Rust Dashboard102,993 playing

Happy DayZ

Offline 103.193.80.9:10002 checked 1d ago

Players now

0of 10
Full
0%
In queue
0
Peak, 48 hours
0
Peak, 7 days
–

0% full

Tue 20:00Wed 05:00players each hour · 48 hours · UTC

Rank

#15,289

top 69%

7-day average

0

peak –

Last wipe

12d ago

no schedule published

Next wipe

–

no wipe seen yet

Players

AveragePeak
0123420:0022:0000:0001:0003:0005:00

Hourly average and peak, UTC.

Server performance

010020030040020:0022:0000:0001:0003:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k17 Oct19 Oct22 Oct24 Oct27 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 510 on average
    307/ 325
  2. 2
    Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average
    391/ 425
  3. 3
    Rusty Moose |EU Main|EU · groups of 12+ · weekly · 281 on average
    955/ 1000
  4. 4
    Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average
    46/ 100
  5. 5
    Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average
    983/ 1000
  6. 6
    Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 238 on average
    783/ 800

Quick answers

from the figures on this page

Server

Is Happy DayZ online, and how reliable is it?

We last saw Happy DayZ 38 hours ago. It is offline at the moment. About 5 days 11 hours ago it restarted, judging by the uptime figure it gives. Over the last 7 full days, 150 of 168 hours were online: 89%. The first time Rust Dashboard recorded it was 17 October 2026.

Which version of Rust does Happy DayZ run?

Rust network protocol 2635 and build 168909 is running on Happy DayZ, which sits on Windows. Steam keeps your game updated, so it will be on the same protocol and able to join.

Where is Happy DayZ located?

No region is published by Happy DayZ. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. You'll connect at 103.193.80.9:10002.

Does Happy DayZ run smoothly?

Across the last 48 hours the average was 183 fps, with a floor of 129. The world held as many as 91,735 entities, counting buildings, deployables and all the rest. At its highest, it took 3,007 MB of memory. A low fps figure and an entity count that keeps rising are what lag feels like to players.

Tags, lists

Which Rust Dashboard lists and filters include Happy DayZ?

These Rust Dashboard lists include Happy DayZ: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the server tags on Happy DayZ mean?

The browser in the game reads gmrust (Game mode): Standard Rust survival is the game mode; mp10 (Max players): 10 is the slot count; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): This one runs game build 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): The region code is blank from Happy DayZ as its tags. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.

Live players

How busy is Happy DayZ?

The last sighting of Happy DayZ was 38 hours ago; it is offline right now. Its average over the last seven days comes to 0 players.

How does Happy DayZ rank against other Rust servers?

Player hours over seven days put Happy DayZ at #15,289, in the top 69% of all ranked servers.

Wipe schedule

What is the wipe schedule on Happy DayZ?

The record holds too few of Happy DayZ's wipes to show a rhythm. The monthly force wipe applies to every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it runs now dates from 12 days 14 hours ago.

Map and rules

What are the rules and settings on Happy DayZ?

No gather rate appears in the name of Happy DayZ. Groups hold up to 8 players, the default for the game. It runs survival, gather, build and raid: the standard game. Fighting and raiding between players are both allowed. It appears in the Community section of the server browser. Valve's VAC anti-cheat runs here.

Which map does Happy DayZ run?

A procedural map of size 4,000 with seed 1234 is what Happy DayZ runs, generated by the game. Size and seed fix the map, so this page can show it on RustMaps.

How to join

How do I join Happy DayZ?

Type client.connect 103.193.80.9:10002 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard Rust survival is the game mode.
mp10
Max players 10 is the slot count.
ts8
Group limit Teams are capped at 8, the default the game ships with.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build This one runs game build 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it is what runs here.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.