Rust Dashboard67,928 playing

A Shockbyte x Discord Production Rust Server

Online 103.15.237.134:28321 checked 12m ago

Players now

Live
0of 40
Full
0%
In queue
0
Peak, 48 hours
0
Peak, 7 days
–

0% full

Tue 13:00Thu 11:00players each hour · 48 hours · UTC

Rank

#15,318

top 69%

7-day average

0

peak –

Last wipe

11d ago

no schedule published

Next wipe

–

no wipe seen yet

Players

AveragePeak
0123413:0022:0007:0016:0002:0011:00

Hourly average and peak, UTC.

Server performance

010020030040013:0022:0007:0016:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k18 Oct20 Oct22 Oct25 Oct27 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
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    513/ 525
  2. 2
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    409/ 450
  3. 3
    Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average
    52/ 250
  4. 4
    Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average
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  5. 5
    Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average
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  6. 6
    Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 241 on average
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Quick answers

from the figures on this page

Server details

Is A Shockbyte x Discord Production Rust Server online, and how reliable is it?

Right now A Shockbyte x Discord Production Rust Server is running. Its reported uptime points to a restart roughly 3 days ago. Over the last 7 full days, 167 of 168 hours were online: 99%. Rust Dashboard logged it for the first time on 17 October 2026.

Which version of Rust does A Shockbyte x Discord Production Rust Server run?

A Shockbyte x Discord Production Rust Server runs Rust network protocol 2635 and build 168909, and Linux is the system under it. Steam keeps your game updated, so it will be on the same protocol and able to join.

Where is A Shockbyte x Discord Production Rust Server located?

No region is published by A Shockbyte x Discord Production Rust Server. Rust Dashboard takes the location a server gives; the machine's real position is not checked. Connect to it at 103.15.237.134:28321.

Does A Shockbyte x Discord Production Rust Server run smoothly?

Across the last 48 hours the average was 238 fps, with a floor of 232. The world held as many as 8,166 entities, counting buildings, deployables and all the rest. Memory use peaked at 2,546 MB. Players feel lag when fps drops and the entity count climbs.

Lists

Which Rust Dashboard lists and filters include A Shockbyte x Discord Production Rust Server?

You'll find A Shockbyte x Discord Production Rust Server on these themed lists at Rust Dashboard: Best Rust community servers. It appears under these filters when you browse the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the server tags on A Shockbyte x Discord Production Rust Server mean?

The browser in the game reads gmrust (Game mode): Standard Rust survival is the game mode; mp40 (Max players): It holds 40 slots; ts8 (Group limit): This is the game's own limit of 8 per team; v2635 (Protocol): Your game needs to be on the same version, protocol 2635, to get in; cs168909 (Build): This one runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server sets no region code from A Shockbyte x Discord Production Rust Server as its tags. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.

Population

How busy is A Shockbyte x Discord Production Rust Server?

A Shockbyte x Discord Production Rust Server has 0 of its 40 slots filled at the moment. The mean over seven days is 0 players.

How does A Shockbyte x Discord Production Rust Server rank against other Rust servers?

Player hours over seven days put A Shockbyte x Discord Production Rust Server at #15,318, in the top 69% of all ranked servers.

Wipe days

What is the wipe schedule on A Shockbyte x Discord Production Rust Server?

Too few wipes are on record for A Shockbyte x Discord Production Rust Server to show its rhythm. A force wipe comes once a month for all Rust servers, next on Thursday 5 November at 19:00 UTC. 11 days 12 hours ago the current world was made.

Settings

What are the rules and settings on A Shockbyte x Discord Production Rust Server?

No gather rate appears in the name of A Shockbyte x Discord Production Rust Server. Groups hold up to 8 players, the default for the game. survival is what it plays, the usual game, where you gather, build and raid. You can fight other players and raid their bases. It appears in the Community section of the server browser. VAC is on: that is Valve's anti-cheat.

Which map does A Shockbyte x Discord Production Rust Server run?

A Shockbyte x Discord Production Rust Server runs a procedural map of size 1,500 with seed 50000, made by the game. Because size and seed fix the map, a RustMaps view is available from this page.

How to join

How do I join A Shockbyte x Discord Production Rust Server?

The console in Rust opens with F1, and client.connect 103.15.237.134:28321 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard Rust survival is the game mode.
mp40
Max players It holds 40 slots.
ts8
Group limit This is the game's own limit of 8 per team.
v2635
Protocol Your game needs to be on the same version, protocol 2635, to get in.
cs168909
Build This one runs game build 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code This server sets no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.