Rust Dashboard77,039 playing

[AU/OCE] KILLZONE | 1,000,000X | LOOT++ | CLANS | PVP | NOP2W

Offline 103.15.237.109:28015 checked 14d ago

weekly wipes moddedoxide

Players now

0of 40
Full
0%
In queue
0
Peak, 48 hours
–
Peak, 7 days
–

0% full

Rank

#15,205

top 70%

7-day average

0

peak –

Last wipe

16d ago

weekly schedule

Next wipe

4d 21h

Mon 2 Nov, 18:11 UTC

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep2 Oct9 Oct15 Oct21 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Monday 2 November, 18:11 UTC, in 4d 21h. Its weekly schedule tag · low confidence

26.6 daysusual gapbetween real wipes
1wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 2

Coming wipes

  • 4d 21hMon 2 Nov, 18:11 UTC
  • 7d 22hThu 5 Nov, 19:00 UTCFW
  • 11d 21hMon 9 Nov, 18:11 UTC
  • 18d 21hMon 16 Nov, 18:11 UTC
  • 25d 21hMon 23 Nov, 18:11 UTC
  • 32d 21hMon 30 Nov, 18:11 UTC
  • 35d 22hThu 3 Dec, 19:00 UTCFW
  • 39d 21hMon 7 Dec, 18:11 UTC

The first 48 hours of its last wipes

Mon 12 OctWed 16 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 18:11 UTC16d ago 0 – running 0
Wed 16 Sep, 03:02 UTC42d ago 2 halved by day 2 26.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    RustedWorld AU 100x|PVP|No BPs|MyMini|Hourly Events|SkinsOC · groups of 8+ · 100x · weekly · 2 on average
    1/ 100
  2. 2
    BattleServer x10000000000 (10B) |AU|PVP|KITS|TELEPORTS|MYMINI|OC · groups of 8+ · 1e+10x · 1 on average
    1/ 50
  3. 3 34/ 200
  4. 4 22/ 200
  5. 5
    ADRENALIN Rust RU 2X [ лутай СКИНЫ ] Loot+EU · groups of 60+ · 2x · weekly · 4 on average
    5/ 100
  6. 6
    RUSTBURG.GG #1〔X5/X10|NO LIMIT|LOOT+|FPS+|KITS|TP〕27.10EU · groups of 50+ · 5x · weekly · 181 on average
    190/ 320

Quick answers

from the figures on this page

Server

Is [AU/OCE] KILLZONE | 1,000,000X | LOOT++ | CLANS | PVP | NOP2W online, and how reliable is it?

We last saw [AU/OCE] KILLZONE | 1,000,000X | LOOT++ | CLANS | PVP | NOP2W 14 days 12 hours ago. It is offline at the moment. The last 7 full days show 0% uptime, with 0 hours up out of 168. The first time Rust Dashboard recorded it was 13 September 2026.

Which version of Rust does [AU/OCE] KILLZONE | 1,000,000X | LOOT++ | CLANS | PVP | NOP2W run?

Rust network protocol 2634 and build 167584 is running on [AU/OCE] KILLZONE | 1,000,000X | LOOT++ | CLANS | PVP | NOP2W, which sits on Linux. You need the same protocol as the server to join. Steam updates your game for you.

Where is [AU/OCE] KILLZONE | 1,000,000X | LOOT++ | CLANS | PVP | NOP2W located?

The name of [AU/OCE] KILLZONE | 1,000,000X | LOOT++ | CLANS | PVP | NOP2W points to Oceania, but no region tag is published. Rust Dashboard takes the location a server gives; the machine's real position is not checked. You'll connect at 103.15.237.109:28015.

Tags

Which Rust Dashboard lists and filters include [AU/OCE] KILLZONE | 1,000,000X | LOOT++ | CLANS | PVP | NOP2W?

You'll find [AU/OCE] KILLZONE | 1,000,000X | LOOT++ | CLANS | PVP | NOP2W on these themed lists at Rust Dashboard: Rust battlefield servers, Rust servers in Oceania and Modded Rust servers, live now. These filters bring it up on the server list: Region: Oceania; Type: Modded; Server tag: Weekly ^w, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.

