debug
Offline 103.45.128.10:48141 checked 30d ago
Players now
- Full
- 100%
- In queue
- 0
- Peak, 48 hours
- –
- Peak, 7 days
- –
100% full
Rank
top 61%
7-day average
peak –
Last wipe
no schedule published
Next wipe
too few wipes seen yet
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 28 Sep, 09:38 UTC30d ago | 1 | – | running | 0 |
| Fri 18 Sep, 06:33 UTC40d ago | 1 | halved by day 6 | 10.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 54/ 500
- 2 133/ 100
- 3 76/ 225
- 4 24/ 700
- 5 3/ 200
- 6 6/ 1000
Quick answers
from the figures on this pageAbout
Is debug online, and how reliable is it?
The server is down at the moment. Its last sighting was 30 days 19 hours ago: debug. It was online 0% of the last 7 full days, which is 0 of 168 hours. Rust Dashboard logged it for the first time on 13 September 2026.
Which version of Rust does debug run?
On Linux, debug runs Rust network protocol 2633 and build 163207. Joining needs the same protocol on your side, and Steam handles that update.
Where is debug located?
No region tag comes from debug. Rust Dashboard takes the location a server gives; the machine's real position is not checked. You'll connect at 103.45.128.10:48141.
Tags
Which Rust Dashboard lists and filters include debug?
You'll find debug on these themed lists at Rust Dashboard: Modded Rust servers, live now. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on debug mean?
The browser in the game reads gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp1 (Max players): It holds 1 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2633 (Protocol): Your game needs to be on the same version, protocol 2633, to get in; cs163207 (Build): This one runs game build 163207; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is blank; ^o (Oxide): Oxide (uMod) provides the plugins here; ^z (Modded): Modded is where it sits: plugins or settings change how the game plays from debug as its tags. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.
Population
How busy is debug?
The last sighting of debug was 30 days 19 hours ago; it is offline right now.
How does debug rank against other Rust servers?
Player hours over seven days put debug at #14,545, in the top 61% of all ranked servers.
Wipe schedule
What does wipe day look like on debug?
Its recent wipes averaged a peak of 1 players. 1 hours into the latest wipe the crowd peaked. The crowd held above half that peak until the next wipe in 0% of recent wipes. When that did not happen, the crowd was below half by day 6.
What is the wipe schedule on debug?
debug has too few wipes on record yet for its rhythm to be seen. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server with it. The world now in play was generated 30 days 20 hours ago.
Settings
What are the rules and settings on debug?
The name of debug gives no gather rate. 8 players per group is the game's default, and that is the cap here. It runs survival, the usual game, where you gather, build and raid. Raids and player fights are part of the game here. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are loaded. Valve's VAC anti-cheat runs here.
Which map does debug run?
A procedural map of size 4,750 with seed 1337 is what debug runs, generated by the game. Because size and seed fix the map, a RustMaps view is available from this page.
Join
How do I join debug?
Type client.connect 103.45.128.10:48141 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.