Rust Dashboard102,212 playing

A Shockbyte x Discord Production Rust Server

Online 103.15.237.113:27369 checked 12m ago

moddedcarbon

Players now

Live
0of 10
Full
0%
In queue
0
Peak, 48 hours
0
Peak, 7 days
–

0% full

Tue 18:00Thu 16:00players each hour · 48 hours · UTC

Rank

#15,327

top 69%

7-day average

0

peak –

Last wipe

23d ago

no schedule published

Next wipe

–

too few wipes seen yet

Players

AveragePeak
0123418:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC.

Server performance

010020030040018:0003:0012:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep8 Oct15 Oct22 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

2wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 6 Oct, 11:08 UTC23d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  2. 2
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  3. 3
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  6. 6
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Quick answers

from the figures on this page

Server details

Is A Shockbyte x Discord Production Rust Server online, and how reliable is it?

Right now A Shockbyte x Discord Production Rust Server is running. About 26 hours ago it restarted, judging by the uptime figure it gives. It was online 99% of the last 7 full days, which is 167 of 168 hours. Our records for it start on 13 September 2026, when Rust Dashboard first saw it.

Which version of Rust does A Shockbyte x Discord Production Rust Server run?

A Shockbyte x Discord Production Rust Server runs Rust network protocol 2635 and build 169488, and Linux is the system under it. Joining needs the same protocol on your side, and Steam handles that update.

Where is A Shockbyte x Discord Production Rust Server located?

No region is published by A Shockbyte x Discord Production Rust Server. Rust Dashboard takes the location a server gives; the machine's real position is not checked. You'll connect at 103.15.237.113:27369.

Does A Shockbyte x Discord Production Rust Server run smoothly?

Across the last 48 hours the average was 226 fps, with a floor of 112. The world held as many as 71,000 entities, counting buildings, deployables and all the rest. Memory use peaked at 4,967 MB. When fps is low and entities keep piling up, players notice it as lag.

Tags, lists

Which Rust Dashboard lists and filters include A Shockbyte x Discord Production Rust Server?

The Rust Dashboard lists that carry A Shockbyte x Discord Production Rust Server are: Modded Rust servers, live now. You'll find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

What do the server tags on A Shockbyte x Discord Production Rust Server mean?

The game's server browser reads these tags from A Shockbyte x Discord Production Rust Server: gmrust (Game mode): The game runs on standard Rust survival settings; mp10 (Max players): 10 is the slot count; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Your game needs to be on the same version, protocol 2635, to get in; cs169488 (Build): This one runs game build 169488; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is blank; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): The plugin framework here is Carbon. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.

Population

How busy is A Shockbyte x Discord Production Rust Server?

0 players are playing on A Shockbyte x Discord Production Rust Server right now, out of 10 slots. The seven-day average for this server is 0 players.

How does A Shockbyte x Discord Production Rust Server rank against other Rust servers?

Player hours over seven days put A Shockbyte x Discord Production Rust Server at #15,327, in the top 69% of all ranked servers.

Reset times

What does wipe day look like on A Shockbyte x Discord Production Rust Server?

At their busiest, its recent wipes drew 2 players on average. On the latest wipe, 0 hours passed before the crowd peaked.

What is the wipe schedule on A Shockbyte x Discord Production Rust Server?

A Shockbyte x Discord Production Rust Server has too few wipes on record yet for its rhythm to be seen. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server with it. The world now in play was generated 23 days 6 hours ago.

Settings

What are the rules and settings on A Shockbyte x Discord Production Rust Server?

You will not find a gather rate in the name of A Shockbyte x Discord Production Rust Server. Groups hold up to 8 players, the default for the game. It runs survival, gather, build and raid: the standard game. Fighting and raiding between players are both allowed. Plugins or settings alter the game, so the browser puts it under Modded. Carbon plugins are loaded. The anti-cheat from Valve, VAC, is active.

Which map does A Shockbyte x Discord Production Rust Server run?

A Shockbyte x Discord Production Rust Server runs a procedural map of size 3,500 with seed 69420, made by the game. Size and seed fix the map, so this page can show it on RustMaps.

How to join

How do I join A Shockbyte x Discord Production Rust Server?

The console in Rust opens with F1, and client.connect 103.15.237.113:27369 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs169488,ts8,^z,^y

Game

gmrust
Game mode The game runs on standard Rust survival settings.
mp10
Max players 10 is the slot count.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol Your game needs to be on the same version, protocol 2635, to get in.
cs169488
Build This one runs game build 169488.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code is blank.

Mods and access

^z
Modded The game is changed by plugins or settings; the listing is Modded.
^y
Carbon The plugin framework here is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.