What do the server tags on [AU/OCE] KILLZONE | 1,000,000X | LOOT++ | CLANS | PVP | NOP2W mean?

The game's server browser reads these tags from [AU/OCE] KILLZONE | 1,000,000X | LOOT++ | CLANS | PVP | NOP2W: gmrust (Game mode): The game runs on standard Rust survival settings; mp40 (Max players): It holds 40 slots; ts8 (Group limit): This is the game's own limit of 8 per team; v2634 (Protocol): The game protocol is 2634; your build has to match it to join; cs167584 (Build): This one runs game build 167584; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): This server sets no region code; ^w (Weekly): Wipes come weekly; ^i (Battlefield): You get fast PvP, high rates and kits; ^o (Oxide): This server runs Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it appears under Modded. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.

Population

How busy is [AU/OCE] KILLZONE | 1,000,000X | LOOT++ | CLANS | PVP | NOP2W?

The last sighting of [AU/OCE] KILLZONE | 1,000,000X | LOOT++ | CLANS | PVP | NOP2W was 14 days 12 hours ago; it is offline right now.

How does [AU/OCE] KILLZONE | 1,000,000X | LOOT++ | CLANS | PVP | NOP2W rank against other Rust servers?

Player hours over seven days put [AU/OCE] KILLZONE | 1,000,000X | LOOT++ | CLANS | PVP | NOP2W at #15,205, in the top 70% of all ranked servers.

Reset times

What does wipe day look like on [AU/OCE] KILLZONE | 1,000,000X | LOOT++ | CLANS | PVP | NOP2W?

At their busiest, its recent wipes drew 1 players on average. Peak crowd on the latest wipe came 0 hours after it began. Above half that peak until the next wipe: that held in 0% of recent wipes. When that did not happen, the crowd was below half by day 2.

What is the wipe schedule on [AU/OCE] KILLZONE | 1,000,000X | LOOT++ | CLANS | PVP | NOP2W?

Too few wipes are on record for [AU/OCE] KILLZONE | 1,000,000X | LOOT++ | CLANS | PVP | NOP2W to confirm its schedule, so the tag sets the prediction. On Monday 2 November at 18:11 UTC the next wipe is due. The world now in play was generated 16 days 2 hours ago. The tags list wipes as weekly.

Map and rules

What are the rules and settings on [AU/OCE] KILLZONE | 1,000,000X | LOOT++ | CLANS | PVP | NOP2W?

The name of [AU/OCE] KILLZONE | 1,000,000X | LOOT++ | CLANS | PVP | NOP2W gives no gather rate. The group limit is 8 players, which is the game's default. battlefield is the mode here, kits and high rates drive fast PvP. Modded is its category in the browser, because plugins or settings change the game. Oxide plugins run on it. Valve's VAC anti-cheat runs here.

Which map does [AU/OCE] KILLZONE | 1,000,000X | LOOT++ | CLANS | PVP | NOP2W run?

The game generates the procedural map on [AU/OCE] KILLZONE | 1,000,000X | LOOT++ | CLANS | PVP | NOP2W, size 3,000 with seed 1400868650. Size and seed fix the map, so this page can show it on RustMaps. The name of the map reads Custom Map.

How to join

How do I join [AU/OCE] KILLZONE | 1,000,000X | LOOT++ | CLANS | PVP | NOP2W?

The console in Rust opens with F1, and client.connect 103.15.237.109:28015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,^w,^i,gmrust,cs167584,ts8,^o^z

Game

gmrust
Game mode The game runs on standard Rust survival settings.
mp40
Max players It holds 40 slots.
ts8
Group limit This is the game's own limit of 8 per team.
v2634
Protocol The game protocol is 2634; your build has to match it to join.
cs167584
Build This one runs game build 167584.
ptrak
Networking The game's standard network layer, RakNet, carries this server.
$r?
Region code This server sets no region code.

Wipe schedule

^w
Weekly Wipes come weekly.

Gameplay

^i
Battlefield You get fast PvP, high rates and kits.

Mods and access

^o
Oxide This server runs Oxide (uMod) for plugins.
^z
Modded Plugins or settings alter the game, so it appears under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.