Rust Dashboard89,289 playing

pllm-test-2

Offline 103.196.86.124:28215 checked 15d ago

moddedcarbon

Players now

0of 4
Full
0%
In queue
0
Peak, 48 hours
–
Peak, 7 days
–

0% full

Rank

#15,441

top 71%

7-day average

0

peak –

Last wipe

15d ago

no schedule published

Next wipe

–

no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k13 Oct14 Oct15 Oct17 Oct18 Oct19 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
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    205/ 500
  2. 2
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    121/ 100
  3. 3
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average
    183/ 225
  4. 4
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 90 on average
    126/ 700
  5. 5
    RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average
    19/ 200
  6. 6
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    50/ 1000

Quick answers

from the figures on this page

Server details

Is pllm-test-2 online, and how reliable is it?

pllm-test-2 is not online right now, and 15 days 17 hours have passed since we last saw it. The last 7 full days show 0% uptime, with 0 hours up out of 168. The first time Rust Dashboard recorded it was 13 October 2026.

Which version of Rust does pllm-test-2 run?

Rust network protocol 2634 and build 167584 is running on pllm-test-2, which sits on Linux. Steam keeps your game updated, so it will be on the same protocol and able to join.

Where is pllm-test-2 located?

No region tag comes from pllm-test-2. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. 103.196.86.124:28215 is where it lives.

Tags

Which Rust Dashboard lists and filters include pllm-test-2?

The Rust Dashboard lists that carry pllm-test-2 are: Modded Rust servers, live now. You'll find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

What do the server tags on pllm-test-2 mean?

The browser in the game reads gmrust (Game mode): The game runs on standard Rust survival settings; mp4 (Max players): 4 is the slot count; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): Your game needs to be on the same version, protocol 2634, to get in; cs167584 (Build): This one runs game build 167584; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is blank; ^z (Modded): Modded is where it sits: plugins or settings change how the game plays; ^y (Carbon): This one runs Carbon for plugins from pllm-test-2 as its tags. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

Population

How busy is pllm-test-2?

The last sighting of pllm-test-2 was 15 days 17 hours ago; it is offline right now.

How does pllm-test-2 rank against other Rust servers?

Ranked #15,441 on the last seven days of player hours, pllm-test-2 is in the top 71% of all ranked servers.

Reset times

What is the wipe schedule on pllm-test-2?

pllm-test-2 has too few wipes on record yet for its rhythm to be seen. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server with it. 15 days 18 hours ago the current world was made.

Map and rules

What are the rules and settings on pllm-test-2?

The name of pllm-test-2 gives no gather rate. 8 players per group is the game's default, and that is the cap here. It runs survival, the usual game, where you gather, build and raid. Raids and player fights are part of the game here. Modded is its category in the browser, because plugins or settings change the game. Carbon plugins run on it. The anti-cheat from Valve, VAC, is active.

Which map does pllm-test-2 run?

The map is procedural and the game generates it on pllm-test-2.

Connect

How do I join pllm-test-2?

Type client.connect 103.196.86.124:28215 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.

Server tags

what each one means

Published as mp4,ptrak,$r?,v2634,gmrust,cs167584,ts8,^z,^y

Game

gmrust
Game mode The game runs on standard Rust survival settings.
mp4
Max players 4 is the slot count.
ts8
Group limit The game default applies: 8 per team at most.
v2634
Protocol Your game needs to be on the same version, protocol 2634, to get in.
cs167584
Build This one runs game build 167584.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code is blank.

Mods and access

^z
Modded Modded is where it sits: plugins or settings change how the game plays.
^y
Carbon This one runs Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.