Rust Dashboard54,186 playing

pllm-test-0

Offline 103.196.86.124:28015 checked 15d ago

moddedcarbon

Players now

0of 4
Full
0%
In queue
0
Peak, 48 hours
–
Peak, 7 days
–

0% full

Rank

#15,441

top 71%

7-day average

0

peak –

Last wipe

15d ago

no schedule published

Next wipe

–

no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k13 Oct14 Oct15 Oct17 Oct18 Oct19 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3
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  4. 4
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  5. 5
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  6. 6
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Quick answers

from the figures on this page

Server

Is pllm-test-0 online, and how reliable is it?

We last saw pllm-test-0 15 days 9 hours ago. It is offline at the moment. The last 7 full days show 0% uptime, with 0 hours up out of 168. The first time Rust Dashboard recorded it was 13 October 2026.

Which version of Rust does pllm-test-0 run?

On Linux, pllm-test-0 runs Rust network protocol 2634 and build 167584. You need the same protocol as the server to join. Steam updates your game for you.

Where is pllm-test-0 located?

No region tag comes from pllm-test-0. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. You'll connect at 103.196.86.124:28015.

Tags

Which Rust Dashboard lists and filters include pllm-test-0?

These Rust Dashboard lists include pllm-test-0: Modded Rust servers, live now. You'll find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

What do the server tags on pllm-test-0 mean?

The browser in the game reads gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp4 (Max players): 4 is the slot count; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): To join, your game must run protocol 2634; cs167584 (Build): The game build is 167584; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): No region code is set; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): The plugin framework here is Carbon from pllm-test-0 as its tags. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.

Live players

How busy is pllm-test-0?

The last sighting of pllm-test-0 was 15 days 9 hours ago; it is offline right now.

How does pllm-test-0 rank against other Rust servers?

Player hours over seven days put pllm-test-0 at #15,441, in the top 71% of all ranked servers.

Wipe schedule

What is the wipe schedule on pllm-test-0?

Too few wipes are on record for pllm-test-0 to show its rhythm. The monthly force wipe applies to every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world now in play was generated 15 days 9 hours ago.

Rules

What are the rules and settings on pllm-test-0?

The name of pllm-test-0 gives no gather rate. 8 players per group is the game's default, and that is the cap here. survival is what it plays, gather, build and raid: the standard game. Fighting and raiding between players are both allowed. Modded is its category in the browser, because plugins or settings change the game. Carbon plugins are loaded. VAC is on: that is Valve's anti-cheat.

Which map does pllm-test-0 run?

A procedural map is what pllm-test-0 runs, generated by the game.

Connect

How do I join pllm-test-0?

Type client.connect 103.196.86.124:28015 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.

Server tags

what each one means

Published as mp4,ptrak,$r?,v2634,gmrust,cs167584,ts8,^z,^y

Game

gmrust
Game mode This is Rust as it comes, with survival rules unchanged.
mp4
Max players 4 is the slot count.
ts8
Group limit Teams are capped at 8, the default the game ships with.
v2634
Protocol To join, your game must run protocol 2634.
cs167584
Build The game build is 167584.
ptrak
Networking RakNet is the standard network layer for the game, and it is what runs here.
$r?
Region code No region code is set.

Mods and access

^z
Modded The game is changed by plugins or settings; the listing is Modded.
^y
Carbon The plugin framework here is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.