Rust Dashboard37,293 playing

[AU]Rektus Cactus 3x LOOT+/KITS/TP/BGRADE/+CRAFTSPEED/REMOVE Fo

Offline OC 103.193.80.150:28080 checked 1d ago

3x quad biweekly wipes moddedoxide

Players now

0of 100
Full
0%
In queue
0
Peak, 48 hours
0
Peak, 7 days
–

0% full

Tue 03:00Tue 19:00players each hour · 48 hours · UTC

Rank

#15,353

top 69% · #178 in OC

7-day average

0

peak –

Last wipe

82d ago

biweekly schedule

Next wipe

1d 0h

Fri 30 Oct, 02:57 UTC

Players

AveragePeak
0123403:0006:0009:0013:0016:0019:00

Hourly average and peak, UTC.

Server performance

01020304003:0006:0009:0013:0016:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers, top 87% in OC, and #623 of the quad servers (top 75%). Ranked on player hours over the last seven days.

Wipe schedule

Next wipe Friday 30 October, 02:57 UTC, in 1d 0h. Biweekly: 14 days after its last wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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    2/ 200
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  3. 3
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  4. 4
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  5. 5
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  6. 6
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Quick answers

from the figures on this page

Server

Is [AU]Rektus Cactus 3x LOOT+/KITS/TP/BGRADE/+CRAFTSPEED/REMOVE Fo online, and how reliable is it?

The server is down at the moment. Its last sighting was 31 hours ago: [AU]Rektus Cactus 3x LOOT+/KITS/TP/BGRADE/+CRAFTSPEED/REMOVE Fo. Its reported uptime points to a restart roughly 23 hours ago. It was online 83% of the last 7 full days, which is 140 of 168 hours. Rust Dashboard logged it for the first time on 13 September 2026.

Which version of Rust does [AU]Rektus Cactus 3x LOOT+/KITS/TP/BGRADE/+CRAFTSPEED/REMOVE Fo run?

On Windows, [AU]Rektus Cactus 3x LOOT+/KITS/TP/BGRADE/+CRAFTSPEED/REMOVE Fo runs Rust network protocol 2632 and build 160450. Joining needs the same protocol on your side, and Steam handles that update.

Where is [AU]Rektus Cactus 3x LOOT+/KITS/TP/BGRADE/+CRAFTSPEED/REMOVE Fo located?

In Oceania, [AU]Rektus Cactus 3x LOOT+/KITS/TP/BGRADE/+CRAFTSPEED/REMOVE Fo lists itself with the OC tag. Rust Dashboard takes the location a server gives; the machine's real position is not checked. You'll connect at 103.193.80.150:28080.

Does [AU]Rektus Cactus 3x LOOT+/KITS/TP/BGRADE/+CRAFTSPEED/REMOVE Fo run smoothly?

Across the last 48 hours the average was 30 fps, with a floor of 30. Buildings, deployables and everything else added up to a peak of 78,514 entities. At its highest, it took 2,083 MB of memory. Players feel lag when fps drops and the entity count climbs.

Tags

Which Rust Dashboard lists and filters include [AU]Rektus Cactus 3x LOOT+/KITS/TP/BGRADE/+CRAFTSPEED/REMOVE Fo?

You'll find [AU]Rektus Cactus 3x LOOT+/KITS/TP/BGRADE/+CRAFTSPEED/REMOVE Fo on these themed lists at Rust Dashboard: 3x Rust servers, live, Rust servers in Oceania and Modded Rust servers, live now. You'll find it under these filters on the server list: Region: Oceania; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Every two weeks; Gather rate: 3x.

What do the server tags on [AU]Rektus Cactus 3x LOOT+/KITS/TP/BGRADE/+CRAFTSPEED/REMOVE Fo mean?

