pllm-test-0
Offline 103.196.86.24:28015 checked 15d ago
Players now
- Full
- 0%
- In queue
- 0
- Peak, 48 hours
- –
- Peak, 7 days
- –
0% full
Rank
top 71%
7-day average
peak –
Last wipe
no schedule published
Next wipe
too few wipes seen yet
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 23:10 UTC15d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 205/ 500
- 2 121/ 100
- 3 183/ 225
- 4 126/ 700
- 5 19/ 200
- 6 50/ 1000
Quick answers
from the figures on this pageAbout
Is pllm-test-0 online, and how reliable is it?
The server is down at the moment. Its last sighting was 15 days 19 hours ago: pllm-test-0. It was online 0% of the last 7 full days, which is 0 of 168 hours. The first time Rust Dashboard recorded it was 12 October 2026.
Which version of Rust does pllm-test-0 run?
On Linux, pllm-test-0 runs Rust network protocol 2634 and build 167584. Joining needs the same protocol on your side, and Steam handles that update.
Where is pllm-test-0 located?
No region tag comes from pllm-test-0. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. You'll connect at 103.196.86.24:28015.
Tags, lists
Which Rust Dashboard lists and filters include pllm-test-0?
These Rust Dashboard lists include pllm-test-0: Modded Rust servers, live now. It appears under these filters when you browse the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the server tags on pllm-test-0 mean?
These are the tags pllm-test-0 publishes, read by the game's server browser: gmrust (Game mode): Standard Rust survival is the game mode; mp4 (Max players): It holds 4 slots; ts8 (Group limit): This is the game's own limit of 8 per team; v2634 (Protocol): The game protocol is 2634; your build has to match it to join; cs167584 (Build): Build 167584 is what it runs; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): This server sets no region code; ^z (Modded): Plugins or settings alter the game, so it appears under Modded; ^y (Carbon): Carbon handles the plugins on this server. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.
Player counts
How busy is pllm-test-0?
The last sighting of pllm-test-0 was 15 days 19 hours ago; it is offline right now.
How does pllm-test-0 rank against other Rust servers?
Ranked #15,441 on the last seven days of player hours, pllm-test-0 is in the top 71% of all ranked servers.
Wipe schedule
What does wipe day look like on pllm-test-0?
At their busiest, its recent wipes drew 0 players on average. Peak crowd on the latest wipe came 0 hours after it began.
What is the wipe schedule on pllm-test-0?
Too few wipes are on record for pllm-test-0 to show its rhythm. The monthly force wipe applies to every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it runs now dates from 15 days 20 hours ago.
Rules
What are the rules and settings on pllm-test-0?
The name of pllm-test-0 gives no gather rate. 8 players per group is the game's default, and that is the cap here. It runs survival, the usual game, where you gather, build and raid. You can fight other players and raid their bases. The server browser lists it under Modded, where plugins or settings change the game. Carbon plugins are loaded. The anti-cheat from Valve, VAC, is active.
Which map does pllm-test-0 run?
The game generates the map on pllm-test-0, which is procedural.
Connect
How do I join pllm-test-0?
The console in Rust opens with F1, and client.connect 103.196.86.24:28015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.