pllm-test-0
Offline 103.196.86.151:28015 checked 16d ago
Players now
- Full
- 0%
- In queue
- 0
- Peak, 48 hours
- –
- Peak, 7 days
- –
0% full
Rank
top 71%
7-day average
peak –
Last wipe
no schedule published
Next wipe
no wipe seen yet
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 34/ 500
- 2 123/ 100
- 3 34/ 225
- 4 31/ 700
- 5 6/ 200
- 6 4/ 1000
Quick answers
from the figures on this pageServer
Is pllm-test-0 online, and how reliable is it?
pllm-test-0 is not online right now, and 16 days 1 hours have passed since we last saw it. The last 7 full days show 0% uptime, with 0 hours up out of 168. Our records for it start on 12 October 2026, when Rust Dashboard first saw it.
Which version of Rust does pllm-test-0 run?
Rust network protocol 2634 and build 167584 is running on pllm-test-0, which sits on Linux. Joining needs the same protocol on your side, and Steam handles that update.
Where is pllm-test-0 located?
No region is published by pllm-test-0. Rust Dashboard takes the location a server gives; the machine's real position is not checked. Connect to it at 103.196.86.151:28015.
Tags
Which Rust Dashboard lists and filters include pllm-test-0?
The Rust Dashboard lists that carry pllm-test-0 are: Modded Rust servers, live now. It appears under these filters when you browse the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the server tags on pllm-test-0 mean?
The game's server browser reads these tags from pllm-test-0: gmrust (Game mode): The game runs on standard Rust survival settings; mp4 (Max players): 4 is the slot count; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): To join, your game must run protocol 2634; cs167584 (Build): The game build is 167584; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is blank; ^z (Modded): Plugins or settings alter the game, so it appears under Modded; ^y (Carbon): Carbon handles the plugins on this server. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.
Live players
How busy is pllm-test-0?
The last sighting of pllm-test-0 was 16 days 1 hours ago; it is offline right now.
How does pllm-test-0 rank against other Rust servers?
Ranked #15,441 on the last seven days of player hours, pllm-test-0 is in the top 71% of all ranked servers.
Reset times
What is the wipe schedule on pllm-test-0?
The record holds too few of pllm-test-0's wipes to show a rhythm. A force wipe comes once a month for all Rust servers, next on Thursday 5 November at 19:00 UTC. The world it runs now dates from 16 days 1 hours ago.
Rules
What are the rules and settings on pllm-test-0?
The name of pllm-test-0 gives no gather rate. The group limit is 8 players, which is the game's default. It runs survival, gather, build and raid: the standard game. Fighting and raiding between players are both allowed. Plugins or settings alter the game, so the browser puts it under Modded. Carbon plugins run on it. VAC is on: that is Valve's anti-cheat.
Which map does pllm-test-0 run?
The map is procedural and the game generates it on pllm-test-0.
Connect
How do I join pllm-test-0?
Type client.connect 103.196.86.151:28015 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.