Players now
Live- Full
- 0%
- In queue
- 0
- Peak, 48 hours
- 4
- Peak, 7 days
- 5
0% full
Rank
top 13% · #286 in EA
7-day average
peak 5
Last wipe
biweekly schedule
Next wipe
Mon 2 Nov, 02:13 UTC
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 13% of all ranked servers, top 51% in EA. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Monday 2 November, 02:13 UTC, in 4d 3h. Its biweekly schedule tag · low confidence
Coming wipes
- 4d 3hMon 2 Nov, 02:13 UTC
- 7d 20hThu 5 Nov, 19:00 UTCFW
- 18d 3hMon 16 Nov, 02:13 UTC
- 32d 3hMon 30 Nov, 02:13 UTC
- 35d 20hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 6, 33 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 19 Oct, 02:13 UTC9d ago | 6 | – | running | 0 |
| Thu 1 Oct, 18:11 UTC FW27d ago | 7 | halved by day 7 | 17.3 days | 1 |
| Fri 18 Sep, 15:23 UTC40d ago | 6 | held half | 13.1 days | 3 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 14/ 200
- 2 3/ 65
- 3 2/ 69
- 4 0/ 100
- 5 0/ 50
- 6 1/ 100
Quick answers
from the figures on this pageAbout
Is 【PVE】原倍仿官|突袭据点|NPC|死亡不掉落|萌新 online, and how reliable is it?
Right now 【PVE】原倍仿官|突袭据点|NPC|死亡不掉落|萌新 is running. The uptime it reports puts its last restart about 5 days 9 hours ago. Over the last 7 full days, 168 of 168 hours were online: 100%. Our records for it start on 13 September 2026, when Rust Dashboard first saw it.
Which version of Rust does 【PVE】原倍仿官|突袭据点|NPC|死亡不掉落|萌新 run?
【PVE】原倍仿官|突袭据点|NPC|死亡不掉落|萌新 runs Rust network protocol 2635 and build 168909, and Windows is the system under it. You need the same protocol as the server to join. Steam updates your game for you.
Where is 【PVE】原倍仿官|突袭据点|NPC|死亡不掉落|萌新 located?
In Asia, 【PVE】原倍仿官|突袭据点|NPC|死亡不掉落|萌新 lists itself with the EA tag. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. 103.217.192.121:29018 is where it lives.
Does 【PVE】原倍仿官|突袭据点|NPC|死亡不掉落|萌新 run smoothly?
The last 48 hours gave an average of 128 server fps, and it never went under 93. At its highest the count reached 104,863 entities: buildings, deployables and the rest. At its highest, it took 11,015 MB of memory. A low fps figure and an entity count that keeps rising are what lag feels like to players.
Lists
Which Rust Dashboard lists and filters include 【PVE】原倍仿官|突袭据点|NPC|死亡不掉落|萌新?
The Rust Dashboard lists that carry 【PVE】原倍仿官|突袭据点|NPC|死亡不掉落|萌新 are: Modded Rust servers, live now and Rust PvE servers. It appears under these filters when you browse the server list: Region: Asia; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
Who runs 【PVE】原倍仿官|突袭据点|NPC|死亡不掉落|萌新?
Nothing else in our data uses the a4t.cn hostname that 【PVE】原倍仿官|突袭据点|NPC|死亡不掉落|萌新 publishes.
What do the server tags on 【PVE】原倍仿官|突袭据点|NPC|死亡不掉落|萌新 mean?
The browser in the game reads gmrust (Game mode): Standard Rust survival is the game mode; mp100 (Max players): 100 is the slot count; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): The game protocol is 2635; your build has to match it to join; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is blank; ^b (Biweekly): Every two weeks brings a wipe; ^p (PvE): Players do not fight each other here; the world is the danger; ^o (Oxide): Oxide (uMod) provides the plugins here; ^z (Modded): Plugins or settings alter the game, so it appears under Modded; EA (East Asia): East Asia is where the server browser puts it from 【PVE】原倍仿官|突袭据点|NPC|死亡不掉落|萌新 as its tags. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.
Live players
How busy is 【PVE】原倍仿官|突袭据点|NPC|死亡不掉落|萌新?
【PVE】原倍仿官|突袭据点|NPC|死亡不掉落|萌新 has 0 of its 100 slots filled at the moment. Over seven days the mean is 1 players and the peak is 5. The busiest point in the last 48 hours was 14:00 UTC, averaging 4 players.
How does 【PVE】原倍仿官|突袭据点|NPC|死亡不掉落|萌新 rank against other Rust servers?
Player hours over seven days put 【PVE】原倍仿官|突袭据点|NPC|死亡不掉落|萌新 at #2,893 overall and #286 in Asia, in the top 13% of all ranked servers.
Wipe schedule
What does wipe day look like on 【PVE】原倍仿官|突袭据点|NPC|死亡不掉落|萌新?
At their busiest, its recent wipes drew 6 players on average. Peak crowd on the latest wipe came 33 hours after it began. The crowd held above half that peak until the next wipe in 50% of recent wipes. By day 7 it had fallen below half, where the crowd did not hold.
What is the wipe schedule on 【PVE】原倍仿官|突袭据点|NPC|死亡不掉落|萌新?
Its schedule cannot be confirmed from the record, which holds too few of 【PVE】原倍仿官|突袭据点|NPC|死亡不掉落|萌新's wipes, so the prediction follows the tag. Monday 2 November at 02:13 UTC is when its next wipe falls due. The world it runs now dates from 9 days 20 hours ago. Wipes every two weeks, according to the schedule in its tags.
Map and rules
What are the rules and settings on 【PVE】原倍仿官|突袭据点|NPC|死亡不掉落|萌新?
You will not find a gather rate in the name of 【PVE】原倍仿官|突袭据点|NPC|死亡不掉落|萌新. 8 players per group is the game's default, and that is the cap here. pve is what it plays, no PvP between players. Modded is its category in the browser, because plugins or settings change the game. Oxide plugins run on it. The anti-cheat from Valve, VAC, is active.
Which map does 【PVE】原倍仿官|突袭据点|NPC|死亡不掉落|萌新 run?
The game generates the procedural map on 【PVE】原倍仿官|突袭据点|NPC|死亡不掉落|萌新, size 4,000 with seed 897176852. Size and seed fix the map, so this page can show it on RustMaps.
Connect
How do I join 【PVE】原倍仿官|突袭据点|NPC|死亡不掉落|萌新?
Type client.connect 103.217.192.121:29018 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.
