Rust Dashboard48,364 playing

ServerHub Cloud Test

Offline 103.100.211.184:28015 checked 2d ago

moddedcarbon

Players now

0of 10
Full
0%
In queue
0
Peak, 48 hours
–
Peak, 7 days
1

0% full

Rank

#8,683

top 39%

7-day average

0

peak 1

Last wipe

25d ago

no schedule published

Next wipe

–

too few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep3 Oct10 Oct16 Oct23 Oct29 Oct

Top 39% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

2wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 47 hours in, with 1 in the queue.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 10:34 UTC25d ago 2+1 queue – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    ShockRust | Blue | NoLimitno group limit · 149 on average
    109/ 500
  2. 2
    МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average
    129/ 100
  3. 3
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average
    167/ 225
  4. 4
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average
    50/ 700
  5. 5
    RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average
    3/ 200
  6. 6
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average
    25/ 1000

Quick answers

from the figures on this page

Server

Is ServerHub Cloud Test online, and how reliable is it?

ServerHub Cloud Test is not online right now, and 2 days 21 hours have passed since we last saw it. Over the last 7 full days, 99 of 168 hours were online: 59%. The first time Rust Dashboard recorded it was 27 September 2026.

Which version of Rust does ServerHub Cloud Test run?

Rust network protocol 2635 and build 168909 is running on ServerHub Cloud Test, which sits on Windows. Steam keeps your game updated, so it will be on the same protocol and able to join.

Where is ServerHub Cloud Test located?

There is no region on ServerHub Cloud Test. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. Connect to it at 103.100.211.184:28015.

Tags, lists

Which Rust Dashboard lists and filters include ServerHub Cloud Test?

These Rust Dashboard lists include ServerHub Cloud Test: Modded Rust servers, live now. You'll find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

What do the server tags on ServerHub Cloud Test mean?

These are the tags ServerHub Cloud Test publishes, read by the game's server browser: gmrust (Game mode): Standard Rust survival is the game mode; mp10 (Max players): The server has 10 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): Carbon handles the plugins on this server. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.

Player counts

How busy is ServerHub Cloud Test?

At the moment ServerHub Cloud Test is offline; it last showed 2 days 21 hours ago. Over seven days the mean is 0 players and the peak is 1.

How does ServerHub Cloud Test rank against other Rust servers?

Player hours over seven days put ServerHub Cloud Test at #8,683, in the top 39% of all ranked servers.

Wipe schedule

What does wipe day look like on ServerHub Cloud Test?

Its recent wipes averaged a peak of 2 players. Peak crowd came 47 hours into the latest wipe, with 1 waiting in the queue.

What is the wipe schedule on ServerHub Cloud Test?

The record holds too few of ServerHub Cloud Test's wipes to show a rhythm. The monthly force wipe applies to every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 25 days 22 hours ago the current world was made.

Map and rules

What are the rules and settings on ServerHub Cloud Test?

You will not find a gather rate in the name of ServerHub Cloud Test. The group limit is 8 players, which is the game's default. survival is what it plays, the usual game, where you gather, build and raid. Fighting and raiding between players are both allowed. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Carbon. Valve's VAC anti-cheat runs here.

Which map does ServerHub Cloud Test run?

A procedural map of size 1,500 with seed 1234 is what ServerHub Cloud Test runs, generated by the game. Size and seed fix the map, so this page can show it on RustMaps.

Connect

How do I join ServerHub Cloud Test?

The console in Rust opens with F1, and client.connect 103.100.211.184:28015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Standard Rust survival is the game mode.
mp10
Max players The server has 10 slots.
ts8
Group limit Teams are capped at 8, the default the game ships with.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build Build 168909 is what it runs.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set.

Mods and access

^z
Modded The game is changed by plugins or settings; the listing is Modded.
^y
Carbon Carbon handles the plugins on this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.