its last restart about 1 hours ago. Over the last 7 full days, 144 of 168 hours were online: 86%. Our records for it start on 13 September 2026, when Rust Dashboard first saw it.

Which version of Rust does kxmc-test run?

Rust network protocol 2635 and build 168909 is running on kxmc-test, which sits on Windows. Steam keeps your game updated, so it will be on the same protocol and able to join.

Where is kxmc-test located?

No region tag comes from kxmc-test. Rust Dashboard takes the location a server gives; the machine's real position is not checked. Connect to it at 103.91.210.26:20039.

Does kxmc-test run smoothly?

The last 48 hours gave an average of 163 server fps, and it never went under 65. The world held as many as 119,168 entities, counting buildings, deployables and all the rest. At its highest, it took 3,920 MB of memory. A low fps figure and an entity count that keeps rising are what lag feels like to players.

Tags

Which Rust Dashboard lists and filters include kxmc-test?

These Rust Dashboard lists include kxmc-test: Rust build and creative servers, Creative Rust servers and Modded Rust servers, live now. It appears under these filters when you browse the server list: Type: Modded; Game mode: Softcore; Server tag: Monthly ^m, Softcore ^s, Creative ^c, Build server ^k, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.

What do the server tags on kxmc-test mean?

These are the tags kxmc-test publishes, read by the game's server browser: gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp150 (Max players): 150 is the slot count; ts20 (Group limit): Teams top out at 20; v2635 (Protocol): Your game needs to be on the same version, protocol 2635, to get in; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): The region code is blank; ^m (Monthly): Expect one wipe a month: it lands with the Facepunch force wipe; ^s (Softcore): In this easier Facepunch mode, softcore, you keep some inventory when you die; ^c (Creative): Build freely in sandbox style, with no gathering at all; ^k (Build server): This server is for designing and practising bases; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): This one runs Carbon for plugins. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.

Population

How busy is kxmc-test?

As things stand, 0 players are on kxmc-test, which holds 150 slots. Over seven days the mean is 0 players and the peak is 1.

How does kxmc-test rank against other Rust servers?

Player hours over seven days put kxmc-test at #5,896, in the top 27% of all ranked servers.

Wipe days

What does wipe day look like on kxmc-test?

Its recent wipes averaged a peak of 1 players. 1 hours into the latest wipe the crowd peaked. The crowd held above half that peak until the next wipe in 33% of recent wipes. By day 3.5 it had fallen below half, where the crowd did not hold.

What is the wipe schedule on kxmc-test?

The only wipe on kxmc-test is the monthly force wipe. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, as it is for every Rust server. The world now in play was generated 6 days 11 hours ago. A monthly wipe schedule is set out in its tags.

Map and rules

What are the rules and settings on kxmc-test?

The name of kxmc-test gives no gather rate. Up to 20 players can share a group. softcore is the mode here, Facepunch's easier setting: part of your loot is kept. Fighting and raiding between players are both allowed. Modded is its category in the browser, because plugins or settings change the game. Carbon plugins run on it. The anti-cheat from Valve, VAC, is active.

Which map does kxmc-test run?

The game generates the procedural map on kxmc-test, size 4,500 with seed 1274876. Because size and seed fix the map, a RustMaps view is available from this page.

Join

How do I join kxmc-test?

Type client.connect 103.91.210.26:20039 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.

Server tags

what each one means

Published as mp150,ptrak,$r?,v2635,^z,^y,^m,^s,^c,^k,gmrust,cs168909,ts20

Game

gmrust
Game mode This is Rust as it comes, with survival rules unchanged.
mp150
Max players 150 is the slot count.
ts20
Group limit Teams top out at 20.
v2635
Protocol Your game needs to be on the same version, protocol 2635, to get in.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it is what runs here.
$r?
Region code The region code is blank.

Wipe schedule

^m
Monthly Expect one wipe a month: it lands with the Facepunch force wipe.

Difficulty

^s
Softcore In this easier Facepunch mode, softcore, you keep some inventory when you die.

Gameplay

^c
Creative Build freely in sandbox style, with no gathering at all.
^k
Build server This server is for designing and practising bases.

Mods and access

^z
Modded The game is changed by plugins or settings; the listing is Modded.
^y
Carbon This one runs Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.