These are the tags [AU]Rektus Cactus 3x LOOT+/KITS/TP/BGRADE/+CRAFTSPEED/REMOVE Fo publishes, read by the game's server browser: gmrust (Game mode): Standard Rust survival is the game mode; mp100 (Max players): 100 is the slot count; ts4 (Group limit): Teams top out at 4; v2632 (Protocol): To join, your game must run protocol 2632; cs160450 (Build): Build 160450 is what it runs; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): This server sets no region code; ^b (Biweekly): The wipe cycle is two weeks; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Modded is where it sits: plugins or settings change how the game plays; OC (Oceania): The server browser lists it under Oceania. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.

Player counts

How busy is [AU]Rektus Cactus 3x LOOT+/KITS/TP/BGRADE/+CRAFTSPEED/REMOVE Fo?

The last sighting of [AU]Rektus Cactus 3x LOOT+/KITS/TP/BGRADE/+CRAFTSPEED/REMOVE Fo was 31 hours ago; it is offline right now. Its average over the last seven days comes to 0 players.

How does [AU]Rektus Cactus 3x LOOT+/KITS/TP/BGRADE/+CRAFTSPEED/REMOVE Fo rank against other Rust servers?

Player hours over seven days put [AU]Rektus Cactus 3x LOOT+/KITS/TP/BGRADE/+CRAFTSPEED/REMOVE Fo at #15,353 overall and #178 in Oceania, in the top 69% of all ranked servers. Among servers of the quad type, it sits at #623.

Reset times

What is the wipe schedule on [AU]Rektus Cactus 3x LOOT+/KITS/TP/BGRADE/+CRAFTSPEED/REMOVE Fo?

Estimating from biweekly: 14 days after its last wipe gives the next wipe for [AU]Rektus Cactus 3x LOOT+/KITS/TP/BGRADE/+CRAFTSPEED/REMOVE Fo. Friday 30 October at 02:57 UTC is when its next wipe falls due. 82 days 23 hours ago the current world was made. Its tags publish a wipe schedule of every two weeks.

Map and rules

What are the rules and settings on [AU]Rektus Cactus 3x LOOT+/KITS/TP/BGRADE/+CRAFTSPEED/REMOVE Fo?

The name of [AU]Rektus Cactus 3x LOOT+/KITS/TP/BGRADE/+CRAFTSPEED/REMOVE Fo carries a 3x gather rate. 4 players is the most a group can hold (quad). survival is what it plays, gather, build and raid: the standard game. Fighting and raiding between players are both allowed. Modded is its category in the browser, because plugins or settings change the game. The plugin count is Oxide. Valve's VAC anti-cheat runs here.

Which map does [AU]Rektus Cactus 3x LOOT+/KITS/TP/BGRADE/+CRAFTSPEED/REMOVE Fo run?

[AU]Rektus Cactus 3x LOOT+/KITS/TP/BGRADE/+CRAFTSPEED/REMOVE Fo runs a procedural map of size 3,250 with seed 1337, made by the game. Because size and seed fix the map, a RustMaps view is available from this page. This is the map name: Custom Map.

How to join

How do I join [AU]Rektus Cactus 3x LOOT+/KITS/TP/BGRADE/+CRAFTSPEED/REMOVE Fo?

Type client.connect 103.193.80.150:28080 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you. https://rektuscactus.com/ is where its website lives.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2632,^b,OC,gmrust,cs160450,ts4,^o^z

Game

gmrust
Game mode Standard Rust survival is the game mode.
mp100
Max players 100 is the slot count.
ts4
Group limit Teams top out at 4.
v2632
Protocol To join, your game must run protocol 2632.
cs160450
Build Build 160450 is what it runs.
ptrak
Networking The game's standard network layer, RakNet, carries this server.
$r?
Region code This server sets no region code.

Wipe schedule

^b
Biweekly The wipe cycle is two weeks.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Modded is where it sits: plugins or settings change how the game plays.

Region

OC
Oceania The server browser lists it under Oceania.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.