[AU/OCE] KILLZONE | 1,000,000X | LOOT++ | CLANS | PVP | NOP2W
Offline 103.15.237.109:28015 checked 14d ago
Players now
- Full
- 0%
- In queue
- 0
- Peak, 48 hours
- –
- Peak, 7 days
- –
0% full
Rank
top 70%
7-day average
peak –
Last wipe
weekly schedule
Next wipe
Mon 2 Nov, 18:11 UTC
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Monday 2 November, 18:11 UTC, in 4d 21h. Its weekly schedule tag · low confidence
Coming wipes
- 4d 21hMon 2 Nov, 18:11 UTC
- 7d 22hThu 5 Nov, 19:00 UTCFW
- 11d 21hMon 9 Nov, 18:11 UTC
- 18d 21hMon 16 Nov, 18:11 UTC
- 25d 21hMon 23 Nov, 18:11 UTC
- 32d 21hMon 30 Nov, 18:11 UTC
- 35d 22hThu 3 Dec, 19:00 UTCFW
- 39d 21hMon 7 Dec, 18:11 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 18:11 UTC16d ago | 0 | – | running | 0 |
| Wed 16 Sep, 03:02 UTC42d ago | 2 | halved by day 2 | 26.6 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 1/ 100
- 2 1/ 50
- 3 34/ 200
- 4 22/ 200
- 5 5/ 100
- 6 190/ 320
Quick answers
from the figures on this pageServer
Is [AU/OCE] KILLZONE | 1,000,000X | LOOT++ | CLANS | PVP | NOP2W online, and how reliable is it?
We last saw [AU/OCE] KILLZONE | 1,000,000X | LOOT++ | CLANS | PVP | NOP2W 14 days 12 hours ago. It is offline at the moment. The last 7 full days show 0% uptime, with 0 hours up out of 168. The first time Rust Dashboard recorded it was 13 September 2026.
Which version of Rust does [AU/OCE] KILLZONE | 1,000,000X | LOOT++ | CLANS | PVP | NOP2W run?
Rust network protocol 2634 and build 167584 is running on [AU/OCE] KILLZONE | 1,000,000X | LOOT++ | CLANS | PVP | NOP2W, which sits on Linux. You need the same protocol as the server to join. Steam updates your game for you.
Where is [AU/OCE] KILLZONE | 1,000,000X | LOOT++ | CLANS | PVP | NOP2W located?
The name of [AU/OCE] KILLZONE | 1,000,000X | LOOT++ | CLANS | PVP | NOP2W points to Oceania, but no region tag is published. Rust Dashboard takes the location a server gives; the machine's real position is not checked. You'll connect at 103.15.237.109:28015.
Tags
Which Rust Dashboard lists and filters include [AU/OCE] KILLZONE | 1,000,000X | LOOT++ | CLANS | PVP | NOP2W?
You'll find [AU/OCE] KILLZONE | 1,000,000X | LOOT++ | CLANS | PVP | NOP2W on these themed lists at Rust Dashboard: Rust battlefield servers, Rust servers in Oceania and Modded Rust servers, live now. These filters bring it up on the server list: Region: Oceania; Type: Modded; Server tag: Weekly ^w, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.
What do the server tags on [AU/OCE] KILLZONE | 1,000,000X | LOOT++ | CLANS | PVP | NOP2W mean?
The game's server browser reads these tags from [AU/OCE] KILLZONE | 1,000,000X | LOOT++ | CLANS | PVP | NOP2W: gmrust (Game mode): The game runs on standard Rust survival settings; mp40 (Max players): It holds 40 slots; ts8 (Group limit): This is the game's own limit of 8 per team; v2634 (Protocol): The game protocol is 2634; your build has to match it to join; cs167584 (Build): This one runs game build 167584; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): This server sets no region code; ^w (Weekly): Wipes come weekly; ^i (Battlefield): You get fast PvP, high rates and kits; ^o (Oxide): This server runs Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it appears under Modded. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.
Population
How busy is [AU/OCE] KILLZONE | 1,000,000X | LOOT++ | CLANS | PVP | NOP2W?
The last sighting of [AU/OCE] KILLZONE | 1,000,000X | LOOT++ | CLANS | PVP | NOP2W was 14 days 12 hours ago; it is offline right now.
How does [AU/OCE] KILLZONE | 1,000,000X | LOOT++ | CLANS | PVP | NOP2W rank against other Rust servers?
Player hours over seven days put [AU/OCE] KILLZONE | 1,000,000X | LOOT++ | CLANS | PVP | NOP2W at #15,205, in the top 70% of all ranked servers.
Reset times
What does wipe day look like on [AU/OCE] KILLZONE | 1,000,000X | LOOT++ | CLANS | PVP | NOP2W?
At their busiest, its recent wipes drew 1 players on average. Peak crowd on the latest wipe came 0 hours after it began. Above half that peak until the next wipe: that held in 0% of recent wipes. When that did not happen, the crowd was below half by day 2.
What is the wipe schedule on [AU/OCE] KILLZONE | 1,000,000X | LOOT++ | CLANS | PVP | NOP2W?
Too few wipes are on record for [AU/OCE] KILLZONE | 1,000,000X | LOOT++ | CLANS | PVP | NOP2W to confirm its schedule, so the tag sets the prediction. On Monday 2 November at 18:11 UTC the next wipe is due. The world now in play was generated 16 days 2 hours ago. The tags list wipes as weekly.
Map and rules
What are the rules and settings on [AU/OCE] KILLZONE | 1,000,000X | LOOT++ | CLANS | PVP | NOP2W?
The name of [AU/OCE] KILLZONE | 1,000,000X | LOOT++ | CLANS | PVP | NOP2W gives no gather rate. The group limit is 8 players, which is the game's default. battlefield is the mode here, kits and high rates drive fast PvP. Modded is its category in the browser, because plugins or settings change the game. Oxide plugins run on it. Valve's VAC anti-cheat runs here.
Which map does [AU/OCE] KILLZONE | 1,000,000X | LOOT++ | CLANS | PVP | NOP2W run?
The game generates the procedural map on [AU/OCE] KILLZONE | 1,000,000X | LOOT++ | CLANS | PVP | NOP2W, size 3,000 with seed 1400868650. Size and seed fix the map, so this page can show it on RustMaps. The name of the map reads Custom Map.
How to join
How do I join [AU/OCE] KILLZONE | 1,000,000X | LOOT++ | CLANS | PVP | NOP2W?
The console in Rust opens with F1, and client.connect 103.15.237.109:28015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.