Rust Dashboard86,322 playing

Vladimirr's-ChillZone

Online 103.15.236.150:25670 checked 13m ago

Players now

Live
0of 40
Full
0%
In queue
0
Peak, 48 hours
0
Peak, 7 days
–

0% full

Tue 22:00Thu 20:00players each hour · 48 hours · UTC

Rank

#15,268

top 68%

7-day average

0

peak –

Last wipe

26d ago

no schedule published

Next wipe

–

too few wipes seen yet

Players

AveragePeak
0123422:0007:0016:0002:0011:0020:00

Hourly average and peak, UTC.

Server performance

010020030040022:0007:0016:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct8 Oct13 Oct19 Oct24 Oct29 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 17:10 UTC26d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 506 on average
    198/ 250
  2. 2
    Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
    276/ 300
  3. 3
    Rusty Moose |EU Main|EU · groups of 12+ · weekly · 282 on average
    737/ 800
  4. 4
    Rustafied.com - EU FridayEU · groups of 16+ · weekly · 277 on average
    42/ 100
  5. 5
    Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average
    818/ 900
  6. 6
    Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 242 on average
    651/ 725

Quick answers

from the figures on this page

Server

Is Vladimirr's-ChillZone online, and how reliable is it?

Vladimirr's-ChillZone is up and taking players now. The uptime it reports puts its last restart about 37 hours ago. It was online 99% of the last 7 full days, which is 167 of 168 hours. Our records for it start on 3 October 2026, when Rust Dashboard first saw it.

Which version of Rust does Vladimirr's-ChillZone run?

On Linux, Vladimirr's-ChillZone runs Rust network protocol 2635 and build 168909. Joining needs the same protocol on your side, and Steam handles that update.

Where is Vladimirr's-ChillZone located?

No region is published by Vladimirr's-ChillZone. Rust Dashboard takes the location a server gives; the machine's real position is not checked. Connect to it at 103.15.236.150:25670.

Does Vladimirr's-ChillZone run smoothly?

Across the last 48 hours the average was 183 fps, with a floor of 26. Buildings, deployables and everything else added up to a peak of 67,330 entities. At its highest, it took 4,237 MB of memory. A low fps figure and an entity count that keeps rising are what lag feels like to players.

Tags

Which Rust Dashboard lists and filters include Vladimirr's-ChillZone?

The Rust Dashboard lists that carry Vladimirr's-ChillZone are: Best Rust community servers. You'll find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on Vladimirr's-ChillZone mean?

The browser in the game reads gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp40 (Max players): It holds 40 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): The game protocol is 2635; your build has to match it to join; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): This server sets no region code from Vladimirr's-ChillZone as its tags. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.

Player counts

How busy is Vladimirr's-ChillZone?

As things stand, 0 players are on Vladimirr's-ChillZone, which holds 40 slots. Its average over the last seven days comes to 0 players.

How does Vladimirr's-ChillZone rank against other Rust servers?

Player hours over seven days put Vladimirr's-ChillZone at #15,268, in the top 68% of all ranked servers.

Reset times

What does wipe day look like on Vladimirr's-ChillZone?

Its recent wipes averaged a peak of 0 players. 0 hours into the latest wipe the crowd peaked.

What is the wipe schedule on Vladimirr's-ChillZone?

Too few wipes are on record for Vladimirr's-ChillZone to show its rhythm. A force wipe comes once a month for all Rust servers, next on Thursday 5 November at 19:00 UTC. The world now in play was generated 26 days 4 hours ago.

Map and rules

What are the rules and settings on Vladimirr's-ChillZone?

You will not find a gather rate in the name of Vladimirr's-ChillZone. Groups hold up to 8 players, the default for the game. survival is what it plays, the usual game, where you gather, build and raid. You can fight other players and raid their bases. You will find it under Community in the server browser. Valve's VAC anti-cheat runs here.

Which map does Vladimirr's-ChillZone run?

Vladimirr's-ChillZone runs a procedural map of size 3,500 with seed 50000, made by the game. This page links to RustMaps, where the map looks the same for its size and seed.

Join

How do I join Vladimirr's-ChillZone?

Type client.connect 103.15.236.150:25670 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode This is Rust as it comes, with survival rules unchanged.
mp40
Max players It holds 40 slots.
ts8
Group limit Teams are capped at 8, the default the game ships with.
v2635
Protocol The game protocol is 2635; your build has to match it to join.
cs168909
Build Build 168909 is what it runs.
ptrak
Networking The game's standard network layer, RakNet, carries this server.
$r?
Region code This server sets no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.